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30 stories in the last 7d

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Pelican-Sim 1.0: A General World Model Simulator for Embodied Intelligence

Pelican-Sim 1.0 predicts future observations from visual context and robot actions; four-step autoregressive rollouts yield 5.67x speedup and raise policy success from 70% to 93%.

Pelican-Sim 1.0 is a general world model simulator for embodied intelligence that predicts future observations from visual context and robot actions using a 28-dimensional unified action space valid across heterogeneous embodiments. Sparse mixture-of-experts layers reduce FVD by 6.530 versus the dense backbone, and causal adaptation with few-step distillation yields a four-step autoregressive simulator achieving a 5.67-fold speedup over the 35-step model. Trained on roughly one million real-world and simulated trajectories, PSNR improves over the strongest baselines by 4.636 on AgiBotWorld Beta, 2.080 on RoboMIND, and 10.343 on RoboTwin. Downstream on RoboTwin, adding 500 generated trajectories to 50 demonstrations per task raises policy success from 70% to 93%, and policy evaluation reaches a Pearson correlation of 0.994.

Hugging Face daily papers · 7d agoAI research

Drift-Constrained Optimization: Only Direction Matters in Fine-Tuning Instruct Models

Drift-Constrained Optimization reformulates fine-tuning as update-direction selection, letting Qwen3 models improve target tasks within a behavioral drift budget.

The paper specifies a behavioral drift budget before optimization and shows that update direction is the remaining degree of freedom, reformulating fine-tuning as a direction-selection problem. In a stringent QA-only setting where instruct models must still generate multi-step reasoning at inference, a coarse layer-selective probe reverses the failure of QA-only fine-tuning. Across Qwen3-8B and Qwen3-14B, these directions substantially improve scientific reasoning and multilingual translation, matching or outperforming dedicated translation systems over 100+ languages and giving stronger initialization for reinforcement learning.

Hugging Face daily papers · 5d agoAI research

Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks

Researchers propose Feedback-Enriched Environments (FEEs) that reduce reward sparsity and improve RL training of Qwen3-based agents on SciWorld and BFCL.

The paper proposes shifting from agent-side warmup (SFT) to environment-side adaptation via Feedback-Enriched Environments to address severe reward sparsity in RL training of long-horizon LLM agents. A pilot study defines a feedback strategy that transitions from action guidance to observation enrichment in later training stages. Large-scale experiments on SciWorld and BFCL across Qwen3 model scales and GRPO, GSPO, and DAPO show consistent gains, plus stabilized training dynamics and proactive exploration.

Hugging Face daily papers · 9d agoAI research

Large Language Models Develop Belief State Geometry In-Context

Probing six open-source LLMs on HMM-generated data shows belief states are linearly decodable (R² 0.83–0.99), suggesting in-context learning approximates Bayesian prediction.

Researchers prompted six open-source LLMs with data from 40 hidden Markov models selected for non-trivial belief structure and probed residual-stream activations for belief states (posteriors over hidden states). Belief states were linearly decodable with peak R² values of 0.83–0.99 across HMM/LLM combinations, spanning early to late layers. Patching and steering the probe-identified subspace preserved downstream prediction quality while control interventions degraded performance substantially, establishing functional relevance. The results provide representation-level evidence that in-context learning approximates optimal Bayesian prediction over a context-inferred generative model.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research

Beyond Training: A Feasibility Taxonomy for Inference-Time AI Governance

A study maps twenty inference-time AI governance mechanisms, finding commercial readiness only against cooperative deployers and no adequate defense versus state-level adversaries.

The paper develops a feasibility taxonomy of twenty inference-time AI governance mechanisms across monitoring, verification, and enforcement, each rated on a four-point readiness scale against a four-vendor evidence base. Fifteen of the twenty mechanisms have commercial technical substrates in production today, though governance-grade assurance and adversarial robustness vary substantially. Stress testing shows readiness holds only against a cooperative deployer and low-to-medium-capability user: no mechanism rates adequate against a high-capability state-level deployer, and fine-tuning removes model-internal enforcement components. A second-rater reliability check on readiness ratings returned a quadratic-weighted Cohen's kappa of 0.74.

arXiv cs.CR · 7d agoAI policy

RetroThinker: Enabling Retrospective Thinking in Speech LLMs

RetroThinker is a post-training framework letting the Moshi speech LLM self-correct reasoning mid-stream, adding 11% GSM8K accuracy at similar latency.

Researchers introduce RetroThinker, a multi-stage post-training framework that equips the Moshi speech LLM to verify and forward-correct chain-of-thought steps during streaming inference. It combines supervised fine-tuning on curated retrospective thinking data with length-based direct preference optimization (DPO). On GSM8K it achieves an 11% absolute accuracy gain over non-retrospective baselines at comparable latency.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research1

[AINews] Fal’s H3 Max Live breaks the infinite videogen barrier

Fal post-trained MiniMax H3 into a 'Max' variant with 35x-faster inference, enabling faster-than-realtime AI video generation and infinite streams.

Fal post-trained MiniMax's H3 model into a 'Max' variant and optimized it for its in-house inference engine, achieving roughly 35x the speed of the official endpoint. The optimization enables faster-than-realtime video generation, demonstrated by an infinite interactive AI-generated stream productized by levels.io. The roundup also notes Meta Muse Code's general availability with an SDK, open DeepSeek-V4-Flash-Vision-Exp weights, GLM-5.3-Flash's strong agentic cost/performance rankings, and Tencent's 770B-parameter Hy4 Preview MoE with 49B active parameters.

Latent Space · 15d agoAI industry

AI models' written reasoning steps correspond to distinct internal patterns, a new study finds

KAIST and Naver AI Lab researchers show LLM reasoning steps like extraction and computation map to distinct activation patterns, strongest in middle layers.

Researchers at KAIST and Naver AI Lab defined eight recurring reasoning operations, including extraction, decomposition, formula recall, deduction, and computation, and showed they correspond to separable activation patterns in Qwen2.5-7B, Qwen3-8B, and Gemma4-31B on math tasks, with GPT-5 labeling solution segments. The separation peaks in middle layers, holds even when a computation step produces a wrong answer, and goes beyond surface-level token choice. Findings replicated on Llama-3-8B, and classifiers trained on Qwen3-8B transferred to GPQA-Diamond and MATH-500. The authors note that using internal states for error detection or mid-generation steering remains future work.

The Decoder · 4d agoAI research2

EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents

Researchers introduce EmbodiedSkills, a framework treating VLA skill decisions as verified execution proposals, reaching 86.2% success on RoboTwin 2.0.

The EmbodiedSkills framework treats each vision-language-action skill decision as an execution proposal, checking prerequisites before execution and verifying outcomes afterward via a shared executable-skill interface. It connects high-level skill selection, bounded low-level VLA execution and post-action verification in a single agent loop, and logs structured trajectories for supervision and optional online adaptation. Instantiated with Qwen3-VL and OpenPI/pi0.5, task-adapted policies achieve 86.20% average success across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites, with 12.5% on memory-dependent RMBench tasks.

Hugging Face daily papers · 16d agoAI research1

A*-Thought-V2: Efficient Latent Reasoning via Geometric Dynamics of LLM

A*-Thought-V2 compresses chain-of-thought into latent tokens using geometric hidden-state dynamics, cutting computation while improving accuracy on Qwen models.

A*-Thought-V2 models chain-of-thought as a hidden-state trajectory and interleaves explicit text with continuous latent tokens, compressing steps whose transitions deviate from the question-to-solution direction. Trained via stepwise embedding forcing and label forcing with soft multi-modal supervision, it was evaluated on Qwen3.5-9B and Qwen3.6-27B across six benchmarks. Reported results include up to 2.6% average accuracy gain, up to 50% shorter responses, 2.29x higher Accuracy per Computation Unit, 94.6% faster preprocessing, and up to 80.3% faster training.

Hugging Face daily papers · 9d agoAI research

BeaconKV: Key-Value Cache Compression Guided by Beacon Queries for Efficient Large Reasoning Model Inference

BeaconKV introduces training-free KV cache compression using beacon queries, cutting long-reasoning inference memory up to 5.8x while preserving accuracy.

The paper shows recency-based KV cache compression assumptions fail in long-horizon reasoning because Thought Revisiting Tokens (TRT) re-attend to distant context such as early task-solving plans. TRT queries cluster into a small number of similarity groups, which BeaconKV exploits by maintaining compact beacon query representatives to anticipate revisited KV pairs without storing full query history. The training-free method achieves up to 5.8x memory reduction and over 4.3x throughput improvement across four open-source large reasoning models while nearly preserving full cache accuracy.

Hugging Face daily papers · 13d agoAI research1

Likelihood-free inference with nuisance parameters through normalizing flows

Researchers decompose normalizing flows to derive near-pivotal statistics for likelihood-free inference with nuisance parameters, recovering the t-test and beating Welch limits.

A new paper decomposes neural-network normalizing flows to uncover pivotal statistics in the presence of nuisance parameters using only a sample generator from the distribution of interest. The statistic is near-pivotal in the sense of minimum average KL-divergence of its p-values and can incorporate prior knowledge of group invariances such as translation and scale. Experiments show it recovers the one-sample t-test almost exactly, outperforms the Welch test on worst-case size over a constrained variance-ratio range, and delivers higher power and much faster runtime than profile likelihood-ratio techniques on small-to-moderate samples.

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research

Studying Without a Syllabus: Task-Agnostic Environment Preprocessing

Paper formalizes task-agnostic environment preprocessing, where agents study unfamiliar environments under a budget to build reusable artifacts for a frozen solver.

The paper formalizes task-agnostic environment preprocessing, where a studying system explores an environment under a budget and produces artifacts like indices, scripts, or procedural guidance for a frozen solver, without task examples or evaluation feedback. The authors compare unaided and archive-equipped meta-agents against fixed synthetic-practice and corpus-processing methods across six heterogeneous benchmarks. A meta-agent variant achieves the highest Avg@3 reward on five benchmarks, while fixed corpus processing remains best on the largest corpus benchmark. Studied artifacts reduce the test-time sampling needed to reach a given score, shifting computation from repeated test-time attempts to a pre-task study phase.

Hugging Face daily papers · 8d agoAI research

A*-Thought-V2: Efficient Latent Reasoning via Geometric Dynamics of LLM

A*-Thought-V2 compresses redundant chain-of-thought steps into latent tokens guided by hidden-state geometry, improving accuracy up to 2.6% while halving response length.

A*-Thought-V2 models chain-of-thought as a hidden-state trajectory projected into a 3D PCA space and compresses steps whose transitions deviate from the question-to-solution direction into continuous latent tokens, keeping aligned steps explicit. Training uses stepwise embedding forcing and label forcing with soft multi-modal vocabulary supervision. On Qwen3.5-9B and Qwen3.6-27B across six in-domain and out-of-domain benchmarks it improves average accuracy by up to 2.6%, cuts response length by up to half, and raises Accuracy per Computation Unit 2.29x while reducing preprocessing and training time by 94.6% and up to 80.3%.

arXiv cs.AI / cs.LG / cs.CL · 9d agoAI research

[AINews] 10% worse, 100x cheaper, 10000x faster: Why Simulation is taking over

Latent Space argues AI training pipeline stages—rewards, data, teachers, curricula, environments—are flipping from human-made to model-made simulation.

Latent Space's AINews essay traces how each component of AI training has turned synthetic since 2022: reward models (InstructGPT, RLAIF), synthetic pretraining data (Microsoft Phi, NVIDIA Nemotron-4 340B), model teachers (Alpaca, DeepSeek-R1 distillation), and self-generated curricula (Self-Rewarding Language Models, SPIN). In 2026 it highlights Karpathy's autoresearch loop—700 experiments yielding 20 kept improvements, cutting GPT-2 training time from 2.02 to 1.80 hours—and Z.ai's GLM-5.3 fully synthetic RL environment, judging, and verification stack. It frames these shifts as 'simulation': 10% worse but 100x cheaper and 10,000x faster than human equivalents.

Latent Space · 25d agoAI industry

Bridging Control, Inference, Transport, and Thermodynamics: From Theory to Applications in Learning

Review connects control theory, optimal transport, probabilistic inference, thermodynamics, and machine learning via free-energy optimization under constraints.

The review unifies five fields: control theory, optimal transport, probabilistic inference, non-equilibrium thermodynamics, and machine learning. The common conceptual thread is optimization of free-energy-like functionals under dynamical or statistical constraints. Selected applications are presented in reinforcement learning, variational inference, and generative modeling. The tutorial-style text assumes no prior familiarity and begins from physics principles.

arXiv cs.AI / cs.LG / cs.CL · 2d agoAI research

Verifiable Social Reasoning for LLM Assistants

Fuse, a multi-agent simulation with hidden motives, evaluates LLM social reasoning, revealing compounding difficulty from user mediation and bias sensitivity.

Fuse is a multi-agent simulation framework in which a target agent with a hidden motive interacts with other agents including one representing the user, who consults the evaluated assistant to infer the motive, providing verifiable ground truth by construction. Simulation faithfulness is validated through a human study with 24k annotations. Applied to 12 LLMs, it shows user mediation compounds social reasoning difficulty, models are systematically sensitive to biased user framing, models may need more details than humans, and longer conversations do not always improve performance. The framework and a 21k-example dataset are open-sourced.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research

Scaling Automatic Research Agents via World Models

WMRL replaces environment execution with a world model in RL, accelerating research-agent post-training 3-4x and letting 4B/9B agents beat 48B/120B open-weight agents.

The paper identifies that environment execution dominates RL training cost for automatic research agents because each execution occupies an exclusive sandbox while generation batches efficiently. World Model RL (WMRL) substitutes a learned world model for execution, with Online Debiasing and Inverse-Variance Denoising to handle reward bias and noise, and the paper proves both improve convergence guarantees. WMRL accelerates training 3-4x across tasks and outperforms standard RL baselines; post-trained 4B and 9B agents beat 48B and 120B open-weight agents on held-out benchmarks. WMRL also transfers to post-training embodied VLA policies.

Hugging Face daily papers · 19d agoAI research1

ScienceBuddy: Recursive-in-Recursive Self-Improvement for Interactive Scientific Agents

ScienceBuddy couples harness evolution with model reinforcement learning so scientific agents continually self-improve from researcher feedback in an interactive workspace.

The authors release ScienceBuddy, an interactive scientific research workspace that transforms researcher requests, feedback, and execution evidence into tasks and evaluation rubrics for continual learning. Its recursive-in-recursive self-improvement paradigm couples harness evolution (inner recursion, model fixed) with model reinforcement learning under the improved harness (outer recursion). Case studies span four scientific task families, and the system is released to the scientific community as a research product.

ReactHuman: A Physics-Grounded Benchmark for Human-Like Reactive Decision-Making in Embodied Multimodal LLMs

ReactHuman benchmark tests whether multimodal LLMs react safely to sudden household hazards; seven evaluated models mishandle roughly one hazard in three.

ReactHuman is the first physics-grounded benchmark for human-like reactive decision-making, placing a multimodal LLM as the brain of a simulated humanoid facing 17 event families of sudden household hazards across over 1,000 bit-for-bit reproducible scenes with annotation-free ground truth from 240 Hz rigid-body simulation, including adversarial objects whose appearance contradicts their physics. A five-metric suite scores each reaction along reasonable, safe, and physically grounded axes, and every committed plan is physically executed. Seven representative MLLMs mishandle roughly one hazard in three, act from fixed dispositions rather than the observed scene, trust appearance over motion, and miss interception points at meter scale; none of these failures shrink with model scale.

Hugging Face daily papers · 8d agoAI research

TRACE: Trajectory-robust Admission with Evidence Ordering for Efficient GUI Agents

TRACE, a training-free visual token pruning framework, cuts GUI agent inference latency and memory while keeping trajectory-wide visual evidence reusable.

TRACE is a training-free framework for trajectory-robust admission and coverage-aware evidence ordering that prunes high-resolution screenshot tokens accumulated in GUI agent trajectories. It ranks visual evidence using a query-independent layout-derived interaction prior combined with instruction relevance and feature novelty, and reserves part of the budget for native tokens distributed across the screen to repair spatial coverage. A monotone KV contraction incrementally compresses retired frames into compact session state, avoiding repeated visual encoding or pruning. Experiments across six GUI benchmarks and diverse models verify effectiveness under tight budgets, with source code to be released.

Hugging Face daily papers · 8d agoAI research

OmniHarness: Harnessing Generalizable Visual Generation via Symbolic Policy Learning

OmniHarness learns symbolic policies for visual generation agents, reaching a 95.0% resolve rate on ComfyBench Creative tasks, 27.5 points above the strongest baseline.

OmniHarness abstracts verified executions into symbolic policies for visual generation task families, which are instantiated, adapted, and composed for new tasks while model parameters remain fixed. Intermediate verification guides refinement and failure recovery during execution, and self-directed inquiry generates practice tasks near capability limits before downstream objectives are specified. Experiments across six benchmarks, three MLLM backbones, and three visual agent frameworks show strong performance; on ComfyBench Creative tasks it achieves a 95.0% resolve rate, exceeding the strongest baseline by 27.5 percentage points. Frozen policy snapshots improve existing visual agent systems through plug-and-play reuse.

Hugging Face daily papers · 4d agoAI research

Qwen-Drive 1.0 tells you why it brakes, just don't expect the explanation to match the maneuver

Alibaba's Qwen-Drive 1.0 adds 3D perception and planning modules to Qwen3.5-4B for driving tasks, though explanations often mismatch maneuvers.

Qwen-Drive 1.0, built on Qwen3.5-4B, combines spatial perception, traffic question answering, and route planning in one vision-language model, adding a bird's-eye-view perception module and a Planning Expert trained via staged fine-tuning and reinforcement learning. The paper finds text-image models do not inherently grasp 3D space; spatial accuracy only improved when the base vision-language model itself was trained on spatial tasks, while avoiding catastrophic forgetting of general knowledge. The cut reinforcement learning-trained version halved road-departure rate in simulation from 24% to 12%, and the model beats specialized driving models in most of Qwen's benchmarks, but its explanations sometimes conflate causes like distant red lights and crossing children, and results partly rest on self-designed tests. The work follows prior findings from PaLM-E and a UC Santa Cruz adversarial sign attack on DriveLM showing VLM driving models' reasoning and spatial gaps.

The Decoder · 9d agoAI research

Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning

FactoSR factorizes 4D spatial reasoning into XY, Z, and T reinforcement-learning sub-objectives, boosting VLM performance on VSI-Bench by 5.9% and All-Angles-Bench by 4.5%.

Researchers present FactoSR, a factorized reinforcement learning framework that decomposes world-consistent reasoning into planar correspondence, depth consistency, and temporal reversibility sub-objectives. Optimizing these verifiable constraints turns the ill-posed projection recovery problem into tangible reasoning steps. Evaluations show gains of 5.9% on VSI-Bench and 4.5% on All-Angles-Bench for 3D and 4D reasoning, arguing VLMs' spatial bottleneck stems from training on 2D projections versus latent 3D geometry and temporal continuity.

Hugging Face daily papers · 14d agoAI research

Why Is Video Still So Expensive? A Survey of Inference-Efficiency Mechanisms in Video and Audiovisual LLMs

A survey catalogs inference-efficiency techniques for video and audiovisual LLMs, mapping bottlenecks in sampling, encoding, token reduction, and LLM decoding.

This survey covers inference-efficiency mechanisms for visual and audiovisual video LLMs, reporting reductions in parameters, FLOPs, latency, memory, and token counts. It organizes methods by pipeline stage, covering frame sampling, modality encoding, connector-level token reduction, and LLM prefilling and decoding for systems built since late 2022. The authors compile accuracy-cost comparisons under shared host models and input protocols, identify gaps in audiovisual efficiency and standardized evaluation, and maintain a public repository.

Hugging Face daily papers · 8d agoAI research

ReCite: Agentic Reasoning for Faithful Citation

ReCite is an agentic citation framework using claim-level reasoning and verification, outperforming large generative models in strict citation accuracy.

ReCite is a decoupled agentic framework that orchestrates location perception, intent-aware query planning, and reflective verification for citation recommendation. Trained on synthesized reasoning trajectories, the agent verifies claim-evidence consistency and triggers self-correction loops when retrieved candidates lack logical support. Experiments show the lightweight framework outperforms state-of-the-art massive generative models in strict citation accuracy, addressing misattribution where cited papers are real but logically unsupportive.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research

Evaluating Verified Autonomy in Quantum Engineering

Quantum-Harbor lab and QIQCBench (49 tasks) expose wide performance gaps across 17 frontier agentic systems in verified quantum engineering.

Researchers built Quantum-Harbor, a virtual laboratory providing a controlled execution environment where scientific AI agents interacting with quantum systems can have both actions and conclusions directly verified. QIQCBench contributes 49 expert-authored tasks spanning calibration and control, error correction and compilation, and sensing and networking. Across 17 frontier agentic systems, verified performance varied widely, exposing a substantial gap between demonstrated capability and reliable autonomous operation.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research1

Procedural Graphs: Self-Evolving Execution Structures for LLM Agents

Procedural Graph framework stores procedural knowledge as triplets and self-evolves via LLM refinement, beating memory-based baselines across datasets, tasks, and LLMs.

The Procedural Graph organizes procedural knowledge into (procedure, relation, procedure) triplets; at each decision step the framework localizes the agent's active node and a guidance model translates the surrounding subgraph into step-level guidance that biases the solver's next action. An LLM refiner contrasts failed with successful trajectories and edits the graph's topology and attributes, retaining rejected edits to discourage repetition. Starting from a minimal skeleton, the loop builds graphs that match or surpass hand-designed ones and can repair flawed expert priors, delivering consistent gains over memory-based baselines across multiple datasets, task types, and LLMs.

Hugging Face daily papers · 9d agoAI research1

Discrete Beckmann Transport Models for One-Step Language Modeling and Reasoning

DBTM achieves one-step text generation via a time-independent transport map trained directly from data, removing pretrained teacher distillation.

Discrete Beckmann Transport Models (DBTM) build a time-independent flow whose autonomous transport map provably carries any point in ambient space to a fixed point on simplex vertices in a single step. The fixed-point property is characterized by a conservation equation whose residual can be minimized directly from data, eliminating the need for a teacher flow, distillation, and time conditioning. A partial-context interpolant extension turns additional function evaluations into refinement steps rather than ODE integration steps. On language modeling and reasoning tasks, DBTM's one- and few-step generation improves quality and accuracy over discrete diffusion and continuous flow baselines.

arXiv cs.AI / cs.LG / cs.CL · 2d agoAI research1

SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution

SceneMosaic combines image-based 3D priors with VLM agent refinement to generate diverse, simulation-ready indoor scenes 24x faster than agentic baselines.

SceneMosaic is a hybrid framework that takes an initial candidate from a learned image-to-3D prior and evolves it with VLM agents for efficiency and physical validity. It decomposes scenes into independent local units, evolves each separately, and composes the global scene via Cartesian product. On SceneEval-100 it matches the strongest agentic baseline in semantic layout quality with a 24x speedup, substantially reduces physical violations, and receives the highest human ratings. Code is publicly available.

Hugging Face daily papers · 13d agoAI research