Inside NVIDIA’s cuDNN Graph API: Fusion, Autotuning, and Plan Reuse with cuDNN Frontend
MarkTechPost tutorial walks through NVIDIA's cuDNN Frontend graph API, covering kernel fusion, autotuning, plan reuse, and CUDA graph capture on Colab GPUs.
The tutorial explains how to express GPU computations as operation graphs via the cuDNN Frontend graph API, running the five-step build pipeline of validate, build operation graph, create execution plans, check support, and build plans. It progresses from a single fused convolution with bias and ReLU to autotuning across engine configs, FP8-style epilogues, attention, plan serialization, dynamic shapes, and CUDA graph capture. Each kernel is benchmarked against a PyTorch reference on a single Colab GPU to verify correctness and measure cost. The piece also covers practical setup issues like making libcudnn.so visible to the frontend's dynamic loader.
UC Berkeley Researchers Release CUA-Lite, an Open Platform Unifying Sandboxes, Data, Evaluation and RL for Computer-Use Agents
UC Berkeley's CUA-Lite is an open platform unifying computer-use agent sandboxes, datasets, evaluation and RL; Lite.OSWorld cuts OSWorld memory 4.1 GB to 0.9 GB.
UC Berkeley researchers released CUA-Lite, an open platform placing agents, environments, traces, and training for computer-use agents behind one action space, one LiteSample schema, and one command across desktop, browser, and mobile. Lite.OSWorld reproduces the OSWorld task suite and evaluators in plain Docker containers (0.9 GB RAM vs 4.1 GB, cold start 23.8s, ~4.6× more parallel instances), with scores matching the QEMU/KVM VM across 13 models. The platform claims 30k+ verifiable tasks, 15+ benchmarks, 10+ agents, and 20+ datasets on Hugging Face including Aguvis, OpenCUA, and ScaleCUA. A documented SFT run lifts Qwen3-VL-2B-Instruct mean episode return from 0.138 to 0.237 on the 332-task lite.osworld split.
NVIDIA Open-Sources OSMO: One YAML Orchestrates Physical AI Training, Simulation, and Robot Testing
NVIDIA open-sourced OSMO, a Kubernetes-native YAML orchestrator running physical-AI training, simulation, and robot testing across mixed GPU tiers.
OSMO (Apache-2.0, latest release 6.3.1) lets teams describe training, simulation, and hardware-in-the-loop pipelines in a single YAML and routes tasks across datacenter GPUs (GB200), workstation RTX hardware, and edge devices like Jetson AGX Thor. It ships Helm charts and containers on NGC, uses the KAI Scheduler with NVLink topology-aware placement, and includes RBAC, OAuth2, and TLS termination. NVIDIA says it is battle-tested on GR00T, Isaac Lab, Isaac Sim, and Isaac ROS, and integrates with Claude Code, OpenAI Codex, and Cursor agents.