CVE-2026-86201
largeUnauthenticated Denial of Service in PocketMine-MP LoginPacket Handling
PocketMine-MP before 5.41.1 contains a denial-of-service vulnerability (CWE-400) in the processing of LoginPackets. During login, unknown properties in the clientData JWT are logged without sanitization, so a crafted LoginPacket containing deeply nested or extremely large object structures generates excessive logging and can drive the server into an out-of-memory condition. An unauthenticated remote attacker needs no credentials or user interaction to crash an affected server, interrupting gameplay for all connected players until the process is restarted. Any operator running PocketMine-MP prior to version 5.41.1 is affected. No public proof-of-concept has been published and the flaw is not listed in CISA KEV, so exploitation is not currently known.
What to do: Upgrade to PocketMine-MP 5.41.1 or later, which fixes the LoginPacket handling issue. Until patched, minimize exposure of the Bedrock game port to untrusted networks and monitor server logs and memory for crashes triggered at login. No public exploit exists yet, but any unauthenticated player can trigger the flaw, so treat internet-exposed servers as at risk.
| PocketMine-MP Project (pmmp) PocketMine-MP | all versions before 5.41.1 |
Order-of-magnitude estimate by the model from install counts, market share and public scan data it knows; verify before quoting.
PocketMine-MP before 5.41.1 contains a denial of service vulnerability in LoginPacket processing where large or complex structures in unknown clientData JWT properties cause excessive logging without sanitization. Attackers can send crafted LoginPackets with deeply nested or massive object structures to trigger out-of-memory conditions and crash the server.
- Weakness
- CWE-400
- Vector
- CVSS:4.0/AV:N/AC:L/AT:N/PR:N/UI:N/VC:N/VI:N/VA:H/SC:N/SI:N/SA:N/E:X/CR:X/IR:X/AR:X/MAV:X/MAC:X/MAT:X/MPR:X/MUI:X/MVC:X/MVI:X/MVA:X/MSC:X/MSI:X/MSA:X/S:X/AU:X/R:X/V:X/RE:X/U:X
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