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Deadline-Aware Multi-Agent Reinforcement Learning for TSN-Based Vehicular Edge Networks

arXiv cs.AI / cs.LG / cs.CLby Bernardo A. C. Pereira ()1 min read1 · 1 read
AI summary · grok-4.7Summaries by Vani AI

MAPPO agents schedule TSN queues in vehicular edge networks, cutting latency versus centralized baselines.

The paper proposes multi-agent reinforcement learning for queue-level scheduling in time-sensitive networking for vehicular edge computing. Each TSN queue has an agent that jointly learns service order and time-slot duration to reduce deadline misses under speed-dependent latency requirements, using multi-agent proximal policy optimization. Compared with centralized single-agent methods, MAPPO reduces service latency by up to 66.2 percent and improves reliability by up to 271.8 percent. It also reports lower inference time than other multi-agent reinforcement learning methods.

Key facts
  • Each TSN queue is controlled by an autonomous MAPPO agent.
  • Agents jointly learn service order and time-slot duration.
  • Latency falls by up to 66.2 percent versus centralized methods.
  • Reliability improves by up to 271.8 percent in reported tests.
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From the original article

1 min read at arxiv.org

Vehicular edge computing (VEC) enables latency-sensitive applications by bringing computing and networking resources closer to vehicles. However, existing approaches often overlook network contention among co-located services with heterogeneous and dynamic latency requirements.

arXiv cs.AI / cs.LG / cs.CL

By Bernardo A. C. Pereira · arxiv.org

Read the full article at arXiv cs.AI / cs.LG / cs.CL

A short excerpt; the article and its images belong to the publisher. Summary, key facts and assessment above are AI-written from the article and can be wrong.