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Tetris3D: 3D Scene Generation With Objects That Fit Together

Hugging Face daily papersby Jaeyeong Kim, Jinhyuk Jang, Jongmin Lee ()1 min read1
AI summary · grok-4.7Summaries by Vani AI

Tetris3D reconstructs single-image 3D scenes so interacting objects remain geometrically and physically coherent.

Tetris3D is a single-image 3D scene generator that explicitly conditions each object's shape and pose on surrounding geometry and physical relationships, rather than generating objects independently. The authors introduce ComOb, a physics-simulation dataset of 1.2 million scenes spanning diverse categories, with per-object meshes and pairwise physical-relation labels. Experiments on synthetic and real scenes show coherent reconstruction of occluded interacting regions and state-of-the-art generation quality and physical stability.

Key facts
  • Conditions each object on neighbors' geometry and physical relations.
  • ComOb contains 1.2 million physics-simulated scenes with meshes and pairwise annotations.
  • Recovers coherent shapes and poses even when contact regions are occluded.
  • Reports state-of-the-art generation quality and physical stability.
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From the original article

1 min read at huggingface.co

We propose Tetris3D, a generative framework for single-image 3D scene reconstruction that recovers objects which are physically and geometrically coherent as a scene. Existing methods often generate objects independently or couple them implicitly, providing limited guidance for ensuring fine-grained spatial compatibility between neighboring objects that interact with one another.

Hugging Face daily papers

By Jaeyeong Kim, Jinhyuk Jang, Jongmin Lee · huggingface.co

Read the full article at Hugging Face daily papers

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