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Epsilon-Nash Equilibria in History-Dependent SA-MDPs

Researchers give the first algorithm for computing epsilon-approximate history-dependent equilibria in state-adversarial Markov decision processes with observation-perturbing adversaries.

The paper studies state-adversarial Markov decision processes (SA-MDPs) where an adversary knowing the true state perturbs observations within state-dependent proximity sets each step. The authors prove universal history-dependent equilibrium policies do not exist and reduce SA-MDPs to a strategically equivalent constrained zero-sum one-sided partially observable stochastic game, enabling the first algorithmic route to epsilon-approximations of initial-state dependent equilibria. The algorithm is validated on small analytically verifiable games and scales to larger benchmarks, including Atari Freeway rollouts with a 12-period-ahead horizon.

arXiv cs.CR · 18h agoAI safety & security

Saving Jet Fuel

Tutorial optimizes flight paths to cut jet fuel costs using open-source Scikit-decide planning framework and OpenAP aircraft performance models.

A technical walkthrough demonstrates wind-aware flight path optimization using Scikit-decide, an open-source framework for reinforcement learning and automated planning, paired with OpenAP fuel-consumption models built by Dr. Junzi Sun at TU Delft and NOAA wind data. A Boeing 787-9 flying EWR to FCO can require roughly $68K in fuel, and adjusted routing could save thousands. The post uses Python 3.12, DuckDB with spatial extensions, and QGIS for map rendering.