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Long-Lived Characters, Local Inference: Incremental Memory Maintenance for Game NPCs

arXiv cs.AI / cs.LG / cs.CLby Zimu Xu ()1 min read3 · 3 reads
AI summary · glm-5.3-flashSummaries by Vani AI

Researchers present incremental KV-cache memory maintenance for long-lived game NPCs running locally on a quantized Qwen hybrid model.

The paper studies incremental memory maintenance for long-lived game NPCs deployed locally with a quantized Qwen hybrid recurrent-attention language model. The runtime removes superseded attention KV entries, computes replacement records at the true sequence tail, and preserves the continuing recurrent state and unchanged KV. Experiments across eight scripted maintenance rounds show true-tail updates preserve current-state and historical bindings, while slot-preserving alternatives repeat a double-subtraction error.

Key facts
  • Removes superseded KV entries while preserving recurrent state and unchanged KV
  • True-tail updates maintain semantic bindings across eight scripted maintenance rounds
  • Attention-distribution proximity alone does not explain semantic differences between update placements
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From the original article

1 min read at arxiv.org

A game character should not have to reread its entire life before every conversation. For locally deployed language-model characters, however, revising a few memories can invalidate a long reusable prefix. The resulting preparation cost competes with both foreground dialogue and the maintenance of other characters.

arXiv cs.AI / cs.LG / cs.CL

By Zimu Xu · arxiv.org

Read the full article at arXiv cs.AI / cs.LG / cs.CL

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