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Building a Linux GPU Driver for the M4 Mac Mini in One Month

Two developers built a fully OpenGL ES 3.0 compliant Linux GPU driver for the M4 Mac Mini in one month via clean-room reverse engineering.

Niklas and the author reverse engineered Apple's AGX GPU firmware ABI and user-space components in about a month, a process that normally takes years, producing an OpenGL ES 3.0 conformant driver fast enough to run Minecraft at 200fps on an M4 Mac Mini. The work was done transparently using hypervisor traces without examining Apple binaries, following clean-room practices, and included a custom shader compiler, command stream builder, and a full Linux kernel driver for the firmware ABI. The A18 Pro firmware ABI proved significantly more complex than the M1's, with 1.5x as many structs and twice as many pointers. All experiments and provenance evidence were published in public agx-re repositories.

Sound Debloating of Redundant Checks in Zero-Knowledge Machine-Learning Circuits

Automated framework soundly removes up to 48.7% of redundant constraints in ezkl and zkml ZK-ML circuits, cutting prover time by up to 72.8%.

The framework uses whole-circuit abstract interpretation and a provenance graph to verify that each removed redundant check (range proofs, sign lookups, bit decompositions) remains entailed by the rest of the circuit, provably preserving soundness. It was evaluated on MLP, CNN, RNN, and transformer circuits generated by ezkl and zkml, with up to 25.3 million constraints. It removes up to 48.7% of constraints and reduces prover time by up to 72.8% without weakening security. Under-constrained circuits in deployed ZK systems have previously enabled attackers to forge transactions and bypass verification.

arXiv cs.CR · 7d agoResearch1