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The Physics Is the Network: Fast, Training-Free Neural Emulation

arXiv cs.AI / cs.LG / cs.CLby Luka Todorovic ()1 min read2 · 1 read
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Training-free PolyNets emulate known polynomial physics with solver-level accuracy and strong GPU ensemble scaling.

The paper introduces PolyNets that combine a continuous-time neural representation of polynomial dynamics with a recurrent network for discrete-time integration. When governing coefficients are known, the tensor graph needs no training and preserves the prescribed numerical scheme while running efficiently on hardware. Using the one-dimensional Korteweg-de Vries equation, PolyNet matches CPU and GPU finite-difference Runge-Kutta accuracy, including amplitudes outside the training conditions of three learned neural baselines. Tests cover grid resolutions, one million dispersively scaled time steps, and ensembles of up to 10,000 trajectories, with roughly constant GPU throughput.

Key facts
  • Known polynomial coefficients let PolyNet run without training.
  • Compared on the Korteweg-de Vries equation against CPU and GPU solvers.
  • Accuracy matches numerical solvers beyond trained models' amplitude range.
  • GPU throughput stays roughly flat and ensembles scale to 10,000 trajectories.
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From the original article

1 min read at arxiv.org

Neural emulation need not require learning a substitute for known physics. We investigate PolyNets that couple a continuous-time neural representation of polynomial dynamics with a simple recurrent network for discrete-time integration.

arXiv cs.AI / cs.LG / cs.CL

By Luka Todorovic · arxiv.org

Read the full article at arXiv cs.AI / cs.LG / cs.CL

A short excerpt; the article and its images belong to the publisher. Summary, key facts and assessment above are AI-written from the article and can be wrong.