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Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning

FactoSR factorizes 4D spatial reasoning into XY, Z, and T reinforcement-learning sub-objectives, boosting VLM performance on VSI-Bench by 5.9% and All-Angles-Bench by 4.5%.

Researchers present FactoSR, a factorized reinforcement learning framework that decomposes world-consistent reasoning into planar correspondence, depth consistency, and temporal reversibility sub-objectives. Optimizing these verifiable constraints turns the ill-posed projection recovery problem into tangible reasoning steps. Evaluations show gains of 5.9% on VSI-Bench and 4.5% on All-Angles-Bench for 3D and 4D reasoning, arguing VLMs' spatial bottleneck stems from training on 2D projections versus latent 3D geometry and temporal continuity.

Hugging Face daily papers · 14d agoAI research

SpatialBlock: Enhancing Spatial Intelligence in LVLMs via Synthetic Block-Stacking Problem

Researchers release SpatialBlock-15k, a synthetic block-stacking dataset that improves 3D spatial reasoning in large vision-language models without dense geometric annotations.

The paper addresses limited spatial intelligence in LVLMs by training on structured block-manipulation tasks instead of costly real-scene annotated datasets. SpatialBlock-15k contains 15,000 synthetic problems covering 3D-to-2D projection, viewpoint transformation, and structural combination, with color modulation as visual cues. LVLMs trained on it via direct answering or reasoning-based prediction outperform baselines and generalize to real-world spatial tasks. Code and data are released on GitHub.

Hugging Face daily papers · 10d agoAI research

MindTopo: Can Foundation Models Reason in Topological Space?

MindTopo benchmark with 11,030 topological tasks shows 14 multimodal LLMs reason better than they plan and remain far below human performance.

MindTopo is a benchmark of topological intuition across five properties grounded in cognitive science and formal topology: continuity, separation, order, enclosure, and knots, evaluated at reasoning and closed-loop planning levels. It contains 11,030 instances across 13 procedurally generated task types with controllable difficulty, benchmarking 14 multimodal LLMs plus agent configurations using image and video generation, including three video generative models. Every MLLM performs better on reasoning than on planning, and the best-performing model remains far below observed human performance. On Qwen3-VL-2B-Instruct, supervised fine-tuning and reinforcement learning improve reasoning more than planning, and audited generated rollouts often fail to follow environment dynamics or preserve topology across transitions.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research

Beneath the Surface of Chains-of-Thought: A Mechanistic Interpretation of Reasoning Operations in LLMs

Study shows LLM reasoning operations like planning and deduction are geometrically separable in hidden states, with separability peaking in middle layers.

Researchers investigate whether functional reasoning operations — problem formulation, goal decomposition, deduction — have corresponding geometric structure in LLM hidden representations. They find operations are separable in held-out representations with separability peaking in middle layers, ruling out lexical and positional confounds; token-wise operation alignment becomes more distributed across layers, and identical surface tokens are represented differently depending on their surrounding chunk. Attention-masking interventions show chunk-onset operation-aligned representations depend on preceding reasoning context; code is released on GitHub (naver-ai/beneath-cot).

Hugging Face daily papers · 13d agoAI research1

RoboSPA: Can VLA Models Go Beyond Simple Scenes and Short-Horizon Tasks?

RoboSPA introduces a 527K-trajectory robotic benchmark with 280 task variants exposing VLA model weaknesses in spatial reasoning and long-horizon planning.

RoboSPA is a large-scale robotic manipulation dataset and benchmark for diagnosing embodied reasoning in vision-language-action models, spanning fine-grained spatial reasoning and long-horizon procedural planning. It covers 10 task categories and 56 base tasks instantiated across five difficulty levels for 280 variants, with 527K trajectories collected across multiple embodiments. Experiments on representative VLA models show current systems struggle with complex spatial relations, precise low-level execution, and memory-intensive planning.

arXiv cs.AI / cs.LG / cs.CL · 12d agoAI research

RoboSPA: Can VLA Models Go Beyond Simple Scenes and Short-Horizon Tasks?

RoboSPA introduces a 527K-trajectory benchmark with 280 task variants showing current VLA models struggle with spatial reasoning and long-horizon planning.

RoboSPA is a large-scale robotic manipulation dataset and benchmark for diagnosing embodied reasoning in vision-language-action models, covering fine-grained spatial reasoning and long-horizon procedural planning. It spans 10 task categories and 56 base tasks instantiated across five difficulty levels for 280 variants, with 527K trajectories collected across multiple embodiments and diverse scenes. Diagnostic metrics go beyond binary success rates, and experiments show current VLA models struggle with complex spatial relations, precise low-level execution, and memory-intensive planning.

Hugging Face daily papers · 13d agoAI research

AI models' written reasoning steps correspond to distinct internal patterns, a new study finds

KAIST and Naver AI Lab researchers show LLM reasoning steps like extraction and computation map to distinct activation patterns, strongest in middle layers.

Researchers at KAIST and Naver AI Lab defined eight recurring reasoning operations, including extraction, decomposition, formula recall, deduction, and computation, and showed they correspond to separable activation patterns in Qwen2.5-7B, Qwen3-8B, and Gemma4-31B on math tasks, with GPT-5 labeling solution segments. The separation peaks in middle layers, holds even when a computation step produces a wrong answer, and goes beyond surface-level token choice. Findings replicated on Llama-3-8B, and classifiers trained on Qwen3-8B transferred to GPQA-Diamond and MATH-500. The authors note that using internal states for error detection or mid-generation steering remains future work.

The Decoder · 4d agoAI research2

GPT-6 Astra appears to show a "step change" in spatial reasoning based on early benchmarks

Early StationeryBench robotics results show OpenAI's GPT-6 Astra far ahead of Ai2's MolmoAct2 at dual-arm manipulation, completing 7 of 100 tasks versus zero.

A new robotics benchmark called StationeryBench tested OpenAI's GPT-6 Astra against Ai2's MolmoAct2 on five desk-object tasks using identical dual-arm YAM robots over 200 trials. Astra fully completed 7 of 100 tasks with a median progress score of 46 out of 100, while MolmoAct2 completed zero with a median score of 12. Cornell and Google DeepMind researcher Yoav Artzi called the result a 'step change in spatial reasoning' and noted Astra approaches human-level accuracy on the unpublished REMAP benchmark. He speculated OpenAI trained the model on large amounts of 3D data such as Blender scenes, and OpenAI reportedly plans consumer robots.

The Decoderupdated · 4d agofirst · 4d agoAI industry 11 sources1

Reason Through the Latent! Making Latent Visual Reasoning Necessary

Researchers introduce CVRR, forcing multimodal models to rely on recurrent latent computation rather than accessible image tokens, validated via causal interventions and benchmarks.

The paper presents Causal Visual Recurrent Reasoning (CVRR), which makes recurrent hidden-state computation the required image-conditioned path for prediction in vision-language models. Before decoding, visual states and the original multimodal KV cache are removed so only the final recurrent state carries image information to the answer. CVRR retains strong performance on V*, MMVP, BLINK, and MME-RealWorld-Lite while comparable latent reasoners fail under the same constraint. Causal interventions show predictions remain sensitive to recurrent content and that persistent visual evidence causally revises the recurrent trajectory.

Hugging Face daily papers · 11d agoAI research

ReCite: Agentic Reasoning for Faithful Citation

ReCite is an agentic citation framework using claim-level reasoning and verification, outperforming large generative models in strict citation accuracy.

ReCite is a decoupled agentic framework that orchestrates location perception, intent-aware query planning, and reflective verification for citation recommendation. Trained on synthesized reasoning trajectories, the agent verifies claim-evidence consistency and triggers self-correction loops when retrieved candidates lack logical support. Experiments show the lightweight framework outperforms state-of-the-art massive generative models in strict citation accuracy, addressing misattribution where cited papers are real but logically unsupportive.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research

MobileVLA-R1 2.0: RL-Enhanced Reasoning for Mobile Robot Control

MobileVLA-R1 2.0 couples chain-of-thought reasoning with RL for mobile robot control, gaining 10 points on real Unitree G1 tasks.

MobileVLA-R1 2.0 is an RL-enhanced vision-language-action framework that explicitly couples structured embodied reasoning with executable mobile robot control via supervised Chain-of-Thought alignment and reinforcement learning. A reasoning-conditioned action decoder maps multimodal reasoning representations to task-level action targets, decoupling high-level action generation from robot-specific actuation for both locomotion and manipulation. It achieves an average 1.6 point SR improvement on VLN-CE and a 10.0 point improvement in full-task success on real-world Unitree G1 mobile manipulation, with evaluations covering navigation, quadruped control, and real deployments on Unitree Go2 and G1 robots.

Hugging Face daily papers · 12d agoAI research

CanvasAnneal: Curriculum Reinforcement Learning for Diffusion Language Models

CanvasAnneal injects teacher reasoning traces into diffusion canvases during curriculum RL, improving diffusion LLMs on MATH500, Countdown, and Tau2.

CanvasAnneal is a curriculum-guided reinforcement learning framework for diffusion language models that addresses exploration bottlenecks in standard RL. It warm-starts exploration by injecting teacher-generated reasoning traces into the initial diffusion canvas, then gradually removes this guidance so the model generates reasoning trajectories independently. Across mathematical reasoning and tool-use benchmarks, it improves over standard diffu-GRPO on MATH500, Countdown, and Tau2 and accelerates reward improvement, though gains are task-dependent.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research1

Thought without systematicity? Evaluating reasoning models on rule induction tasks

Study finds reasoning models often fail on structurally equivalent variants of tasks they solve, suggesting their reasoning lacks systematicity.

The paper extends rule induction tasks from cognitive science using task isomorphisms such as recombination and substitution to test systematicity in reasoning models. Despite solving tasks correctly, models frequently fail on structurally equivalent variants of the same task. The authors conclude many model behaviors lack systematicity, making it difficult to establish cognitive abilities beyond the specific evaluation contexts.

Hugging Face daily papers · 5d agoAI research

Revisiting Complete Reasoning Traces for Post-Training

Researchers show full reasoning traces provide limited benefit in LLM post-training, with heavily truncated or endpoint-only trajectories performing comparably.

A pilot study plus attention-based analyses and controlled token-removal studies show intermediate tokens in reasoning trajectories contribute minimally to final reasoning quality. Partial trajectories remain effective even under heavy truncation, and training on endpoints alone leads to consistent changes in reasoning behavior. The finding also benefits reinforcement-learning and on-policy distillation post-training; code is released at github.com/naver-ai/revisiting-trace.

Hugging Face daily papers · 10d agoAI research

Procedural Graphs: Self-Evolving Execution Structures for LLM Agents

Procedural Graph framework stores procedural knowledge as triplets and self-evolves via LLM refinement, beating memory-based baselines across datasets, tasks, and LLMs.

The Procedural Graph organizes procedural knowledge into (procedure, relation, procedure) triplets; at each decision step the framework localizes the agent's active node and a guidance model translates the surrounding subgraph into step-level guidance that biases the solver's next action. An LLM refiner contrasts failed with successful trajectories and edits the graph's topology and attributes, retaining rejected edits to discourage repetition. Starting from a minimal skeleton, the loop builds graphs that match or surpass hand-designed ones and can repair flawed expert priors, delivering consistent gains over memory-based baselines across multiple datasets, task types, and LLMs.

Hugging Face daily papers · 9d agoAI research1

Qwen-Drive 1.0 tells you why it brakes, just don't expect the explanation to match the maneuver

Alibaba's Qwen-Drive 1.0 adds 3D perception and planning modules to Qwen3.5-4B for driving tasks, though explanations often mismatch maneuvers.

Qwen-Drive 1.0, built on Qwen3.5-4B, combines spatial perception, traffic question answering, and route planning in one vision-language model, adding a bird's-eye-view perception module and a Planning Expert trained via staged fine-tuning and reinforcement learning. The paper finds text-image models do not inherently grasp 3D space; spatial accuracy only improved when the base vision-language model itself was trained on spatial tasks, while avoiding catastrophic forgetting of general knowledge. The cut reinforcement learning-trained version halved road-departure rate in simulation from 24% to 12%, and the model beats specialized driving models in most of Qwen's benchmarks, but its explanations sometimes conflate causes like distant red lights and crossing children, and results partly rest on self-designed tests. The work follows prior findings from PaLM-E and a UC Santa Cruz adversarial sign attack on DriveLM showing VLM driving models' reasoning and spatial gaps.

The Decoder · 9d agoAI research

Gaze as Evidence for Common Grounding: A Cross-Corpus Analysis of MapTask and MUNDEX

Cross-corpus analysis finds gaze patterns modestly correlate with grounding alignment in the MapTask and MUNDEX dialogue corpora.

Researchers mapped HCRC MapTask and MUNDEX annotations into a shared partner/task/away vocabulary and computed gaze features around task-relevant dialogue units. Aligned reference interpretations and understood judgments co-occur with more task-directed gaze, lower gaze entropy, and fewer transitions, clearest for task-leading participants. Effects are small and several weaken when recurring participants rather than dialogues are the unit of inference, so gaze is treated as one contributing cue to grounding.

Hugging Face daily papers · 1d agoAI research

Building Multilingual Bridges: Data Mixing as the Pillar of Generalization for In-Language Reasoning

Researchers train Tiny Aya L2-Thinker, a 3.35B model achieving over 93% in-language reasoning across 60 languages via multilingual data mixing.

The paper addresses L2 reasoning, where models reason consistently in the language of the user's prompt rather than defaulting to English. Through data-centric SFT optimization, the 3.35B Tiny Aya L2-Thinker reaches above 93% L2 reasoning rate across 60 languages on 6 benchmarks covering math, commonsense, instruction following, open-ended generation, and cultural reasoning. The authors find that generalization to held-out languages relies on broad language coverage, multilingual non-reasoning data, and a strong English reasoning backbone, without needing reasoning supervision in every target language. Model weights and multilingual reasoning data are released.

Hugging Face daily papers · 8d agoAI research1

Building Multilingual Bridges: Data Mixing as the Pillar of Generalization for In-Language Reasoning

Tiny Aya L2-Thinker, a 3.35B model, achieves over 93 percent in-language reasoning across 60 languages via optimized multilingual data mixing; weights released.

The paper studies L2 reasoning, the ability to reason consistently in the language of the user's prompt, approached through SFT data composition and scheduling. Tiny Aya L2-Thinker (3.35B) achieves an in-language reasoning rate above 93 percent across 60 languages on six benchmarks spanning math, commonsense, instruction following, open-ended generation, and cultural reasoning. Findings show generalization to held-out languages comes from broader language coverage, multilingual non-reasoning data, and a strong English reasoning backbone, suggesting reasoning is language-agnostic and transferable without per-language supervision. Model weights and multilingual reasoning data are publicly released.

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research1

Register Tokens for Bounded-State Reasoning in Diffusion Language Models

Register tokens let diffusion language models like LLaDA and Dream carry reasoning state across cleared chunks, gaining up to 19.5 points on code.

Researchers propose register tokens: dedicated fixed-position tokens whose continuous hidden states are trained to carry reasoning progress across generation chunks in masked diffusion language models. After decoding and clearing a chunk, the model continues from the prompt and the carried register state instead of retaining earlier text. On LLaDA and Dream, registers outperform discrete-text carry on every benchmark, with gains up to 8.5 points on math and 19.5 points on code. Registers are especially effective for bounded code generation and can be further refined with reinforcement learning on long-horizon reasoning tasks.

Hugging Face daily papers · 3d agoAI research

CoVeR: Coverage-Based Token Pruning for Multi-View 3D Reasoning in VLMs

CoVeR, a training-free coverage-based token pruner, preserves 93.5% of VLM 3D-reasoning performance using only about 8% of visual tokens.

Researchers introduce CoVeR, a deterministic, training-free selector that chooses visual tokens to cover every region of a multi-view 3D scene using only token coordinates. Unlike learned-importance and voxelization pruners, it enforces an exact per-scene token budget, avoids saturation plateaus, and prevents near-duplicate selections. Experiments across four vision-language models show it surpasses prior state of the art by 3.9 percentage points on average across three 3D reasoning benchmarks.

Hugging Face daily papers · 9d agoAI research

MUSE: Benchmarking Large Vision-Language Models on Multi-Modal Understanding in Situated Education

Introduces MUSE, a twelve-task benchmark evaluating vision-language models on artistic image understanding in situated educational, Southeast Asian contexts.

MUSE is a benchmark assessing large vision-language models on artistic image understanding across twelve tasks spanning visual perception, semantic and affective interpretation, cultural understanding, and compositional reasoning. It decouples image annotation from question generation for controllable difficulty and curates images centering Singaporean and Southeast Asian multicultural contexts alongside Western art. Evaluations of open-source and proprietary models found substantial disparities, especially in affective interpretation and compositional reasoning.

arXiv cs.AI / cs.LG / cs.CL · 12h agoAI research

Memory as Plans: World-Action Modeling with Memory-Grounded Planning

Researchers introduce MaP-WAM, decomposing memory-dependent robot manipulation into memory-grounded planning and plan-conditioned execution, achieving 83.3% on RMBench and 78% on real robots.

MaP-WAM converts long-term multimodal episodic memory — segment records with language instructions and sparse visual context — into compact plans of next-segment language goals and visual guidance. A World-Action-Progress model jointly predicts action chunks and execution progress, calibrating predictions via plan-observation alignment for adaptive segment transitions and closed-loop context updates. Structured attention keeps the executor context length fixed and enables key-value caching, yielding state-of-the-art 83.3% success on RMBench, 78.0% on real-robot tasks, and roughly constant inference latency as task history grows.

Hugging Face daily papers · 7d agoAI research

ConvMem: Convolutional Memory for Long-Context Reasoning

Researchers propose ConvMem, a training-free framework treating LLMs as convolutional kernels for parallelizable long-context reasoning beyond fixed context windows.

ConvMem reformulates long-context reasoning as a hierarchical convolution in which the LLM summarizes text segments hierarchically, shortening the reasoning path from a linear chain to a logarithmic tree. It uses configurable strides, skip connections, and multi-kernel convolution to capture evidence, decompose queries, and enable massive parallelization across segments and reasoning threads. On RULER-HotpotQA and RULER-2WikiMultiHopQA it outperforms training-free baselines and avoids the out-of-distribution overfitting seen in RL-trained approaches like MemAgent.

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

Researchers present TANGO, a whole-body vision-language-action model enabling humanoid robots to traverse cluttered spaces from language instructions.

TANGO predicts 29-DoF joint-space actions from egocentric RGB observations and natural-language instructions for whole-body humanoid navigation, going beyond 2D path planning. It is trained entirely in simulation using global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. The model reports state-of-the-art simulation performance and was deployed zero-shot on a Unitree G1 humanoid without any real-world navigation training data.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research1

To See a World in a Living Context: Unified Indoor-Outdoor Urban World Generation

Researchers introduce HoloWorld, a unified text-driven framework generating coherent indoor-outdoor 3D urban worlds, improving average AQS over SOTA by 7.68%.

HoloWorld is a text-driven 3D generation framework that unifies indoor and outdoor urban world generation using a continuously updated cross-scale world context. It autoregressively generates urban exteriors with consistent spatial organization, grounded in 3D building instances and footprints, then produces building-specific interiors with geometry-constrained layouts that inherit exterior appearance. The authors claim it is the first framework to unify indoor and outdoor generation within one coherent 3D urban world, reporting a 7.68% average AQS improvement over prior SOTA and the highest average RDR score.

Hugging Face daily papers · 19d agoAI research

EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents

Researchers introduce EmbodiedSkills, a framework treating VLA skill decisions as verified execution proposals, reaching 86.2% success on RoboTwin 2.0.

The EmbodiedSkills framework treats each vision-language-action skill decision as an execution proposal, checking prerequisites before execution and verifying outcomes afterward via a shared executable-skill interface. It connects high-level skill selection, bounded low-level VLA execution and post-action verification in a single agent loop, and logs structured trajectories for supervision and optional online adaptation. Instantiated with Qwen3-VL and OpenPI/pi0.5, task-adapted policies achieve 86.20% average success across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites, with 12.5% on memory-dependent RMBench tasks.

Hugging Face daily papers · 16d agoAI research1

SAEScientist-Bench: Can AI Agents Conduct Autonomous SAE Interpretability Research?

SAEScientist-Bench tests whether AI agents can autonomously run SAE interpretability research on Gemma-2-9B-IT; frontier agents trail expert baselines.

The benchmark requires agents to design contrastive probes and navigate the Gemma Scope dictionary of over 131K features in Gemma-2-9B-IT to discover optimal interpretable features, scored against expert-curated references on Neuronpedia via activation rank, concept selectivity, and causal steering. Across 10 agent configurations and 20 tasks, frontier agents demonstrate genuine discovery capability and approach expert levels at separating target concepts from controls, but lag substantially in causal steering and frequently misinterpret experimental measurements. The authors frame this as establishing experimental model understanding as a measurable capability for closed-loop autonomous AI R&D and post-hoc monitoring for recursive self-improvement.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research2

Procedural Graphs: Self-Evolving Execution Structures for LLM Agents

Researchers introduce Procedural Graphs, self-evolving (procedure, relation, procedure) structures guiding LLM agent tool use and planning.

Procedural Graphs organize procedural knowledge into (procedure, relation, procedure) triplets to guide LLM agent actions, addressing drift such as lost objectives, out-of-order tool calls, and repeated unproductive steps. At each decision step the framework localizes the active node and a guidance model translates the surrounding subgraph into step-level situational guidance. An LLM refiner edits graph topology by contrasting failed with successful trajectories, and across datasets, task types and LLMs the approach outperforms memory-based baselines and matches or surpasses hand-designed graphs.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research1

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

Researchers introduce TANGO, a whole-body vision-language-action model enabling zero-shot language-guided humanoid navigation on the Unitree G1 robot.

TANGO addresses humanoid navigation in cluttered indoor environments by predicting 29-DoF joint-space actions directly from natural-language instructions and egocentric RGB, rather than 2D path planning. It is trained entirely in simulation via a pipeline combining global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. In simulation it achieves state-of-the-art vision-language navigation performance and transfers zero-shot to a Unitree G1 humanoid without any real-world navigation data.

Hugging Face daily papers · 9d agoAI research1