ZeroHour

Search: “decomposition”

4 stories in the last 3d

Decomposition Buys Integrity, Not Yield

Study of 600 production deep-research traces finds agent-tree decomposition loses findings at rate N^(1-δ); flat architectures maximize yield.

The paper models multi-agent decomposition as a tree where an agent holding b items retains each with probability r(b); with r(b)=1/b every tree delivers exactly one finding regardless of shape. Analysis of 600 production deep-research traces estimates delta=0.34 retention decay, and 1,012 annotated traces show one brief in sixteen goes off-target per tier, giving an alignment penalty of 0.536. Depth still cuts root context exposure from N to N^(1/k) and is cheaper at scale, with a hazard model over 743,819 production tool calls showing delegation is an opening move rather than a response to filling context.

arXiv cs.AI / cs.LG / cs.CL · 21h agoAI research

Disentangling Representation Evolution in Transformers through Directional Decomposition

Researchers decompose transformer updates into parallel and perpendicular components, linking representation geometry to editing robustness, compression diagnosis, and training interventions.

The paper studies transformer representation evolution as functional geometry, decomposing learned updates into parallel and perpendicular components across attention/MLP and value-aggregation spaces. Targeted edits reveal a space-dependent asymmetry: exclude-self value-space parallel manipulation is markedly more robust than residual-space and perpendicular counterparts. Full-aggregate parallel suppression during from-scratch pretraining lowers validation-loss trajectories and improves downstream averages, with the value-space variant strongest. Code is released on GitHub.

Hugging Face daily papersupdated · 1d agofirst · 2d agoAI research 2 sources

Building a Linux GPU Driver for the M4 Mac Mini in One Month

Two developers built a fully OpenGL ES 3.0 compliant Linux GPU driver for the M4 Mac Mini in one month via clean-room reverse engineering.

Niklas and the author reverse engineered Apple's AGX GPU firmware ABI and user-space components in about a month, a process that normally takes years, producing an OpenGL ES 3.0 conformant driver fast enough to run Minecraft at 200fps on an M4 Mac Mini. The work was done transparently using hypervisor traces without examining Apple binaries, following clean-room practices, and included a custom shader compiler, command stream builder, and a full Linux kernel driver for the firmware ABI. The A18 Pro firmware ABI proved significantly more complex than the M1's, with 1.5x as many structs and twice as many pointers. All experiments and provenance evidence were published in public agx-re repositories.

Misleading the Planner through Deceptive Resumes: Registration-Time Injection in Centralized Multi-Agent Systems

Researchers demonstrate registration-time prompt injection in centralized LLM multi-agent systems, dropping GAIA task success from 84.31% to 37.25%, and propose DescGuard defense.

The paper identifies a registration-time injection channel in centralized LLM multi-agent systems where third-party worker agent descriptions are trusted by the planner before any user instruction arrives. Analyzing 32,000 descriptions from three public agent marketplaces, at least 23.35% contain content outside the four defined description fields. Eight description-manipulation attack strategies targeting task decomposition, capability grounding, and subtask specification cut GAIA task success from 84.31% to 37.25% and increased token consumption or execution time by over 111%, persisting across two MAS implementations, six planner LLMs, and four evaluators. The proposed DescGuard defense filters descriptions to worker-scoped interface information and restores metrics toward baseline without modifying workers, planner, or orchestration logic.

arXiv cs.CR · 2d agoAI safety & security