ZeroHour

Search: “cudnn”

3 stories

Inside NVIDIA’s cuDNN Graph API: Fusion, Autotuning, and Plan Reuse with cuDNN Frontend

MarkTechPost tutorial walks through NVIDIA's cuDNN Frontend graph API, covering kernel fusion, autotuning, plan reuse, and CUDA graph capture on Colab GPUs.

The tutorial explains how to express GPU computations as operation graphs via the cuDNN Frontend graph API, running the five-step build pipeline of validate, build operation graph, create execution plans, check support, and build plans. It progresses from a single fused convolution with bias and ReLU to autotuning across engine configs, FP8-style epilogues, attention, plan serialization, dynamic shapes, and CUDA graph capture. Each kernel is benchmarked against a PyTorch reference on a single Colab GPU to verify correctness and measure cost. The piece also covers practical setup issues like making libcudnn.so visible to the frontend's dynamic loader.

MarkTechPost · 1d agoAI tools & infra2

OpenVDN/vdn-minimax-h3 — new model trending #12 on Hugging Face

OpenVDN releases VDN-H3, an open hybrid-attention video model on MiniMax H3 that renders a 14.4-second 768p clip in 11.23 seconds on 8 B200 GPUs.

VDN-Minimax-H3 (VDN-H3) adds a frame-wise linear attention branch plus two LoRA adapters to MiniMax H3, distilled into 8-step and 50-step variants. It generates 768p, 14.4-second clips in 11.23 seconds on 8 B200 GPUs (90.5 seconds on one H200) using 8 denoising steps. Weights (about 82 GB total, including the 72 GB H3 base), the optimized inference stack, and training code are fully open-source under the MiniMax H3 Community License, which excludes the EU, UK, Korea, and US.

Hugging Face trending models · 14d agoModel release1

Import AI 470: No rights for machines; automating environment generation with SPADE; and building better GPU kernels with Hawkeye

METR analysis finds AI accelerating cyber vulnerability discovery, while SPADE self-play environment generation improves Qwen3 reasoning benchmark scores at 30B scale.

Import AI 470 discusses a METR research note reporting differential acceleration from AI: major acceleration in reported cyber vulnerabilities (cURL, OpenSSL, Firefox, Microsoft, NVD, OSV), minor acceleration in mathematics, and no measurable acceleration in AI-research optimization benchmarks. It also covers SPADE, a self-play framework from a multi-university team (University of Washington, Stanford, MIT, CMU, and others) that co-evolves executable training environments and agent capability using Environment Designer and Reasoning Agent roles with hint-based regret rewards. Trained on Qwen3-4B-Instruct-2507, Qwen3-8B, and Qwen3-30B-A3B-Instruct-2507 via GRPO (400 rollouts of 25 environments), SPADE lifted the 30B-A3B game-environment suite average to 58.3, +8.1 over base, and improved tool-use results across backbones. The issue also references Hawkeye for building better GPU kernels.

Import AI · 23d agoAI research1