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MCRL2: Multi-resource Cross-attention-based Representation Learning-augmented Reinforcement Learning for Cloud Microservice Scheduling

MCRL2 augments reinforcement learning with multi-resource cross-attention representations to improve cloud microservice scheduling and load balancing.

MCRL2 combines a multi-resource cross-attention representation learning module (MCRL) with an actor-critic architecture and maximum entropy objective for microservice scheduling. The approach captures interdependencies among nodes, resources, and microservices in data centers. Experiments on real production cluster traces show improvements in load balancing, scheduling success rate, and average completion time versus baselines.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research1

Task-Directed Residual AddUNet:Perfect-Reconstruction Routing for Full-Rate Representations

Paper recasts additive U-Net skip structure as a perfect-reconstruction filter bank and adds full-rate residual routing for task-directed representations.

The work proves a constrained additive U-Net's survivor-skip structure is exactly equivalent to a critically sampled perfect-reconstruction filter bank, and removes complementary-subband restrictions via a full-rate formulation. A Residual Full-Rate PR architecture routes task-irrelevant or redundant structure away from the task pathway while guaranteeing exact reconstruction without invertible operators, a matched synthesis bank, or a learned decoder. On TIMIT, the front-end improves test PER from 28.60±2.09% to 25.76±0.41% with recognizer and training held fixed.

arXiv cs.AI / cs.LG / cs.CL · 2d agoAI research

Disentangling Representation Evolution in Transformers through Directional Decomposition

Researchers decompose transformer updates into parallel and perpendicular components, linking representation geometry to editing robustness, compression diagnosis, and training interventions.

The paper studies transformer representation evolution as functional geometry, decomposing learned updates into parallel and perpendicular components across attention/MLP and value-aggregation spaces. Targeted edits reveal a space-dependent asymmetry: exclude-self value-space parallel manipulation is markedly more robust than residual-space and perpendicular counterparts. Full-aggregate parallel suppression during from-scratch pretraining lowers validation-loss trajectories and improves downstream averages, with the value-space variant strongest. Code is released on GitHub.

Hugging Face daily papersupdated · 2d agofirst · 3d agoAI research 2 sources

Comprehensive reconstruction of collider events with hypergraph representation learning and graph-conditioned diffusion

VyPER framework reconstructs collider events using hypergraph representation learning and graph-conditioned diffusion, outperforming existing reconstruction techniques across Standard Model processes.

Researchers present VyPER, a geometric learning framework that represents collider events as hypergraphs with a physics-inspired topology for particle event reconstruction. It combines supervised hyperedge classification for assigning measured jets and charged leptons to parent particles with a graph-conditioned diffusion model predicting unmeasured neutrino kinematics, optimized with a joint loss. Evaluated across several proton-proton collision processes, it demonstrates accurate reconstruction across Higgs, electroweak, and top-quark sectors.

arXiv cs.AI / cs.LG / cs.CL · 20h agoAI research

Structured Claim-Level Discourse Representations for Dense Health Narratives

Researchers propose a claim-level discourse framework for health videos, finding 13.22 atomic claims per minute and that LLMs struggle with pragmatic profiling.

The paper introduces a structured framework for claim-level discourse analysis in dense health narratives on social media videos, modeling tuples that link atomic claims with thematic aspects, stance, and multidimensional pragmatic attributes. Analysis found an average of 13.22 atomic claims per minute in health video discourse. A benchmark spanning four health domains with 1,191 manually annotated claims from 60 videos shows current LLMs perform strongly on thematic categorization and stance prediction but struggle with high-dimensional pragmatic profiling, suggesting future systems need task decomposition and specialized inference strategies.

arXiv cs.AI / cs.LG / cs.CL · 21h agoAI research

AI models' written reasoning steps correspond to distinct internal patterns, a new study finds

KAIST and Naver AI Lab researchers show LLM reasoning steps like extraction and computation map to distinct activation patterns, strongest in middle layers.

Researchers at KAIST and Naver AI Lab defined eight recurring reasoning operations, including extraction, decomposition, formula recall, deduction, and computation, and showed they correspond to separable activation patterns in Qwen2.5-7B, Qwen3-8B, and Gemma4-31B on math tasks, with GPT-5 labeling solution segments. The separation peaks in middle layers, holds even when a computation step produces a wrong answer, and goes beyond surface-level token choice. Findings replicated on Llama-3-8B, and classifiers trained on Qwen3-8B transferred to GPQA-Diamond and MATH-500. The authors note that using internal states for error detection or mid-generation steering remains future work.

The Decoder · 5d agoAI research2

CMA-OT: Hierarchical Expert Supervision for Dance-to-Music Generation

CMA-OT aligns a music generator's latent features with hierarchical expert representations via curriculum learning and scale-aware optimal transport, improving dance-to-music quality.

CMA-OT introduces curriculum-guided multi-scale representation alignment with scale-aware optimal transport for dance-to-music generation. An external music expert provides hierarchical supervision over the generator's latent features, progressively transferring musical knowledge for stable representation learning. The optimal transport mechanism handles temporal mismatch and semantic variation across expert scales. Experiments on two datasets show state-of-the-art rhythmic synchronization, perceptual quality, and overall music generation.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

FLAT: Resampling Image and Text into 1D Flexible-Length Aligned Transmodal Tokens for Retrieval and Generation

FLAT jointly trains a multimodal encoder with text-to-image and image-to-text decoders, producing flexible-length tokens that hit 83.1 GenEval on T2I after fine-tuning.

FLAT (Flexible-Length Aligned Transmodal representations) is a pre-training framework that jointly optimizes a shared multimodal encoder with T2I and I2T decoders, combining contrastive alignment with bidirectional cross-modal generative objectives. It maps visual and textual inputs into a unified continuous 1D sequence space and uses nested dropout over prefix-K tokens for dynamic output lengths. A single pre-training stage supports cross-modal retrieval and generation (71.1 GenEval), with task-specific fine-tuning reaching 83.1 GenEval on T2I, 40.5 BLEU-4 and 138.6 CIDEr on MS-COCO captioning, and strong Recall@5 on MS-COCO and Flickr30K.

Hugging Face daily papers · 2d agoAI research1

Groupoid-Based Internal State Representations for Reinforcement Learning with Local Symmetries

Groupoid-based RL discovers local, state-dependent symmetries during interaction, learning in a symmetry-reduced space and beating standard Q-learning efficiency.

The paper proposes a reinforcement learning framework using groupoids to capture local, state-dependent symmetries and dynamically discover equivalence structures during interaction. The agent maintains orbit representatives together with transporters that map raw states to canonical forms, enabling learning and decision-making in a symmetry-reduced space while preserving local distinctions. Empirical results show improved sample efficiency and convergence over standard Q-learning in dense and large-scale environments with strong partial symmetries.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research1

Kaininja: Extending Native 3D Generators to the Part Level

KaiNinja extends TRELLIS.2 native 3D generation to part-level assets via a dual-volume O-Voxel representation, cutting whole-object Chamfer distance by 40%.

KaiNinja extends the TRELLIS.2 native 3D generator to produce part-level assets instead of one fused mesh, enabling downstream editing, rigging, and simulation. A dual-volume form of the O-Voxel representation solves the problem that a single volume cannot represent interfaces where two parts touch. The model needs no segmentation network, is partly trained on LLM-agent-authored part data, lowers whole-object Chamfer distance by 40%, and raises strict part F-score by 16% versus other part-generation pipelines.

Hugging Face daily papers · 3d agoAI research

FreqSpaNet: Frequency and Spatial Learning of SFPF for Physical Layer Hardware Integrity Detection

FreqSpaNet learns spatio-frequency polarization fingerprints to detect unauthorized wireless hardware replacement, reaching 96.31% mean AUROC across seven replacement scenarios.

FreqSpaNet is a representation learning network for open-set hardware anomaly detection using spatio-frequency polarization fingerprints (SFPFs), which capture device-dependent responses across frequencies and directions. A frequency branch models local variations among neighboring frequencies while a geometry-aware spatial branch models directional relationships via angular information, combined through adaptive fusion and complementary pretraining. It achieves a mean AUROC of 96.31%, 9.05 points above the baseline, and is verified under seven hardware replacement scenarios.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research1

Large Language Models Develop Belief State Geometry In-Context

Probing six open-source LLMs on HMM-generated data shows belief states are linearly decodable (R² 0.83–0.99), suggesting in-context learning approximates Bayesian prediction.

Researchers prompted six open-source LLMs with data from 40 hidden Markov models selected for non-trivial belief structure and probed residual-stream activations for belief states (posteriors over hidden states). Belief states were linearly decodable with peak R² values of 0.83–0.99 across HMM/LLM combinations, spanning early to late layers. Patching and steering the probe-identified subspace preserved downstream prediction quality while control interventions degraded performance substantially, establishing functional relevance. The results provide representation-level evidence that in-context learning approximates optimal Bayesian prediction over a context-inferred generative model.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research1

MAxBench: A Multinomial Concept Recovery Benchmark

MAxBench evaluates multinomial concept recovery methods, finding affine subspaces steer most reliably but none consistently beats prompting.

MAxBench is a geometry-agnostic evaluation framework for multinomial concept representations in language models, based on sampling from recovered concept representations. It compares 10 localization methods covering 5 geometry types across 6 concepts and 4 models. Findings show affine subspaces steer more reliably than rank-one or linear subspaces due to better non-zero offsets, manifold steering is competitive where applicable, and no method consistently outperforms prompting.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

Evaluating Time-Series Foundation Models and Multimodal Dietary Context for CGM Forecasting

Study finds zero-shot time-series foundation models underperform on CGM forecasting; fine-tuned Chronos-Bolt cuts RMSE up to 18.4% and dietary context adds signal.

The paper evaluates time-series foundation models for continuous glucose monitoring forecasting across eight public datasets covering Type 1 diabetes, Type 2 diabetes, and non-diabetes populations. Under a unified protocol, zero-shot foundation models did not consistently outperform baselines like Elastic Net and PatchTST, but lightweight fine-tuning did, with fine-tuned Chronos-Bolt reducing RMSE by 6.5%-18.4% in the T1D cohort and 8.6%-18.2% in the non-diabetes/T2D cohort. A residual-based fusion framework adding dietary context from CGMacros reduced overall RMSE by about 3% and postprandial RMSE by about 15% versus CGM-only baselines.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research

Tables Decoded: DELTA for Structure, TARQA for Understanding

DELTA extracts tables into compact OTSL text and TARQA fine-tunes LLMs on it, beating VLM baselines on table QA.

DELTA separates physical structure recognition, logical structure recognition, and OCR to output tables in Optimised Table Structure Language (OTSL), a compact unified format encoding cell arrangements and content. It achieves TEDS-Structure scores comparable to state-of-the-art methods across FinTabNet, PubTabNet, and PubTables-1M, with robustness tested on a curated Hindi benchmark, TORQUE. TARQA, an LLM fine-tuned on OTSL sequences, gains 9.3 percentage points on WTQ TabQA and 9.2 points on FinTabNetQA TabVQA; code, models, and the benchmark are released on GitHub.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research

Discovery Foundation Models: Toward Open-Ended Discovery Intelligence

Proposes Discovery Foundation Models that participate in creating new problems and knowledge, instantiated in Zetema and the GALILEO therapeutic-discovery system.

The paper formulates Discovery Foundation Models (DFMs) as general-purpose systems for open-ended discovery, supporting seven coupled capabilities from problem discovery through evidence-grounded revision and continual improvement. It instantiates the framework with Zetema, combining explicit research-state dynamics, verification gating, external grounding, and cross-task Discovery Skill evolution. GALILEO, a real therapeutic-discovery system, closes the loop between Dry-Lab reasoning, robotic and hands-on Wet-Lab experimentation, and iterative hypothesis revision. The authors also define process-centered evaluation so discovery behavior can be trained and measured beyond final answers.

AlayaVista: Streaming World Modeling from Panoramic States to Perspective Video

AlayaVista is a camera-controllable streaming video world model that decouples panoramic scene evolution from perspective synthesis, trained on a 1,318-hour 4K dataset.

AlayaVista builds a 360-degree scene prior from a single perspective image, evolves it as a camera-conditioned panoramic latent state, and maps it to perspective video via a latent viewport renderer plus a perspective refiner. Chunk-autoregressive generation and few-step distillation enable efficient streaming. The authors introduce MUGEN, a real-world panoramic video dataset with 1,318 hours of at-least-4K video and rich semantic and geometric annotations.

Hugging Face daily papers · 4d agoAI research

Unified CT and MRI Pancreas Segmentation for Label-Efficient Cross-Modality Subregion Transfer

Domain-adversarial nnU-Net trained on 4,604 CT/MRI scans achieves 87.31% Dice pancreas segmentation with label-efficient subregion transfer.

A unified 3D pancreas segmentation framework applies domain-adversarial learning to 4,604 heterogeneous CT and MRI scans, aligning CT-MRI features via a latent domain discriminator on a shared nnU-Net encoder-decoder. Whole-pancreas segmentation reaches 87.31% Dice in-distribution and 84.20%-88.09% across external OOD datasets. The transferred encoder achieves 80.53% Dice on MRI and 83.05% on CT for downstream head-body-tail subregion segmentation using only limited MRI subregion annotations.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

StepAudio 3 Gen Technical Report

StepAudio 3 Gen unifies TTS, voice design, music, and sound effects via discrete autoregressive modeling over RVQ tokens.

StepAudio 3 Gen is a general-purpose audio generation model covering zero-shot TTS, voice design, vocal generation, sound effects, music, vibe speech, and mixed audio in one framework. It uses discrete autoregressive modeling over residual vector quantization (RVQ) tokens rather than the diffusion Transformer paradigm, with a StepAudio Tokenizer representing audio at 12.5 Hz in a shared 16x2048 residual code space. Key design principles include interference-aware progressive pretraining, an RVQ Adaptor for multi-codebook acoustic representations, and shared discrete autoregressive modeling. The model reports state-of-the-art performance on TTS and voice design while retaining strong generation across speech, vocals, sound effects, and music.

Hugging Face daily papers · 6d agoAI research

Breaking the Vision-Action Shortcut: Latent Interface Training for Generalizable Robotics Foundation Models

Latent Interface Training improves robot foundation model generalization by constraining visual conditioning, boosting LIBERO-Plus success up to 10.7 points.

The paper identifies vision-action shortcuts where robot policies exploit task-irrelevant visual cues that fail under distribution shift. Latent Interface Training (LIT) first trains an action expert conditioned on language, robot state, and terminal SE(3) end-effector poses without images, then constrains visual input through a pose-supervised latent interface. Across four VLA and world-action architectures (Pi0.5, MolmoAct2, FAST-WAM, ImageWAM), LIT improves LIBERO-Plus success by 3.87-10.70 percentage points. Real-world tests show 13.30-16.70 percentage-point gains under unseen cameras, lighting, and distractors.

Hugging Face daily papers · 6d agoAI research

Affora: A Design System for Agent-Friendly Interfaces

Affora is a design system making interfaces legible to computer-use agents while preserving human workflows, with reusable components and executable checks.

Affora supports both human users and computer-use agents through a shared interface rather than a separate agent-only surface. Three controlled studies cover component implementations, visual variation, and interaction-design principles, producing guidance from individual components to complete sites with reusable implementations and executable checks. Evaluation on independently authored interfaces shows gains where agent-readability deficits exist, limited effects where they do not, and a workflow case gives preliminary evidence of reduced interaction cost.

arXiv cs.AI / cs.LG / cs.CL · 20h agoAI research

PANORAMA: Panoptic Grounded Captioning via Mask Proposal Selection

Researchers introduce PANORAMA, a vision-language model grounding caption phrases in pixel masks, alongside the PanoCaps benchmark and gPQ metric.

The paper studies panoptic grounded captioning, requiring VLMs to describe foreground and background regions while grounding each phrase with pixel-level masks. The authors release PanoCaps, a human-annotated benchmark built from panoptic segmentation datasets, plus a phrase-mask matching protocol and a generalized Panoptic Quality (gPQ) metric. PANORAMA formulates grounding as selection from phrase-conditioned mask proposals generated by a pretrained segmenter, achieving the best overall grounding on PanoCaps and matching or exceeding specialized models. Code, data, and models are publicly available.

Hugging Face daily papersupdated · 19h agofirst · 1d agoAI research 2 sources

ActionPiece: Rethinking Action Tokenization for Autoregressive Vision-Language-Action Models

ActionPiece improves action tokenization for vision-language-action models via physical rank consistency, reaching 94.8% on LIBERO with Qwen3-VL-4B.

The paper introduces physical rank consistency (PRC), a metric measuring whether tokenization preserves local physical distance rankings of actions after reconstruction. ActionPiece preserves physical action relationships through joint supervision of representation learning and quantization, alongside reconstruction losses. Under the same Qwen3-VL-4B policy training setup, ActionPiece achieves 94.8% on LIBERO, 68.8% on unseen LIBERO-Plus, 71.9% on SimplerEnv, and 51.5% across VLA-Arena L0-L2.

Hugging Face daily papers · 1d agoAI research

AI for Games in the Foundation Model Era

Survey organizes foundation-model AI for games into six roles and analyzes which capabilities transfer across playing, design, building, runtime adaptation, and testing.

A survey maps foundation-model and learned world-model research across the game lifecycle into six roles: playing/acting, modeling players and games, designing games, building/maintaining games, runtime generation/adaptation, and testing/evaluation. The authors identify cross-role connections such as trajectories training world models and design specifications driving executable implementations. Control schemes, rules, engine interfaces, state representations, and player contexts often remain setting-specific, so downstream claims require validation in the target setting. Evaluation is most standardized for bounded game playing, while persistent state, repeated revision, validated player modeling, and automated testing remain less established.

Hugging Face daily papers · 2d agoAI research1

LimiX-2: A Contextual Mechanism Network Towards General Structured-Data Intelligence

LimiX-2, a tabular foundation model built on Contextual Mechanism Networks, outperforms existing tabular models on TabArena, TALENT, and BCCO.

Researchers introduced LimiX-2, a new model in the LimiX family that adopts the Contextual Mechanism Networks (CMNs) paradigm and is pretrained with Context-Conditional Masked Modeling (CCMM) on synthetic datasets generated by structural causal models. Unlike tabular PFNs centered on p(y | x, D_context), CMNs learn mechanism-oriented joint modeling of p(x, y | D_context). Evaluations on TabArena, TALENT, and BCCO show LimiX-2 outperforms current dataset-specific models and tabular foundation models. Its feature attention also encodes direct causal relationships, enabling accurate causal skeleton recovery.

Hugging Face daily papersupdated · 1d agofirst · 2d agoAI research 2 sources

LongAgent: History-Guided Agentic Search for Longitudinal Outcome Prediction

LongAgent autonomously searches variable sets and temporal windows to predict longitudinal medical outcomes, beating the strongest non-agent baseline on synthetic data.

The paper proposes LongAgent, an agent-based method that searches over combinations of variable sets, temporal windows and aggregation functions for outcome prediction on heterogeneous medical longitudinal data. It uses a history memory of previous searches and numerical evidence to guide exploration. On synthetic data it achieves mean RMSE 1.7376, improving over the best non-agent baseline by 0.0151 (95% CI [0.0045, 0.0260]; p=0.0273), and performs comparably to the best baseline on a real clinical dataset.

arXiv cs.AI / cs.LG / cs.CL · 2d agoAI research

VC-Attention: Value Smoothing and Softmax Casting for Low-bit Attention

VC-Attention is a training-free low-bit attention method for diffusion transformers, achieving 1.46-1.59x kernel speedups on datacenter GPUs with higher fidelity.

VC-Attention is a training-free low-bit attention framework for diffusion transformers that pairs V-Smooth value smoothing via lightweight online clustering with ExpCast-FP8, which maps log-domain scores directly to E4M3 FP8 probability codes and eliminates the FP32 softmax exponential. It is implemented for B200, B300, H200, RTX PRO 6000, and RTX 5090 GPUs. Across Wan2.2, LongCat-Video, HunyuanVideo-1.5, and MiniMax-H3, it improves fidelity over low-bit baselines and speeds attention 1.46-1.59x over BF16 FlashAttention-4 on datacenter Blackwell and Hopper GPUs and 2.3-3.6x on workstation cards, with 1.13-1.70x faster end-to-end clip generation.

Hugging Face daily papersupdated · 13h agofirst · 3d agoAI research 2 sources

Hierarchical NeRF with JAX3D for Volumetric Rendering, Novel-View Synthesis, and 3D Reconstruction

MarkTechPost tutorial implements a hierarchical NeRF in JAX using jax3d volume-rendering primitives for novel-view synthesis and 3D reconstruction.

The tutorial builds an end-to-end hierarchical Neural Radiance Field using JAX, Flax, Optax, and jax3d's volume-rendering functions (sample_along_rays, volume_rendering, sample_piecewise_constant_pdf). It implements positional encoding, skip connections, separate coarse and fine networks, and view-direction conditioning with hierarchical importance sampling. Training uses JAX JIT compilation, Adam optimization, exponential learning-rate decay, and gradient clipping. Evaluation covers PSNR, depth and opacity visualization, 360-degree rendering, and marching-cubes geometry extraction.

MarkTechPost · 3d agoAI research

A Princeton Researcher Proposes Recurrent Looped Transformer (RLT) that Carries Decoder State across Every Token, Fixing 96 Blocks per Token with Unbounded Temporal Depth

Princeton researcher Yifan Zhang proposes Recurrent Looped Transformer, carrying full decoder state across every token for unbounded temporal depth.

Yifan Zhang's technical report defines the Recurrent Looped Transformer (RLT), pairing a causal encoder with a recurrent decoder whose final output and layerwise sliding-window attention cache carry into every subsequent token with no prompt-response boundary reset. The reference configuration ties 48 encoder and 48 decoder layers, executing 96 logical blocks per token while the state path grows to 48t blocks after t tokens at fixed per-token compute. The report details RL replay contracts that rebuild all states under current parameters and exact prefix snapshots for multi-turn serving, but explicitly reports no measured efficiency, reasoning quality, or scaling results.

MarkTechPost · 3d agoAI research1

Retrospectively Reverse-Engineering Apple's Neural Engine

A developer reverse-engineers Apple's M1 Neural Engine architecture, mapping compute cores, MAC datapaths, and schedulers to explain the NPU's decline as transformers displaced CNN workloads.

A developer who previously maintained a reverse-engineered Linux driver for Apple's Neural Engine (ANE) published a retrospective deep dive mapping the M1 ANE's full internal architecture: compute, datapath, scheduler, memory, and execution model. The M1 ANE has 16 compute cores with 128 FP16 (or 256 INT8) MAC lanes each, totaling 2048 parallel MAC lanes, using 32-bit Q16.16 fixed-point accumulation with FP16 readout and an accumulator that saturates at 2^15. The author argues the ANE's dataflow was architected around the predictable reuse patterns of 2017-era CNN workloads (dating to the A11 Bionic), which autoregressive transformer decode broke, limiting its usefulness for general ML. With Apple's M5 folding ANE cores into GPU cores to tout LLM performance, the post frames this as the beginning of the end for the standalone NPU.

Autonomous Research for Open-Ended Problems: A Case Study on Telecom Ticket Retrieval

Case study shows autonomous LLM research reaches 90% of SOTA on telecom ticket retrieval in 10 weeks versus 10 months human work.

The paper explores adapting autonomous research to open-ended, industry-grade ML problems through a telecom ticket retrieval case study with commercial and open-source agents. Autonomous research reached 90% of state-of-the-art performance (0.34 vs. 0.38 Recall@1) in 10 weeks versus 10 months of human work, at up to $200 per Cursor campaign. The authors find agents excel at narrow hyperparameter optimization but lack human-like intuition, recommending human-agent collaboration.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

Label-Guided Knowledge Distillation for 3D-CNNs in Action Recognition

LGKD uses ground-truth labels to guide feature distillation for 3D-CNNs, combining sample-wise and class-wise distillation for action recognition.

The paper proposes Label-Guided Knowledge Distillation (LGKD) for 3D-CNNs, noting that most video feature distillation methods are simple adaptations of image techniques that neglect temporal-dimension differences. LGKD combines sample-wise distillation, which uses label information and the teacher's probability distribution to guide features impacting temporal accuracy, with class-wise distillation employing a prototype network to capture relational knowledge among same-category samples. Experiments on the UCF101 and HMDB51 action recognition benchmarks achieve competitive results.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

Dynin-Robotics: Omnimodal Unified Diffusion Vision-Language-Action Model

Dynin-Robotics unifies action, goal, and dynamics prediction in one omnimodal masked-diffusion VLA model, reaching 78.4% success on Franka Research 3 manipulation tasks.

Built on the Dynin-Omni masked-diffusion backbone, the model represents language, observations, goals, and actions as discrete tokens and is continually pretrained on roughly 1.33 million trajectories from 48 Open X-Embodiment datasets. The shared trajectory interface enables test-time scaling via goal prediction, action-candidate evaluation, and joint action/future-state refinement. It achieves competitive results on LIBERO and zero-shot LIBERO-Plus, 78.4% average success across four Franka Research 3 conditions, and up to 29.2x faster model-side action decoding from a block-parallel implementation.

Hugging Face daily papersupdated · 5d agofirst · 6d agoAI research 2 sources1

GPU-CFR: 80x Faster Counterfactual Regret Minimization by Compiling the Game to Static Dataflow and CUDA Graph Replay

GPU-CFR compiles counterfactual regret minimization into static dataflow with CUDA Graph Replay, achieving 29.8-80.4x speedups over prior GPU solvers.

The paper presents a compiler and runtime that turns any fixed game's CFR iteration into a static dataflow graph of flat arrays and precomputed indices, cutting framework operations by up to 18.1x. Because shapes and buffer addresses never change, CUDA Graph Replay records the iteration once and replays it with a single launch. On one A100 across an eight-game suite, GPU-CFR runs 29.8-80.4x faster than the fastest prior GPU CFR and 14-258x faster than the CPU implementation LiteEFG on the four largest games, while reproducing reference iterates bitwise on CPU.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research3· 1 read