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MIT Eko agents on Claude Opus 4.7 invent tasks on a virtual island

Original title: Left alone with nothing to do, AI agents started playing

TechCrunch · AIby Aditya Mehta ()3 min read2 · 1 read
Part of a story covered by 2 sourcesClaude agents invented play after 30 hours alone on a virtual islandMerged summary & timeline
AI summary · x-ai/grok-4.7Summaries by Vani AI

Six of the 13 agents found a mid-jump block throw the researchers had not meant to allow.

MIT researchers left 13 agents named Eko, each running Claude Opus 4.7, alone on a simulated desert island with no assigned goal. The agents invented challenges, including climbing a rock spire and using a golden ring as a hoop. Agents that had explored generally beat identical agents that had never been on the island in later tasks. The preprint argues goal-free exploration could teach skills, including ones useful for controlling robots.

Unconfirmed: A cognitive scientist said the paper does not show whether the models are genuinely playing.

Key facts
  • The unguided island run lasted 30 hours, according to the researchers.
  • The write-up is an arXiv preprint and has not been peer reviewed.
  • A UC Berkeley scientist said the paper does not prove genuine play.
  • The agents’ prompt described Eko as naturally curious but did not order games.
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From the original article

3 min read at techcrunch.com

MIT researchers marooned 13 AIs on a virtual island, and they responded by inventing games, mourning a lost ring and, eventually, getting better at their jobs.

TechCrunch · AI

By Aditya Mehta · techcrunch.com

Read the full article at TechCrunch · AI

A short excerpt; the article and its images belong to the publisher. Summary, key facts and assessment above are AI-written from the article and can be wrong.