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Legora reviewed 41 documents in minutes with GPT-6 Astra

Legal-tech firm Legora says GPT-6 Astra reviewed 41 financial documents in minutes, catching all four planted errors and boosting accuracy about 40%.

Legal technology company Legora reported using OpenAI's GPT-6 Astra to review 41 financial-statement documents in minutes. The workflow found all four planted errors and improved performance by nearly 40% compared to prior processes. The case study highlights AI-assisted financial review adoption in professional services.

OpenAI News · 13d agoAI industry

Dynin-Robotics: Omnimodal Unified Diffusion Vision-Language-Action Model

Dynin-Robotics omnimodal diffusion vision-language-action model unifies action, dynamics, and goal prediction, reaching 78.4% success on Franka tasks.

Dynin-Robotics builds a shared trajectory model on the Dynin-Omni omnimodal masked-diffusion backbone, representing language, observations, goals, and actions as discrete tokens. One model learns action prediction, action-conditioned next-observation prediction, terminal goal-state prediction, and trajectory-to-instruction reconstruction, enabling test-time scaling through goal prediction and joint refinement. It is continually pretrained on approximately 1.33 million trajectories from 48 Open X-Embodiment datasets and achieves competitive performance on LIBERO and zero-shot LIBERO-Plus plus a 78.4% average success rate across four manipulation conditions on a Franka Research 3 robot. An optimized block-parallel implementation accelerates model-side action decoding by up to 29.2x.

Playco cut manual fixes 50% prototyping games with GPT-6 Astra

Game studio Playco used OpenAI's GPT-6 Astra to build three game prototypes, reporting 50% fewer manual fixes than with the previous model.

Playco, a game development company, used OpenAI's GPT-6 Astra model to generate three themed game prototypes from a single grey-box foundation. The company reports the new model cut manual fixes by 50% compared to its previous model workflow. The piece is an OpenAI-published customer story highlighting Astra's use in game prototyping.

OpenAI News · 13d agoAI industry

Cartesian – AI 3D Modeling for Design

Formas launches Cartesian, an AI 3D modeling tool for architecture and product design with natural-language editing and CAD exports.

Cartesian by Formas is an AI-powered 3D modeling tool aimed at architecture and product design that converts photos, rough plans, sketches, and scans into precise geometry. Users can edit models conversationally while explicitly preserved elements stay unchanged. It creates real solids and NURBS geometry and exports to AutoCAD DWG, Rhino 3DM, and SketchUp SKP, with BIM IFC support planned, removing the need for a separate desktop CAD license.

Alissonerdx/Minimax-H3-ComfyUI — new model trending #30 on Hugging Face

Alissonerdx released a rank-64 LoRA sharpening videos from MiniMax H3 in ComfyUI via guide-latent conditioning, trending #30 on Hugging Face.

Alissonerdx published Minimax-H3-ComfyUI, a repository containing a rank-64 LoRA (minimax_h3_lms_v1.0_r64) that sharpens source videos while keeping them photorealistic. It targets the MiniMax H3 ref2va base model, runs with Comfy-Org's ComfyUI-ready weights, and uses the native MiniMaxH3AddGuide node for aligned guide-latent conditioning. The release ships with a ComfyUI workflow, eight before/after example videos, and an Apache 2.0 license.

Hugging Face trending models · 10d agoModel release2

Kaininja: Extending Native 3D Generators to the Part Level

KaiNinja extends TRELLIS.2 native 3D generation to part-level assets via a dual-volume O-Voxel representation, cutting whole-object Chamfer distance by 40%.

KaiNinja extends the TRELLIS.2 native 3D generator to produce part-level assets instead of one fused mesh, enabling downstream editing, rigging, and simulation. A dual-volume form of the O-Voxel representation solves the problem that a single volume cannot represent interfaces where two parts touch. The model needs no segmentation network, is partly trained on LLM-agent-authored part data, lowers whole-object Chamfer distance by 40%, and raises strict part F-score by 16% versus other part-generation pipelines.

Hugging Face daily papers · 2d agoAI research

Stampli cuts launch hours by 68% using ChatGPT Work

AP automation firm Stampli used OpenAI Codex and ChatGPT Work to cut product launch production hours by 68%.

Stampli, an accounts-payable automation company, compressed weeks of launch production into days using Codex and ChatGPT Work. Facing a fixed deadline with design resources committed elsewhere, the team reported a 68% reduction in launch hours. The piece is an OpenAI customer adoption case study.

OpenAI News · 27d agoAI industry

Rosetta at AlexandriaX-2026: LoRA-Adapted NileChat for Context-Aware Dialectal Arabic Dialogue Translation

Rosetta ranks 4th and 5th in AlexandriaX-2026 dialectal Arabic dialogue translation using a LoRA adapter on NileChat-3B, finding limited pretraining benefit.

The Rosetta system for the AlexandriaX-2026 shared task fine-tunes a LoRA adapter on NileChat-3B for context-aware English-to-dialectal Arabic dialogue translation. The adapter was additionally pretrained on MADAR and PADIC dialect corpora for the unconstrained track. It achieved spBLEU 26.10 (4th, constrained) and 25.09 (5th, unconstrained). External dialect pretraining improved only two of thirteen dialects while slightly degrading overall performance, indicating negative transfer.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research1

Mercator ↔ Equal Earth

Simon Willison used GPT-6 Astra (medium) in ChatGPT Work to build an animated D3 transition between Mercator and Equal Earth map projections.

Willison built an animated transition between the Mercator and Equal Earth map projections using D3. The tool was generated by GPT-6 Astra (medium) in ChatGPT Work. Equal Earth is a projection recently voted on at the UN. The post is a vibe-coding demonstration rather than a security or major model event.

Simon Willison · 8d agoAI tools & infra1

Measuring Language Transfer in Robot Policies: Adding Greek to a Cosmos3 Vision-Language-Action Policy

Researchers added Greek to the Cosmos3 vision-language-action policy using only machine-rephrased instructions, finding bilingual training reaches roughly two fifths of English performance.

The paper studies localizing the open Cosmos3 vision-language-action robot policy to Greek without architectural changes, using machine-rephrased instructions only. Bilingual training yields a consistent 6.7-7.1 point margin over controls on a 90-task, three-seed evaluation suite, while Greek-only training gains at most 2.7 points. Several common evaluation instruments, including color-histogram metrics and single-goal benchmarks, produced false conclusions, and results were dominated by seed variation. The authors recommend building guaranteed-null baselines and replicating low-resource-language results across seeds.

Hugging Face daily papers · 9d agoAI research

SNAP3D: Physically Grounded 3D Parts for Assembly from a Single Image

SNAP3D uses physics simulation feedback to make single-image 3D part generation produce valid, stable assemblies, validated through 3D printing.

The framework improves part-aware 3D generation by resolving inter-part penetration, recovering contact graphs between neighboring parts, and placing parameterized connectors at contact surfaces. Physical simulation feedback refines connector placement, orientation, and dimensions to improve assembly stability while preserving geometry. A physics-based evaluation protocol tests assembly validity and stability under gravity, and results are validated through 3D printing and real-world assembly.

Hugging Face daily papers · 5d agoAI research

WarmBloodAban/Minimax-h3_Singularity — new model trending #22 on Hugging Face

Community fine-tune Minimax-h3_Singularity enhances MiniMax-H3 video generation with HDR quality, distant face restoration, and improved motion, trending #22 on Hugging Face.

Minimax-h3_Singularity is a community fusion fine-tune of the MiniMax-H3 multimodal video generation model, built from multiple checkpoints and refined with pruning and weight optimization. It supports Text-to-Video, Image-to-Video, Reference-to-Video, and Video-to-Video workflows in ComfyUI, and claims improvements in HDR clarity, distant face restoration, motion fluidity, and fantasy VFX. The authors recommend pairing it with the minimax_h3_ref2v_turbo_4step_v0.1 LoRA for four-step accelerated inference, and an online demo is available via RunningHub.

Hugging Face trending models · 10d agoModel release7· 1 read

Async GRPO with LoRA across HF Jobs: a bucket, a proxy, and no NCCL

Hugging Face blog describes running async GRPO reinforcement learning with LoRA across HF Jobs using a storage bucket and proxy instead of NCCL.

A Hugging Face blog post titled 'Async GRPO with LoRA across HF Jobs: a bucket, a proxy, and no NCCL' explains an asynchronous Group Relative Policy Optimization training setup using LoRA adapters distributed across Hugging Face Jobs workers. The architecture coordinates training through an object storage bucket and a proxy server, removing the need for NCCL collective communication. No full article text was available at classification time.

Hugging Face Blog · 6d agoAI tools & infra

RoboSPA: Can VLA Models Go Beyond Simple Scenes and Short-Horizon Tasks?

RoboSPA introduces a 527K-trajectory benchmark with 280 task variants showing current VLA models struggle with spatial reasoning and long-horizon planning.

RoboSPA is a large-scale robotic manipulation dataset and benchmark for diagnosing embodied reasoning in vision-language-action models, covering fine-grained spatial reasoning and long-horizon procedural planning. It spans 10 task categories and 56 base tasks instantiated across five difficulty levels for 280 variants, with 527K trajectories collected across multiple embodiments and diverse scenes. Diagnostic metrics go beyond binary success rates, and experiments show current VLA models struggle with complex spatial relations, precise low-level execution, and memory-intensive planning.

Hugging Face daily papers · 12d agoAI research

OpenVDN/vdn-minimax-h3 — new model trending #12 on Hugging Face

OpenVDN releases VDN-H3, an open hybrid-attention video model on MiniMax H3 that renders a 14.4-second 768p clip in 11.23 seconds on 8 B200 GPUs.

VDN-Minimax-H3 (VDN-H3) adds a frame-wise linear attention branch plus two LoRA adapters to MiniMax H3, distilled into 8-step and 50-step variants. It generates 768p, 14.4-second clips in 11.23 seconds on 8 B200 GPUs (90.5 seconds on one H200) using 8 denoising steps. Weights (about 82 GB total, including the 72 GB H3 base), the optimized inference stack, and training code are fully open-source under the MiniMax H3 Community License, which excludes the EU, UK, Korea, and US.

Hugging Face trending models · 14d agoModel release1

.blend URL Viewer

Simon Willison demos a .blend URL viewer built with GPT-6 Astra in Codex and ChatGPT Images 2.5 generating Blender models.

Simon Willison used ChatGPT Images 2.5 to generate a Faberge egg concept image themed after the TV show Pluribus, then had Codex running GPT-6 Astra (high) execute a Blender local skill to build a 3D model from it. He published the result as a .blend URL viewer tool and continues experimenting with agentic Blender workflows. The post is a hands-on demo of AI-driven creative tooling rather than a security or release announcement.

Simon Willison · 6d agoAI tools & infra

DeCAL: Towards Physically-Grounded Dexterous Vision-Language-Action Models via Contact-Aware Latent Co-Imagination

DeCAL, a contact-aware dexterous vision-language-action model with visuo-tactile fusion, reports 71% average task success.

DeCAL is a physically-grounded dexterous vision-language-action (VLA) model built on a Mixture-of-Transformers architecture with specialized experts for understanding, imagination, and action generation. It introduces Adaptive Visuo-Tactile Fusion with contact-aware gating and Visuo-Tactile Latent Co-Imagination to jointly model visual and tactile dynamics. It reports state-of-the-art results with a 71% average success rate and 83.4% progress success rate, plus generalization to unseen scenarios.

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research1

The Pelican comparison grid for Astra is pretty interesting

Simon Willison's pelican SVG comparison shows GPT-6 Astra producing markedly better images than GPT-5.6 Sol, Terra, and Luna across reasoning levels.

Willison generated pelicans-riding-bicycles SVGs with newly accessed GPT-6 Astra at low through max reasoning levels and rendered them in a comparison grid against GPT-5.6 Sol, Terra, and Luna. Astra's outputs were markedly more coherent, while even the best GPT-5.6-Sol images remained largely abstract shapes. Astra does not support a reasoning=none setting, so all comparisons involved reasoning-enabled runs.

Simon Willison · 11d agoAI research

GE-Act 2.0: Pretraining and Scaling a World-Action Model for Robotic Manipulation

GE-Act 2.0 is a from-scratch pretrained world-action model for robotic manipulation, with success rising from 17.1% to 44.1% as co-training data scales to 30,000 hours.

Genie Envisioner Act 2.0 (GE-Act 2.0) is a world-action model whose generative and action components are all initialized from scratch on manipulation data, combining a control-oriented autoencoder (CoAE), single-step visual planner (SVP), and inverse dynamics model (IDM) trained jointly via knowledge-aligned selective optimization (KASO). Scaling co-training data from 300 to 30,000 hours raises zero-shot success from 17.1% to 44.1% on G1-OP and 13.4% to 31.1% on G2-90D, despite the latter comprising under 2% of data, suggesting cross-embodiment transfer. Gains span 19/20 and 18/20 skill groups, and skill-specific coverage correlates with zero-shot OOD success (Pearson r=0.80).

Hugging Face daily papers · 12d agoAI research

Claude Fable 5.1 made me a really nice animated pelican

Anthropic launched Claude Fable 5.1, claiming gains in coding and long-running tasks, with 52.6% on Terminal-Bench-Science 0.1.

Anthropic released Claude Fable 5.1 (alongside Mythos 5.1), positioning it as a new standard for coding, knowledge work, and long-running problem-solving. The model scores 52.6% on Terminal-Bench-Science 0.1, up from 24.7% for Fable 5, versus 29.0% for Opus 5 and 22.4% for GPT-5.6 Sol. Simon Willison's hands-on test found the model produced an impressive animated pelican, though he notes other benchmarks show only slightly improved scores.

Simon Willison · 14d agoModel release

Maven Robotics wants to steal your robot deployment deal

Warehouse robotics startup Maven Robotics emerges from stealth with $100 million to build 250 third-generation palletizing robots.

Maven Robotics, founded in 2024 by former Apple special projects engineer Hamza Derbas and his brother Khalid, emerged from stealth after raising $100 million from RoboStrategy, LocalGlobe, Vine Ventures, and XTX Markets Ventures. Its wheeled dual-arm robots, moving 10 mph and lifting up to 30 kg, perform mixed palletizing in distribution centers, with up to eight units reportedly running 16 hours a day at 99%+ uptime. The company plans to build 250 third-generation robots, start design on a fourth-generation platform, and expand toward material handling and fabrication, positioning itself against rivals like Agility, which is going public via a $2.4 billion SPAC deal.

TechCrunch · AI · 6d agoAI industry

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

Researchers introduce TANGO, a whole-body vision-language-action model enabling zero-shot language-guided humanoid navigation on the Unitree G1 robot.

TANGO addresses humanoid navigation in cluttered indoor environments by predicting 29-DoF joint-space actions directly from natural-language instructions and egocentric RGB, rather than 2D path planning. It is trained entirely in simulation via a pipeline combining global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. In simulation it achieves state-of-the-art vision-language navigation performance and transfers zero-shot to a Unitree G1 humanoid without any real-world navigation data.

Hugging Face daily papers · 8d agoAI research1

UniMate: One Unified Model to Animate Diverse Skeletons

Researchers introduce UniMate, a topology-aware diffusion transformer generating text-driven motion for arbitrary 3D skeletons without per-skeleton retraining.

UniMate is a unified foundation model that synthesizes articulated motion for arbitrary skeletons from a rigged 3D asset and a text prompt, with no test-time optimization or per-skeleton fine-tuning. It uses a topology-aware diffusion transformer combining graph-aware attention bias, a spectral rotary position embedding generalizing RoPE via the graph Laplacian, and a rest-pose topological conditioner. Trained on UniML3D, a curated set of 13,006 motion sequences spanning bipedal to serpentine skeletons, it outperforms state-of-the-art baselines and supports zero-shot cross-topology transfer, in-betweening, and text-guided editing.

arXiv cs.AI / cs.LG / cs.CL · 11d agoAI research

UniMate: One Unified Model to Animate Diverse Skeletons

UniMate is a topology-aware diffusion transformer generating articulated motion for arbitrary rigged skeletons from text, trained on 13,006 motion sequences.

UniMate is a unified foundation model that animates arbitrary rigged 3D skeletons from an asset and text prompt with no test-time optimization or per-skeleton retraining. It uses a topology-aware diffusion transformer combining graph-aware attention bias from joint relations and geodesic distances, a spectral rotary position embedding generalizing RoPE to kinematic trees via the graph Laplacian, and a global topological conditioner. The accompanying UniML3D dataset spans 13,006 motion sequences across bipedal, quadrupedal, avian, marine, insectoid, serpentine, and articulated rigid-object skeletons; the model outperforms baselines and supports zero-shot cross-topology transfer, in-betweening, expansion, and text-guided editing.

Hugging Face daily papers · 12d agoAI research

Claude's new system prompt really doesn't want to reproduce song lyrics

Anthropic published updated Claude consumer system prompts, including changes steering the model away from reproducing song lyrics, likely over copyright concerns.

Anthropic publishes system prompts for Claude.ai and Claude mobile apps, including historic revisions, and has reorganized them into an index with per-model pages such as the Haiku 4.5 page showing the original October 15, 2025 prompt and an updated January 18, 2026 version. The latest consumer prompt strongly discourages reproducing song lyrics, a behavioral constraint likely tied to copyright considerations. Prompts for Claude Cowork and Claude Code are not included in the published set.

Simon Willison · 14d agoAI safety & security

Show HN: MultiMatte, a Promptable Image Background Removal Model

Feyn releases MultiMatte, a promptable background-removal model fine-tuned from Meta's SAM 3 via LoRA, outputting alpha mattes that beat SAM 3 on segmentation benchmarks.

Feyn introduced MultiMatte, a promptable image background-removal model built on Meta's SAM 3 (860M parameters). It modifies only 19.49M parameters (2.27%) using a rank-16 LoRA adapter and replaces binary masks with alpha mattes to handle fuzzy boundaries like hair. On the DIS-VD benchmark it scores 0.901 S-measure versus SAM 3's 0.667, and it improves on SAM 3 across all twelve evaluated splits. Training used 19,953 images for 14,000 steps with focal and Dice loss, and the merged weights are available via the nobg library and a web demo.

Gradium Launches Voice Design: Write a Prompt, Get a Brand New Synthetic Voice in Seconds

Gradium, a Kyutai spinout, launched Voice Design, generating custom synthetic voices from text descriptions in seconds across five languages.

Gradium, a Paris-based voice AI company spun out of Kyutai, launched Voice Design, which generates new synthetic voices from 1-500 character text descriptions in seconds without needing reference audio or speaker consent. The feature is live in the Gradium API and Studio, free on every plan including the free tier, and kept voices run on the standard streaming TTS endpoint at the same latency as catalog voices. Vendor-run blind pairwise listening tests across 7,627 comparisons report a 72.6% win rate, 13.6 points ahead of ElevenLabs at 59.0%, placing first in all five tested languages, with the largest margins on regional accents such as Quebecois French (97%).

MarkTechPost · 7d agoAI industry

Show HN: Pelican-bicycle alternatives (updated for 2026)

Hobbyist benchmark re-runs the pelican-bicycle SVG test on six 2026 frontier models, comparing generation time and API cost per image.

A Show HN post re-runs the classic pelican-bicycle and similar SVG generation tests across six 2026 models: GPT-6 Astra, Claude Fable 5.1, Gemini 3.8 Flash, DeepSeek V4 Pro, Qwen3.8 Max, and Fugu Ultra v2, recording wall-clock time and cost. It also lists 2025 baseline runs with ten models including Claude Sonnet 4.5, GPT-5.2 Pro, and Qwen3-VL-235B-A22B-Thinking. DeepSeek V4 Pro is consistently cheapest ($0.04-$0.10) while Qwen3.8 Max is slowest, taking up to roughly 17 minutes per generation.

CosmoH2G: A Hand-to-Gripper Transfer Dataset and Baseline Method for Object Manipulation with Complex Spatial Movements

Researchers release CosmoH2G, a 6,189-episode hand-to-gripper dataset with a two-stage method for complex spatial robot manipulation.

The paper introduces a scalable acquisition pipeline using a handheld gripper to collect paired hand-gripper demonstrations, producing 6,189 episodes across 1,254 unique objects with higher spatial complexity than existing benchmarks. A two-stage framework first predicts sparse gripper keyframes (initial and terminal), then generates the full continuous action sequence conditioned on them, while learning gripper orientation and post-optimizing translation via grasping heuristics and kinematic consistency. Simulation and real-robot experiments show stable, precise hand-to-gripper transfer of complex spatial manipulations, outperforming traditional baselines.

Hugging Face daily papers · 9d agoAI research