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Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark

Hugging Face daily papersby Xudong Cai, Ruijie Zhu, Haoliang Shang ()1 min read2 · 1 read
AI summary · grok-4.7Summaries by Vani AI

Artisan’s multi-agent pipeline adds physics feedback so generated articulated 3D assets collide less and stay more stable.

Artisan extends Articraft with a multi-agent pipeline and physical-simulation feedback for articulated 3D assets, adding collision-free motion, gravity stability, and mass and material properties. Its benchmark covers spatial fidelity, physical plausibility, downstream tasks, and quality using 100 ArtVIP and LightWheel assets, 50 stability prompts, and 50 ABO objects with reference masses. Across more than 10 models, Artisan is competitive on spatial fidelity and reports the lowest collision rates and highest stability.

Key facts
  • Artisan extends Articraft with a multi-agent pipeline and simulation feedback.
  • The benchmark uses 100 reference assets, 50 stability prompts, and 50 ABO objects.
  • Artisan records the lowest collision rates and highest stability among 10-plus models.
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From the original article

1 min read at huggingface.co

In this paper, we study physically grounded articulated 3D asset generation---moving the goal from reproducing how objects look to capturing how they move and function.

Hugging Face daily papers

By Xudong Cai, Ruijie Zhu, Haoliang Shang · huggingface.co

Read the full article at Hugging Face daily papers

A short excerpt; the article and its images belong to the publisher. Summary, key facts and assessment above are AI-written from the article and can be wrong.