Viggle/Viggle-Animate — new model trending #28 on Hugging Face
Viggle released Viggle-Animate, a 33.1B MiniMax-H3 finetune replacing video characters from one repainted frame, rendering 124 frames in 26 seconds on one GPU.
Viggle-Animate replaces the character in a video using only a driving video and one of its own repainted frames, with no pose estimator, segmentation mask, face tracker, or text encoder. It is a 33.1B full finetune of MiniMax-H3's ref2va transformer, jointly distilled with DMD across two teachers split by noise level, so rendering takes three forward passes per clip. On a B200 GPU it renders 124 frames in 26 seconds, 6.1x faster per clip than Wan2.2-Animate-14B in matched comparisons. The method assumes no person-specific representation, so it generalizes beyond humans; a demo, research write-up, and ComfyUI nodes are available.
[AINews] Andrew Ng gets into AI Engineering
Andrew Ng relaunches DeepLearning.AI around AI Engineering, defining four core skills from an analysis of 10,000+ job postings and expert interviews.
Andrew Ng, cofounder of Google Brain and Coursera, relaunched DeepLearning.AI with a focus on AI Engineering, basing the curriculum direction on an analysis of over 10,000 job postings plus interviews and surveys. He identifies four key skills: building and deploying AI applications, software engineering fundamentals, effective use of coding agents, and shaping the build with product sense. The Latent Space AI News issue also recaps agent ecosystem developments, including NVIDIA's 'Skill Lift' evaluation proposal showing skill scan scores correlate only weakly (Spearman rho = 0.14) with judged quality, and Konwinski's open-source persistent-agent 'microharness' Headlong, which achieved an unattended self-debugging repair in 48 minutes.