ZeroHour

Search: “LIGHTPAINT”

30 stories in the last 30d

Smart search ranks by meaning as well as keywords (one row per story, last 45 days).

PANORAMA: Panoptic Grounded Captioning via Mask Proposal Selection

Researchers introduce PANORAMA, a vision-language model grounding caption phrases in pixel masks, alongside the PanoCaps benchmark and gPQ metric.

The paper studies panoptic grounded captioning, requiring VLMs to describe foreground and background regions while grounding each phrase with pixel-level masks. The authors release PanoCaps, a human-annotated benchmark built from panoptic segmentation datasets, plus a phrase-mask matching protocol and a generalized Panoptic Quality (gPQ) metric. PANORAMA formulates grounding as selection from phrase-conditioned mask proposals generated by a pretrained segmenter, achieving the best overall grounding on PanoCaps and matching or exceeding specialized models. Code, data, and models are publicly available.

Hugging Face daily papersupdated · 15h agofirst · 1d agoAI research 2 sources

Breeze Comet Executes Hundreds of Fraudulent Transactions via Brazilian Payment Systems

Google/Mandiant profile Breeze Comet, a Brazil-based e-crime group executing fraudulent Pix and STR payment transactions at banks, retailers, and fintechs.

Google Threat Intelligence Group and Mandiant describe Breeze Comet (formerly UNC5669), a financially motivated threat actor active since September 2023 targeting Brazilian financial services, retail, and e-commerce. The group gains access via password spraying, vishing impersonating IT support to install RMM tools like AnyDesk, WhatsApp social engineering, and exploitation of vulnerable JBoss AS servers for web shell deployment. It uses compromised government websites as C2, deploys the Rust-based COBALTSPIN tunneler and multiple custom backdoors (LIGHTPAINT, MILDFROST, KICKPLATE, BOATBEAM), then clears logs after executing hundreds of fraudulent transactions through Pix, STR, and Boleto payment systems. At least one heist yielded tens of thousands of dollars, with infrastructure suggesting expansion toward Latin America and Africa.

The Hacker News · 8d agoThreat actor in the wild

RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting

RelightFormer is a feed-forward generative transformer for photorealistic single- and multi-view object relighting, trained on a 90K-object dataset.

Researchers introduce RelightFormer, a feed-forward generative transformer adapted from a video foundation model that performs direct image relighting without explicit intrinsic property estimation. The architecture injects target environment maps via a latent illumination module with cross-attention and uses permutation-invariant positional encodings for unordered multi-view inputs. Training relies on the newly constructed Laval Objaverse Dataset (LOD) with 90K objects and 39K unique illuminations, and the model shows state-of-the-art quality with strong zero-shot generalization across single-view, multi-view, and novel-view relighting.

Hugging Face daily papers · 10d agoAI research

Quoting Rick Brewster

Paint.NET added a clean-room Direct2D rewrite for WINE, largely written by Anthropic's Claude and described as unreviewed 'vibe coded' code.

Rick Brewster says Paint.NET now ships a from-scratch, reverse-engineered Direct2D implementation (PaintDotNet.Windows.Direct2D1.Managed.dll) used under WINE via a /wine flag, since Direct2D was never completed well enough there. He credits the Claude coding assistant with writing most of the code, calling it largely 'vibe coded' and not thoroughly reviewed. Simon Willison shared the quote as an example of shipping AI-assisted systems code in production software.

Simon Willison · 15d agoAI tools & infra1

Show HN: MultiMatte, a Promptable Image Background Removal Model

Feyn releases MultiMatte, a promptable background-removal model fine-tuned from Meta's SAM 3 via LoRA, outputting alpha mattes that beat SAM 3 on segmentation benchmarks.

Feyn introduced MultiMatte, a promptable image background-removal model built on Meta's SAM 3 (860M parameters). It modifies only 19.49M parameters (2.27%) using a rank-16 LoRA adapter and replaces binary masks with alpha mattes to handle fuzzy boundaries like hair. On the DIS-VD benchmark it scores 0.901 S-measure versus SAM 3's 0.667, and it improves on SAM 3 across all twelve evaluated splits. Training used 19,953 images for 14,000 steps with focal and Dice loss, and the merged weights are available via the nobg library and a web demo.

Marigold V2: Revisiting Diffusion Transformers for Monocular Depth Estimation

Marigold V2 adapts diffusion transformers for monocular depth estimation, improving AbsRel 16-26% over the previous best on KITTI and ETH3D.

Huawei's Bayer lab revisits the Marigold approach to repurpose image generation and editing models built on the diffusion transformer (DiT) architecture into monocular depth estimators. The recipes target single-step inference from pretrained multi-step flow-matching models, with remedies including alignment to ground-truth semantic features and a two-stage fine-tuning protocol using a Sinkhorn-based loss. The resulting model produces crisper depth maps that generalize out-of-distribution and also achieves state-of-the-art results on surface normals estimation and intrinsic image decomposition.

Hugging Face daily papers · 9d agoAI research

Hierarchical NeRF with JAX3D for Volumetric Rendering, Novel-View Synthesis, and 3D Reconstruction

MarkTechPost tutorial implements a hierarchical NeRF in JAX using jax3d volume-rendering primitives for novel-view synthesis and 3D reconstruction.

The tutorial builds an end-to-end hierarchical Neural Radiance Field using JAX, Flax, Optax, and jax3d's volume-rendering functions (sample_along_rays, volume_rendering, sample_piecewise_constant_pdf). It implements positional encoding, skip connections, separate coarse and fine networks, and view-direction conditioning with hierarchical importance sampling. Training uses JAX JIT compilation, Adam optimization, exponential learning-rate decay, and gradient clipping. Evaluation covers PSNR, depth and opacity visualization, 360-degree rendering, and marching-cubes geometry extraction.

MarkTechPost · 3d agoAI research

Breaking the Vision-Action Shortcut: Latent Interface Training for Generalizable Robotics Foundation Models

Latent Interface Training improves robot foundation model generalization by constraining visual conditioning, boosting LIBERO-Plus success up to 10.7 points.

The paper identifies vision-action shortcuts where robot policies exploit task-irrelevant visual cues that fail under distribution shift. Latent Interface Training (LIT) first trains an action expert conditioned on language, robot state, and terminal SE(3) end-effector poses without images, then constrains visual input through a pose-supervised latent interface. Across four VLA and world-action architectures (Pi0.5, MolmoAct2, FAST-WAM, ImageWAM), LIT improves LIBERO-Plus success by 3.87-10.70 percentage points. Real-world tests show 13.30-16.70 percentage-point gains under unseen cameras, lighting, and distractors.

Hugging Face daily papers · 6d agoAI research

3D Point Splatting for mmWave Radar Novel View Synthesis

Researchers propose 3DPS, a differentiable point renderer for mmWave radar novel view synthesis that outperforms optical-NVS baselines by 1.7x-5.2x.

The paper introduces 3D Point Splatting (3DPS), the first differentiable point renderer for radar, derived from the solid-angle form of the radar equation with ITU-R P.2040 material models and complex phasor splatting. On six outdoor ColoRadar scenes it reaches 0.587 mean Pearson correlation on held-out range-azimuth images, between 1.7x and 5.2x the RadarSplat, Radar Fields, and DART baselines. The same optimized scene produces ADC, complex range profile, and RA outputs via standard FFT pipelines, and training takes about 3 minutes per scene on an RTX 4090.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research

TransNormal-2: Geometry-Grounded Rectified Flow with Edge-Aware Decoding for Precise Normal Estimation

TransNormal-2 improves monocular surface-normal estimation by fixing VAE edge degradation with geometry-aware losses and refinement, matching MoGe-2 with 1.4% of annotations.

TransNormal-2 is a FLUX.2-based rectified-flow framework for monocular surface-normal estimation with single-step deterministic inference. The authors quantify that VAE 8x spatial compression introduces 1.3-8.5 degrees of mean angular error even on ground-truth normals, with edge error up to 2.8x the global error. The method adds geometry-aware pixel-space losses and an RGB-guided Geometric Refinement Module to correct boundary-localized decoding errors. It matches or exceeds MoGe-2 on all eight reported metrics using only 1.4% as many task-specific annotations, and cuts transparent-object MAE by 4.2 degrees on ClearGrasp and 3.1 degrees on ClearPose.

Hugging Face daily papers · 11d agoAI research

.blend URL Viewer

Simon Willison demos a .blend URL viewer built with GPT-6 Astra in Codex and ChatGPT Images 2.5 generating Blender models.

Simon Willison used ChatGPT Images 2.5 to generate a Faberge egg concept image themed after the TV show Pluribus, then had Codex running GPT-6 Astra (high) execute a Blender local skill to build a 3D model from it. He published the result as a .blend URL viewer tool and continues experimenting with agentic Blender workflows. The post is a hands-on demo of AI-driven creative tooling rather than a security or release announcement.

Simon Willison · 7d agoAI tools & infra

Researchers built a $7 gadget for anyone paranoid about hidden cameras in hotel rooms

KAIST-led researchers built SweepLED, a sub-$7 smartphone LED clip using AI to detect hidden cameras with 93.9-95.1% accuracy.

SweepLED, built by KAIST with the National University of Singapore and Singapore Management University, clips 15 LEDs to a smartphone camera and sweeps multi-angle light while the phone films reflections. A spatio-temporal AI model compares LED-on and LED-off frames to distinguish lens reflections from glossy surfaces across three viewpoints. Testing on 30 objects, 12 with hidden cameras, achieved 93.9% accuracy handheld and 95.1% static. Core components cost under $7, targeting privacy checks in hotels and short-term rentals.

Help Net Security · 14d agoResearch1

The Pelican comparison grid for Astra is pretty interesting

Simon Willison's pelican SVG comparison shows GPT-6 Astra producing markedly better images than GPT-5.6 Sol, Terra, and Luna across reasoning levels.

Willison generated pelicans-riding-bicycles SVGs with newly accessed GPT-6 Astra at low through max reasoning levels and rendered them in a comparison grid against GPT-5.6 Sol, Terra, and Luna. Astra's outputs were markedly more coherent, while even the best GPT-5.6-Sol images remained largely abstract shapes. Astra does not support a reasoning=none setting, so all comparisons involved reasoning-enabled runs.

Simon Willison · 12d agoAI research

To See a World in a Living Context: Unified Indoor-Outdoor Urban World Generation

Researchers introduce HoloWorld, a unified text-driven framework generating coherent indoor-outdoor 3D urban worlds, improving average AQS over SOTA by 7.68%.

HoloWorld is a text-driven 3D generation framework that unifies indoor and outdoor urban world generation using a continuously updated cross-scale world context. It autoregressively generates urban exteriors with consistent spatial organization, grounded in 3D building instances and footprints, then produces building-specific interiors with geometry-constrained layouts that inherit exterior appearance. The authors claim it is the first framework to unify indoor and outdoor generation within one coherent 3D urban world, reporting a 7.68% average AQS improvement over prior SOTA and the highest average RDR score.

Hugging Face daily papers · 19d agoAI research

Mi-Ripple: Restoring Images Degraded by Iterative AI Editing

Mi-Ripple is a diagnosis-guided restoration workflow that removes digital ripple artifacts introduced by iterative AI image editing while preserving structure.

Iterative reference-conditioned image editing can introduce grid-like and granular textures known as digital ripple. Mi-Ripple separates periodic lattice artifacts from content-entangled granular texture, then applies selective spectral notching, structure-aware smoothing, and cleaned-reference regeneration. In fourteen notch-only executions, whole-image residual standard deviation was 0.08-0.44 in CIELAB lightness units, and reference cleaning reduced output debris density by 45% in a paired example.

Hugging Face daily papers · 7d agoAI research

RenderFormer-V2: Neural Rendering with Heterogeneous Scene Primitives

RenderFormer-V2 is a transformer-based neural renderer handling caustics, volumetric scattering and out-of-distribution materials without per-scene training or specialized code.

RenderFormer-V2 is a learned transformer-based neural rendering model that models global light transport as a sequence-to-sequence transformation, handling caustics, volumetric scattering, environment lighting, textured and displaced surfaces and out-of-distribution materials. It uses a two-stage process: a view-independent stage resolving primitive-to-primitive transport, and a view-dependent stage converting the neural scene representation into pixels. Improvements include combined windowed-attention with a rendering-informed attention sink for scalability, support for heterogeneous primitives like environment maps and participating media, and a surface-reflectance-independent neural material encoding, validated across diverse scenes with extensive ablations.

Hugging Face daily papers · 13d agoAI research

Learning 3D Editing without Paired Supervision via Generative Prior Distillation

New framework distills 2D editing and VLM priors into a feed-forward 3D editing model without paired 3D training data.

The method, PriorEdit3D, learns feed-forward instruction-guided 3D editing by distilling knowledge from foundation models instead of using ground-truth 3D pairs. Through a differentiable rendering pipeline it supervises a 2D visual prior from an image editing model at the main view and a Vision-Language Model semantic prior at novel views for instruction fidelity and identity preservation. A 3D-aware Distribution Matching regularization constrains outputs to the manifold of realistic 3D assets defined by a pretrained image-to-3D teacher. Experiments report superior instruction fidelity and cross-view consistency over state-of-the-art baselines, with code released on GitHub.

Hugging Face daily papers · 13d agoAI research

UC Berkeley Researchers Release CUA-Lite, an Open Platform Unifying Sandboxes, Data, Evaluation and RL for Computer-Use Agents

UC Berkeley's CUA-Lite is an open platform unifying computer-use agent sandboxes, datasets, evaluation and RL; Lite.OSWorld cuts OSWorld memory 4.1 GB to 0.9 GB.

UC Berkeley researchers released CUA-Lite, an open platform placing agents, environments, traces, and training for computer-use agents behind one action space, one LiteSample schema, and one command across desktop, browser, and mobile. Lite.OSWorld reproduces the OSWorld task suite and evaluators in plain Docker containers (0.9 GB RAM vs 4.1 GB, cold start 23.8s, ~4.6× more parallel instances), with scores matching the QEMU/KVM VM across 13 models. The platform claims 30k+ verifiable tasks, 15+ benchmarks, 10+ agents, and 20+ datasets on Hugging Face including Aguvis, OpenCUA, and ScaleCUA. A documented SFT run lifts Qwen3-VL-2B-Instruct mean episode return from 0.138 to 0.237 on the 332-task lite.osworld split.

MarkTechPost · 11d agoAI tools & infra1

Training a coding model to paint watercolours with TRL and OpenEnv

Hugging Face tutorial trains a coding model with TRL and OpenEnv to paint watercolours through generated code.

A Hugging Face blog walkthrough uses the TRL reinforcement learning library and the OpenEnv environment framework to train a coding model. The target task is generating code that produces watercolour-style drawings, serving as a hands-on reinforcement learning training example. No article body was available in the feed, so specifics are limited to the title.

Hugging Face Blog · 14d agoAI tools & infra1

AlayaVista: Streaming World Modeling from Panoramic States to Perspective Video

AlayaVista is a camera-controllable streaming video world model that decouples panoramic scene evolution from perspective synthesis, trained on a 1,318-hour 4K dataset.

AlayaVista builds a 360-degree scene prior from a single perspective image, evolves it as a camera-conditioned panoramic latent state, and maps it to perspective video via a latent viewport renderer plus a perspective refiner. Chunk-autoregressive generation and few-step distillation enable efficient streaming. The authors introduce MUGEN, a real-world panoramic video dataset with 1,318 hours of at-least-4K video and rich semantic and geometric annotations.

Hugging Face daily papers · 4d agoAI research

Forgery of C2PA on a Pixel 10

Researcher forged a Google Pixel 10 C2PA content credential with genuine signatures, showing root-level attackers can fake photo provenance.

A Hacker Factor blog post demonstrates an AI-generated 'unicorn glitter milk' news photo carrying a valid, cryptographically signed C2PA manifest traceable to Google's Pixel camera certificate chain, passing validation in Adobe Inspect and the CAI Verify tool with a verified timestamp. The author, working with UMBC's PASAWG working group, reported to Google and C2PA in November 2025 that root access on a Pixel device could sign arbitrary images as camera captures; after 90 days without resolution, details were published. The finding undermines C2PA Assurance Level 2 claims made for Pixel 10 Content Credentials.

Lobsters · security · 20h agoResearch

Try Google Pics: Easy image creation and editing in Google Workspace

Google rolls out Pics, a Nano Banana-based image creation and editing tool, to Workspace subscribers with integrations in Docs, Slides, and Drive.

Google Pics, built on the Nano Banana image generation model, is rolling out to Google AI Pro and Ultra subscribers and most Workspace business customers. Features include object segmentation, in-image text editing and translation, collaboration, and multiple generations per prompt. Integrations launched in Docs and Slides, with Drive support planned in the coming weeks.

Google · AI · 15d agoAI industry

ChatGPT Sketch turns your bad drawings into detailed AI images

OpenAI launched ChatGPT Images 2.5 with a Sketch feature that turns user doodles into images, plus 50% lower latency.

OpenAI released ChatGPT Images 2.5 and a new Sketch feature, activated by typing @Sketch, that lets users draw doodles inside ChatGPT and use them as image generation prompts. The update claims more natural lighting, richer textures, better multi-turn instruction following, and up to 50% latency reduction versus Images 2.0. Users can also leave inline comments on parts of an image to request specific edits. It is available for ChatGPT, ChatGPT Work, and Codex users on desktop, mobile, and web.

The Verge · AI · 8d agoAI industry1

What Breaks Local Watermarks? A Robustness Benchmark for Local Invisible Image Watermarking

First systematic robustness benchmark of five local invisible image watermarking methods across 55 transformations finds all are vulnerable, with inpainting and geometric misalignment completely breaking payload…

The paper presents the first systematic robustness benchmark for local invisible image watermarks, covering 55 image transformations across signal distortions, coordinate alignment changes, indirect local edits, and direct watermark edits. It evaluates five methods: MaskWM, WAM, OmniGuard, TrustMark, and PixelSeal, all supporting localization natively or with minimal adaptation. Results show every method is vulnerable to some transformation; MaskWM offers the strongest payload recovery and localization but the lowest clean-image quality, and synchronization further improves its recovery under geometric transformations. Geometric misalignment and generative local edits such as inpainting and outpainting can completely impair payload recovery, while signal distortions are often tolerated.

arXiv cs.CR · 2d agoResearch

Recursive Code World Models: Building Complex Worlds through Recursive Scene Programs

RCWM reconstructs complex 3D worlds as executable code from a single image using recursive scene programs with global-local-global solver recursion.

The paper introduces Recursive Code World Models, coupling a Recursive Scene Program representation with a recursive construction solver for image-to-3D-world reconstruction. Each solver call establishes the whole scene, recursively reconstructs unresolved parts, and revisits the whole to refine composition, while a vision-language coding agent compares reference images with scene renders to guide refinement. RCWM outperforms prior code-based image-to-scene reconstruction methods, and ablations show deeper recursive calls improve fine-scale reconstruction.

Hugging Face daily papers · 7d agoAI research1

LynnReal-Omni: Native multi-modal Video Generation for Agentic Visual Workflows

LynnReal-Omni unifies controllable video generation tasks in a 32B multimodal diffusion transformer, with a 27B Flash variant rendering 540p clips in 377 ms.

LynnReal-Omni is a native multimodal video generation framework built on a 32B shared multimodal diffusion transformer unifying text-to-video, image-conditioned generation, reference guidance, structural control, editing, restoration and long-video generation, accepting heterogeneous inputs like 3D renders and game recordings for agentic visual workflows. A dedicated 27B Flash model enables real-time rendering, producing a 22-frame 540p video in 377 ms on one H100 versus 843 ms for the full model. The work introduces a curated multi-shot audiovisual data pipeline and MSAVP, a 100-prompt, 20-metric evaluation design covering instruction following, plausibility, visual quality, temporal behavior and audio coordination.

Hugging Face daily papers · 3d agoAI research

ChatGPT Images 2.5: Faster, more precise, but not the same for everyone

OpenAI released GPT-Image-2.5 (Flare and Sunburst variants), cutting image generation latency up to 50% and improving multi-round edit consistency.

OpenAI launched GPT-Image-2.5 in two API variants: Flare, the faster default with higher quality than GPT-Image-2 at up to 50% lower latency, and Sunburst, built for precise multi-round edits. Both cost $8 per million input and $30 per million output tokens, with new xhigh and max quality tiers; a max-tier 1024x1024 image runs roughly $0.21. Testing found edit consistency strong in ChatGPT Work but inconsistent in Chat, and OpenAI has not documented how ChatGPT routes users between the models.

The Decoder · 7d agoModel release

Kaininja: Extending Native 3D Generators to the Part Level

KaiNinja extends TRELLIS.2 native 3D generation to part-level assets via a dual-volume O-Voxel representation, cutting whole-object Chamfer distance by 40%.

KaiNinja extends the TRELLIS.2 native 3D generator to produce part-level assets instead of one fused mesh, enabling downstream editing, rigging, and simulation. A dual-volume form of the O-Voxel representation solves the problem that a single volume cannot represent interfaces where two parts touch. The model needs no segmentation network, is partly trained on LLM-agent-authored part data, lowers whole-object Chamfer distance by 40%, and raises strict part F-score by 16% versus other part-generation pipelines.

Hugging Face daily papers · 3d agoAI research

Multi-Vector (Late Interaction) Embedding Models with Sentence Transformers

Hugging Face details building and using multi-vector late-interaction embedding models with Sentence Transformers for retrieval workloads.

Hugging Face published a guide on multi-vector, late-interaction embedding models (ColBERT-style) supported through Sentence Transformers. The post covers how practitioners can build and use these models for retrieval and RAG pipelines. It is a developer tooling and technique write-up, not a security advisory.

Hugging Face Blog · Aug 18, 2026AI tools & infra1

GPT-6 Astra, Looped Transformers, and Hidden Reasoning

OpenAI released GPT-6 Astra, its strongest model to date, with standout 3D rendering and computer-use performance and 99.9% on ARC-AGI-3.

Sebastian Raschka reviews OpenAI's GPT-6 Astra, calling it the best model he has used, with disproportionate gains in 3D rendering, animation, and computer use through the Codex/ChatGPT harness. The model scores 99.9% on ARC-AGI-3 versus 7.8% for GPT-5.6 Sol and leads the Artificial Analysis Coding Agent Index, though gains on independent aggregate indices are more incremental. The article also explains looped transformer/recurrent depth architecture rumors, speculation that Astra hides its chain-of-thought reasoning, and recent research insights on the topic.