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Experience replay adapts sEMG gesture models better than EWC

Original title: Cross-User Adaptation for sEMG Gesture Recognition via Continual Learning

arXiv cs.AI / cs.LG / cs.CLby Aran Ramakrishnan ()1 min read
AI summary · x-ai/grok-4.7Summaries by Vani AI

On NinaPro DB1, experience replay reaches 83.3% class-incremental accuracy and limits forgetting to a 1.8-5.8% drop.

Gesture models from surface electromyography must adapt to new wearers and classes after deployment. On NinaPro DB1, experience replay beats elastic weight consolidation and naive fine-tuning under domain- and class-incremental drift. Replay holds forgetting to a 1.8-5.8% accuracy drop, versus 16.2-28.5% for the other two. Shuffled, independently windowed segments train stably; ordered streaming windows collapse predictions to one gesture.

Key facts
  • Hand-crafted time-domain features raise per-task accuracy by up to about 40% over raw signals.
  • Only replay preserves that feature gain under class-incremental drift.
  • Elastic weight consolidation and naive training forget 16.2-28.5% accuracy.
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From the original article

1 min read at arxiv.org

Prosthetic and assistive interfaces increasingly depend on decoding hand gestures from surface electromyography (sEMG). Because the signal is shaped by person-specific factors, the recurrent neural networks (RNNs) commonly used to model these temporal streams must adapt to new wearers and new gesture classes after deployment.

arXiv cs.AI / cs.LG / cs.CL

By Aran Ramakrishnan · arxiv.org

Read the full article at arXiv cs.AI / cs.LG / cs.CL

A short excerpt; the article and its images belong to the publisher. Summary, key facts and assessment above are AI-written from the article and can be wrong.