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StepAudio 3 Gen Technical Report

StepAudio 3 Gen unifies TTS, voice design, music, and sound effects via discrete autoregressive modeling over RVQ tokens.

StepAudio 3 Gen is a general-purpose audio generation model covering zero-shot TTS, voice design, vocal generation, sound effects, music, vibe speech, and mixed audio in one framework. It uses discrete autoregressive modeling over residual vector quantization (RVQ) tokens rather than the diffusion Transformer paradigm, with a StepAudio Tokenizer representing audio at 12.5 Hz in a shared 16x2048 residual code space. Key design principles include interference-aware progressive pretraining, an RVQ Adaptor for multi-codebook acoustic representations, and shared discrete autoregressive modeling. The model reports state-of-the-art performance on TTS and voice design while retaining strong generation across speech, vocals, sound effects, and music.

Hugging Face daily papers · 5d agoAI research

Adobe is trying to make its AI generators idiot-proof in Premiere

Adobe adds in-timeline generative media to Premiere, letting editors generate video and audio clips using Firefly, Veo, Runway, Luma, and Kling models.

Adobe's new Generative Media tool lets Premiere editors highlight empty gaps in the timeline and generate context-aware, editable video, sound effects, music, and soundscapes without leaving the project. Editors can choose among underlying models including Adobe Firefly, Google Veo, Runway, Luma, and Kling. Beta AI audio tools can separate overlapping speakers and duck music under speech, and an AI Assistant is coming to After Effects for plain-language project commands.

The Verge · AI · 7d agoAI industry

Beyond Solver Verdicts: Generative Reward Models for Autoformalization

Researchers introduce Generative Verification (GenV), a generative reward model achieving 0.961 AUROC in detecting unfaithful autoformalization that preserves solver verdicts.

The paper formalizes Verdict-Preserving-Unfaithfulness (VPU), a failure mode in neurosymbolic autoformalization where an incorrect encoding executes successfully and matches the expected solver verdict, and proves verdict-only verification is bounded to chance-level detection. The proposed Generative Verification (GenV) distills an offline Z3-equivalence oracle into a reference-free, continuous reference-equivalence score within the language model's vocabulary space. The oracle-mined verifier (GenV+HN) achieves 0.961 AUROC, generalizes zero-shot across unseen translators and formal styles, and yields an 11.3-point downstream accuracy gain in agentic test-time compute allocation. Mechanistic analysis with decision-projected logit lenses and sparse autoencoders shows the generative readout extracts precise spatial error coordinates without explicit localization training.

Hugging Face daily papers · 6d agoAI research1

Building and Evaluating Fixed-Voice Thai TTS from Synthetic Speech

Researchers distill a compact 82M-parameter Thai TTS from synthetic OmniVoice data, enabling on-device fixed-voice synthesis without reference audio.

The paper uses a large voice-cloning model (OmniVoice) as a synthetic data source to train Wayu-Paxa-TTS-Edge, an 82M-parameter fixed-voice Thai TTS student. The model achieves 68.2% Challenge-Set Keyword Accuracy (85.5% of Gemini 3.1), 91.4% pause precision, and CERs of 3.7% on Thai and 1.1% on English. It outperforms its teacher on pause placement and is open-sourced with its evaluation framework.

Hugging Face daily papers · 13d agoAI research

StepAudio 3 Music Technical Report

StepAudio 3 Music introduces long-form text-controlled music generation using ABC-notation planning and flow-matching diffusion, ranking near the top music arena.

StepAudio 3 Music generates long-form, text-controlled music using a 50-Hz single-codebook tokenizer with 65,536 entries and a flow-matching diffusion Transformer over VAE latents. A Mixture-of-Experts autoregressive model first plans an arrangement in ABC notation (ABC-CoT) before predicting music tokens. With DPO fine-tuning, it tops AudioBox content and production quality scores and reaches Quality Elo 1105 on the Artificial Analysis Music Arena, behind Suno V5.5 and Mureka. Generation covers songs, accompaniment from dry vocals, and cover synthesis up to 5 minutes 30 seconds at 48-kHz output.

Hugging Face daily papers · 5d agoAI research

Reflection-aware Generative Novel View Synthesis

Ref-GeNVS is a training-free method for reflection-consistent generative novel view synthesis that treats mirror images as two complementary views.

An arXiv paper proposes Ref-GeNVS, a training-free approach to generative novel view synthesis in scenes containing mirrors. It estimates the mirror plane, reflects camera poses to create virtual views, and applies mirror-gated attention plus reflection injection within a multi-view diffusion model. On synthetic and real mirror scenes, Ref-GeNVS outperforms recent generative NVS methods while requiring no fine-tuning.

arXiv cs.AI / cs.LG / cs.CL · 11d agoAI research

TART: A Modular Tool for Technique-Aware Audio-to-Tablature Guitar Transcription

TART pipeline transcribes guitar audio to tablature with fingering and technique labels, outperforming prior baselines by up to 8.5 Tab F1 points.

TART is a modular four-stage pipeline for audio-to-tablature guitar transcription, combining an audio-to-MIDI transcription model, an expressive technique classifier, an audio-conditioned T5 encoder-decoder for string-fret assignment, and an automated tablature generator. In zero-shot evaluation on GuitarSet, EGDB, and two noisy augmented benchmarks, it averages 81.35% audio-to-MIDI F50 (+6.67 over the best baseline), 71.8% string-fret Tab F1 (+8.5), and 54.08% end-to-end Tab F1. The authors state it is the first framework to generate tablature with both fingering and expressive technique annotations directly from guitar audio.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research2

AuK Technical Report: An Open-Source Foundational Model for Speech Generation and Editing

Open-source speech foundation model AuK unifies generation and editing, trained on 1.95 million hours, with distilled AuK-Flash achieving 4.5x speedup.

AuK is an open-source foundational model that unifies speech generation and editing through natural-language instructions and audio context, trained on approximately 3.03 billion instruction-audio instances and 1.95 million hours of supervision across five task families including generation, content editing, and acoustic editing. It combines a multimodal LLM for semantic conditioning, a VAE jointly trained on speech, general audio, and music, and a hybrid rectified-flow Transformer using dual-stream MMDiT blocks followed by unified single-stream DiT blocks. Post-training applies human-feedback preference optimization for editing and reward-based reinforcement learning for generation, and the distilled AuK-Flash performs 4-step inference without classifier-free guidance at a 4.5x wall-clock speedup. Source code and model weights are released.

Hugging Face daily papers · 8d agoModel release1

CMA-OT: Hierarchical Expert Supervision for Dance-to-Music Generation

CMA-OT aligns a music generator's latent features with hierarchical expert representations via curriculum learning and scale-aware optimal transport, improving dance-to-music quality.

CMA-OT introduces curriculum-guided multi-scale representation alignment with scale-aware optimal transport for dance-to-music generation. An external music expert provides hierarchical supervision over the generator's latent features, progressively transferring musical knowledge for stable representation learning. The optimal transport mechanism handles temporal mismatch and semantic variation across expert scales. Experiments on two datasets show state-of-the-art rhythmic synchronization, perceptual quality, and overall music generation.

arXiv cs.AI / cs.LG / cs.CL · 4d agoAI research

Roland is getting into generative AI music with Melody Flip

Roland launched Melody Flip, a DAW plugin that generates genre-themed MIDI loops rather than complete songs like Suno or Udio.

Roland's Melody Flip is a DAW plug-in offering around 250 genre-based 'Palettes' for generating melodies, chord progressions, basslines, and drum patterns, either from scratch or derived from a reference track. Users can control genre, note density, BPM, and key but cannot use text prompts, and outputs are simple loops with General MIDI-style tones intended for MIDI export into a DAW. The launch follows well-received hardware releases like the SH-4d, Gaia 2, and TR-1000, though music-community sentiment toward generative AI may limit goodwill.

The Verge · AI · 11d agoAI industry

StepAudio 3 Realtime Technical Report

StepAudio 3 Realtime debuts an audio-language model with Think-While-Speaking reasoning, delivering full-duplex voice dialogue with top benchmark results.

StepAudio 3 Realtime is an audio-language foundation model built around a continuous listen-converse-think-act loop for real-time spoken interaction. Think-While-Speaking runs private reasoning in parallel with speech, reaching a 73.0 macro average on StepAudioChat in reasoning mode. The model reports 90.6 on MMSU, 98.9 overall on the Artificial Analysis Full-Duplex Bench, and 56.0% macro task success on tau-Voice. An integrated Voice Agent handles asynchronous tool execution without disrupting dialogue flow.

Hugging Face daily papers · 4d agoAI research

Gradium Launches Voice Design: Write a Prompt, Get a Brand New Synthetic Voice in Seconds

Gradium, a Kyutai spinout, launched Voice Design, generating custom synthetic voices from text descriptions in seconds across five languages.

Gradium, a Paris-based voice AI company spun out of Kyutai, launched Voice Design, which generates new synthetic voices from 1-500 character text descriptions in seconds without needing reference audio or speaker consent. The feature is live in the Gradium API and Studio, free on every plan including the free tier, and kept voices run on the standard streaming TTS endpoint at the same latency as catalog voices. Vendor-run blind pairwise listening tests across 7,627 comparisons report a 72.6% win rate, 13.6 points ahead of ElevenLabs at 59.0%, placing first in all five tested languages, with the largest margins on regional accents such as Quebecois French (97%).

MarkTechPost · 7d agoAI industry

m-a-p/YuE2-3B — new model trending #30 on Hugging Face

M-A-P released YuE2-3B, an open music generation model that outperforms Suno v5 on WildSongBench and runs locally on a 24GB GPU.

The M-A-P (multimodal-art-projection) team released YuE2-3B, an open-weights music generation model that turns lyrics and a style prompt into full songs with vocals and accompaniment. It uses an AR-NAR Mixture-of-Transformers backbone with symbolic planning and flow matching through a VAE, and supports editable scores (melody and chords, including ABC notation) plus agentic editing workflows. On 192 WildSongBench prompts it reports a SongBench average of 6.9632 (best-of-8) versus 6.8721 for Suno v5, claimed as state of the art among evaluated open and proprietary models. It runs 48 kHz stereo inference locally on a single 24GB NVIDIA GPU without quantization, with companion releases including YuE2-Vae, MERT-v2 encoders, the WildSongBench dataset, and SheetSage2.

Hugging Face trending modelsupdated · 4d agofirst · 6d agoModel release 6 sources1

LynnReal-Omni: Native multi-modal Video Generation for Agentic Visual Workflows

LynnReal-Omni unifies controllable video generation tasks in a 32B multimodal diffusion transformer, with a 27B Flash variant rendering 540p clips in 377 ms.

LynnReal-Omni is a native multimodal video generation framework built on a 32B shared multimodal diffusion transformer unifying text-to-video, image-conditioned generation, reference guidance, structural control, editing, restoration and long-video generation, accepting heterogeneous inputs like 3D renders and game recordings for agentic visual workflows. A dedicated 27B Flash model enables real-time rendering, producing a 22-frame 540p video in 377 ms on one H100 versus 843 ms for the full model. The work introduces a curated multi-shot audiovisual data pipeline and MSAVP, a 100-prompt, 20-metric evaluation design covering instruction following, plausibility, visual quality, temporal behavior and audio coordination.

Hugging Face daily papers · 2d agoAI research

Kraken: LLM-based Speech-to-Speech Translation via Low-bitrate VQ and Dual-path Source Conditioning

Kraken speech-to-speech translation model builds on Qwen3-8B with low-bitrate vector quantization and source-conditioned vocoding.

Kraken augments a pre-trained Qwen3-8B LLM with speech feature inputs and low-bitrate single-layer vector-quantized tokens trained to reconstruct SSL features. A separate token-to-waveform decoder, Autowave-X, is conditioned on source speech to improve non-linguistic transfer. Training used 150k hours of multilingual and multitask speech data. The model reportedly beats SeamlessM4T-Large v2 and Qwen2.5-Omni in translation quality and speaker/prosody transfer.

arXiv cs.AI / cs.LG / cs.CL · 4d agoAI research1

Puppeteer: Object-Grounded Posture-Aware Co-Speech Gesture Generation

Researchers present Puppeteer, a posture-aware, object-grounded diffusion model generating physically consistent co-speech gestures with temporal control.

Puppeteer decomposes long gestures into structured primitives encoded by a causal variational autoencoder into temporally ordered latent tokens. Conditional diffusion in the causal latent space conditions on speech signals, motion history, an initial posture reference, and object geometry to synthesize physically consistent gestures. The authors also introduce new evaluation metrics and release SceneGes, the first curated synthetic 3D dataset of embodied co-speech gestures with corresponding 3D objects.

Hugging Face daily papers · 16d agoAI research1

LACE: Layer-Wise Compression for Dynamic Frame Rate Codecs

LACE introduces layer-wise compression for dynamic frame rate audio codecs, cutting sequence lengths and speeding TTS inference while preserving quality.

LACE (Layer-Adaptive Codec Encoding) applies an independent compression step at each quantization layer of a neural audio codec, enabling layer-specific segmentation boundaries instead of shared ones. Union alignment and boundary anchor mechanisms keep durations consistent for downstream text-to-speech. On LibriTTS, LACE achieves a better rate-quality tradeoff than prior dynamic frame rate codecs and improves TTS inference efficiency at competitive synthesis quality. Code is released in the ESPnet3 codec recipe.

arXiv cs.AI / cs.LG / cs.CL · 18h agoAI research1

Kaininja: Extending Native 3D Generators to the Part Level

KaiNinja extends TRELLIS.2 native 3D generation to part-level assets via a dual-volume O-Voxel representation, cutting whole-object Chamfer distance by 40%.

KaiNinja extends the TRELLIS.2 native 3D generator to produce part-level assets instead of one fused mesh, enabling downstream editing, rigging, and simulation. A dual-volume form of the O-Voxel representation solves the problem that a single volume cannot represent interfaces where two parts touch. The model needs no segmentation network, is partly trained on LLM-agent-authored part data, lowers whole-object Chamfer distance by 40%, and raises strict part F-score by 16% versus other part-generation pipelines.

Hugging Face daily papers · 2d agoAI research

Omni-Streaming Thinking

Omni-Streaming Thinking fixes premature cross-modal commitment in streaming omni-modal models via pending claims verified against modality-specific evidence, beating baselines by over 10%.

The paper identifies 'premature cross-modal commitment', where streaming models keep relaying early visual interpretations even after audio contradicts them. OST generates evidence-linked pending claims with future verification intervals, stores audio and visual evidence separately, and refutes claims when contradictory evidence appears. Built on a frozen Qwen3-Omni-30B-A3B-Instruct backbone with lightweight adaptation, it outperforms open baselines by more than 10% relative on five streaming and audio-visual benchmarks. On the new OST-DiagBench it reaches d-prime 2.95 versus at most 1.38 for open baselines, while reducing vision-induced auditory hallucinations.

Hugging Face daily papers · 2d agoAI research1

RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting

RelightFormer is a feed-forward generative transformer for photorealistic single- and multi-view object relighting, trained on a 90K-object dataset.

Researchers introduce RelightFormer, a feed-forward generative transformer adapted from a video foundation model that performs direct image relighting without explicit intrinsic property estimation. The architecture injects target environment maps via a latent illumination module with cross-attention and uses permutation-invariant positional encodings for unordered multi-view inputs. Training relies on the newly constructed Laval Objaverse Dataset (LOD) with 90K objects and 39K unique illuminations, and the model shows state-of-the-art quality with strong zero-shot generalization across single-view, multi-view, and novel-view relighting.

Hugging Face daily papers · 9d agoAI research

What Did I Just Say? Self-Listening for Full-Duplex Speech Models

Researchers propose Self-Listening, a full-duplex speech approach feeding realized model speech back as input to improve interruption recovery.

Full-duplex spoken language models can listen and speak simultaneously, but asynchronous text generation, speech synthesis, and playback cause mismatches between what a model believes it said and what the user heard. The paper defines the resulting recovery problem as anchor interruption and proposes Self-Listening, which interleaves user speech, model text, and played speech as input streams. The authors also release AnchorSpeech, a benchmark with homogeneous training and test splits tracking which ordered response items were actually spoken. Experiments show self-listening models achieve better anchoring performance than full-duplex baselines.

Hugging Face daily papers · 12d agoAI research

Learning 3D Editing without Paired Supervision via Generative Prior Distillation

New framework distills 2D editing and VLM priors into a feed-forward 3D editing model without paired 3D training data.

The method, PriorEdit3D, learns feed-forward instruction-guided 3D editing by distilling knowledge from foundation models instead of using ground-truth 3D pairs. Through a differentiable rendering pipeline it supervises a 2D visual prior from an image editing model at the main view and a Vision-Language Model semantic prior at novel views for instruction fidelity and identity preservation. A 3D-aware Distribution Matching regularization constrains outputs to the manifold of realistic 3D assets defined by a pretrained image-to-3D teacher. Experiments report superior instruction fidelity and cross-view consistency over state-of-the-art baselines, with code released on GitHub.

Hugging Face daily papers · 12d agoAI research

Continue, Adapt, or Yield: In-Turn Adaptation to Overlapping Speech in Full-Duplex Agents

Duplex Cue evaluation shows PersonaPlex full-duplex agents adapt in-turn to listener contributions in only 34.8% of collaborative cases versus 68.2% for humans.

The paper introduces Duplex Cue, an evaluation of in-turn adaptation in full-duplex voice agents that separates listener intent (backchannel, collaboration, interruption) from speaker behavior (continue, adapt, yield). Using 208 scorable pairs from 300 human-confirmed cues in unscripted English conversations, it compares recorded human responses with PersonaPlex continuations generated while replaying listener audio. Humans adapt within the turn in 68.2% of collaborative pairs versus 34.8% for PersonaPlex, which otherwise continues unchanged (42.4%) or yields (22.7%).

arXiv cs.AI / cs.LG / cs.CL · 4d agoAI research

The Attention Triangle in Audio-Video Models

Researchers analyze the 'attention triangle' in audio-video diffusion models, showing bias-driven cross-attention routing causes semantic leakage and proposing inference-time interventions that improve grounding.

A study probes the three cross-attention edges linking text, audio, and video streams in audio-video diffusion models. It finds the audio-video edge is bidirectional and shaped by parameter-encoded biases, so prompts in tension with learned priors can be overridden, producing visually canonical but incorrect outputs. Attention-derived signals are used as diagnostics and to guide inference-time interventions that improve cross-modal semantic grounding while preserving generation quality.

Hugging Face daily papers · 13d agoAI research

X-AuT: Progressive Audio-Encoder Compression for Speech LLMs with Cross-Scale Distillation

XPeng AI's X-AuT prunes speech LLM audio encoders, cutting Qwen3-ASR-0.6B error from 5.61% to 5.27% with fewer parameters.

X-AuT is a progressive compression framework for speech LLM audio encoders that selects layer combinations via short behavioral probes and restores pruned models using cross-scale distillation and LoRA finetuning while keeping the language-model backbone frozen. Compressing Qwen3-ASR-0.6B from 18 to 16 audio-encoder layers lowered macro-average error from 5.61% to 5.27% on ten Chinese-English benchmarks. A 14-layer model reached 5.75% error with 20.7% fewer audio-tower parameters, and progressive pruning outperformed direct pruning (5.75% vs 6.73%).

Hugging Face daily papers · 6d agoAI research

A Deep Generative Model for Synthesizing Labeled Wireless Signals

Researchers propose IIns-GAN, a GAN that synthesizes realistic labeled ultra-wideband wireless signals, cutting dataset costs for wireless sensing training.

The paper introduces Inter-Instance Generative Adversarial Networks (IIns-GAN), a deep generative method that synthesizes realistic wireless signals with position-related labels to avoid costly real-world measurement and labeling. Unlike environment-model-based synthesis, the generated signals adapt to different environment scenarios and support training tasks such as distance estimation and environment identification. Experiments on public Ultra-Wideband (UWB) datasets show the synthetic signals closely mirror real measurements and improve model training performance.

arXiv cs.AI / cs.LG / cs.CL · 11d agoAI research

Do speech foundation models really learn words?

Researchers show via residualization that later layers of HuBERT and wav2vec 2.0 encode word identity and semantics independently of phonetic content.

The study argues that discriminative ability on words does not imply specialized word representations, since good word discrimination can be explained by phoneme encoding alone. By partialling out phoneme information using residualization, the authors show that later layers of HuBERT and wav2vec 2.0 encode words with reasonable fidelity independently of local phonetic content. Applying this disentanglement approach enhances higher-order linguistic information in word discovery tasks, informing analysis of speech foundation models used for recognition and speech tokens.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research

Agentic Visual Generation: From Generative Models to Agentic Control

Researchers propose an L0-L4 control taxonomy for agentic visual generation, classifying controllers from fixed conditioning to experience-adaptive decision-making.

This paper proposes a taxonomy for agentic visual generation organized by what the controller can directly control in the generation process, rather than by planning depth, tool count, or model size. Levels range from L1 Conditioning Control through L2 Execution Control, L3 Outcome-Adaptive Control, and L4 Experience-Adaptive Control, with L0 Fixed Support denoting systems without a deployed decision-making controller. The framework is applied across image, video, editing, 3D, world, slide, and user-interface generation to map how controller capabilities and mechanisms have evolved across the field.

Hugging Face daily papers · 10d agoAI research

Generative Marketing Mix Modeling: A Causal Inference Framework Linking GEO and GEM to Business Impact

Paper proposes Generative Marketing Mix Modeling to causally estimate Generative Engine Optimization and Marketing effects on business outcomes.

The authors develop GMMM, a causal inference framework for measuring how often users see and notice a firm's name in generated answers, which standard marketing data ignore. For GEO it combines repeated generated answers with question counts, shares of generative-system usage and notice probabilities; for GEM it uses sponsored placement records with notice probabilities. The framework compares expected business responses under alternative treatment sequences, establishes identification conditions, and is evaluated on simulated product-recommendation answers in English and Japanese.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

Motion-Omni: End-to-End Joint Speech and Full-Body Motion for Spoken Dialogue

Researchers introduce Motion-Omni, an end-to-end model generating speech with synchronized full-body motion, responding 5.4x faster than cascade pipelines.

Motion-Omni is an end-to-end framework in which a spoken dialogue model outputs facial expressions and hand, upper-body, and lower-body motion directly from the hidden states that produce speech, replacing two-stage cascade pipelines. Trained on 422,856 quality-ranked pseudo-labeled pairs (1,402 hours) with a Qwen2.5-7B-Instruct backbone, Motion-Omni-Q7 matches its teacher cascade within 2% on reference-free motion metrics, achieves a 2.62% word error rate, and runs faster than real time (RTF=0.78). The authors also release the SwDA-500 dataset and the first public evaluation protocol for stochastic open-ended full-body spoken dialogue.

Hugging Face daily papers · 19d agoAI research1