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Paint-Anything: Unified Any-Color Control for Image Generation and Editing

arXiv cs.AI / cs.LG / cs.CLby Ji Xie ()1 min read2 · 1 read
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Paint-Anything learns a shared hex-prompt interface for any-color image generation and editing on FLUX.2-4B, improving ACBench scores by 85.3% and 28.3%.

Paint-Anything enables specifying an object's target color as any 24-bit hex value for both image generation and editing through a shared hex-prompt interface trained with object-level color supervision. The authors build the Paint-500K dataset from real images via object grounding, perceptual color labeling, and editing-pair synthesis, supplemented with pure-color anchors used only at high-noise timesteps. They also introduce the Any Color Benchmark (ACBench) with T2I and Edit tracks; on FLUX.2-4B the method improves ACBench-T2I and ACBench-Edit by 85.3% and 28.3% over the base model and achieves the best average CompColor score.

Key facts
  • Shared hex-prompt interface covers both generation and editing tasks
  • Paint-500K dataset built from real images with object-level color supervision
  • Pure-color anchors applied only at high-noise timesteps to handle shadow ambiguity
  • ACBench introduced to measure object-level hex color fidelity
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From the original article

1 min read at arxiv.org

Professional design requires any-color control: the ability to specify an object's target color with any 24-bit hex value for image generation and editing. Prior work has explored color generation, editing, and colorization, but often relies on dedicated color representations or specialized inference procedures.

arXiv cs.AI / cs.LG / cs.CL

By Ji Xie · arxiv.org

Read the full article at arXiv cs.AI / cs.LG / cs.CL

A short excerpt; the article and its images belong to the publisher. Summary, key facts and assessment above are AI-written from the article and can be wrong.