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2 stories in the last 3d

Long-Lived Characters, Local Inference: Incremental Memory Maintenance for Game NPCs

Researchers present incremental KV-cache memory maintenance for long-lived game NPCs running locally on a quantized Qwen hybrid model.

The paper studies incremental memory maintenance for long-lived game NPCs deployed locally with a quantized Qwen hybrid recurrent-attention language model. The runtime removes superseded attention KV entries, computes replacement records at the true sequence tail, and preserves the continuing recurrent state and unchanged KV. Experiments across eight scripted maintenance rounds show true-tail updates preserve current-state and historical bindings, while slot-preserving alternatives repeat a double-subtraction error.

arXiv cs.AI / cs.LG / cs.CL · 20h agoAI research

Reward AI Releases OM-1: A Robot Policy Trained on Human Demonstrations Only, With No Teleoperation or On-Robot Data

Reward AI released OM-1, a general-purpose manipulation policy trained solely on human demonstrations from a sensorized glove, with no teleoperation or robot data.

Reward AI announced OM-1 (Omnibody Model 1), a general-purpose robot manipulation policy trained only on human demonstrations captured via Omnibody Hand, a 7-DoF wearable glove with tactile, proximity, and in-hand camera sensing. The system uses electromagnetic hand-pose tracking, cutting mean overshoot error to 9.5 mm versus 24.9 mm for visual-inertial at 67 cm/s (a 60% reduction), and reportedly learns brand-new tasks from under 30 minutes of human data. A separate RL-trained control layer runs on its own clock so policy inference latency never stalls motion, and the policy spans industrial arms, legged humanoids, and wheeled mobile manipulators. No weights, code, dataset, API, paper, or benchmark comparisons have been released, so claims are demonstration-backed only.

MarkTechPost · 2d agoAI research