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arXiv cs.AI / cs.LG / cs.CLpublished ()ingested Anqi Li1

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

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Researchers present TANGO, a whole-body vision-language-action model enabling humanoid robots to traverse cluttered spaces from language instructions.

TANGO predicts 29-DoF joint-space actions from egocentric RGB observations and natural-language instructions for whole-body humanoid navigation, going beyond 2D path planning. It is trained entirely in simulation using global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. The model reports state-of-the-art simulation performance and was deployed zero-shot on a Unitree G1 humanoid without any real-world navigation training data.

  • First whole-body vision-language navigation framework for language-conditioned humanoid traversal in cluttered environments.
  • Predicts 29-DoF joint-space actions from egocentric RGB and natural-language instructions.
  • Trained entirely in simulation using path planning, motion generation, and RL-based tracking.
  • Deploys zero-shot on a Unitree G1 without any real-world navigation training data.
ProductsTANGO
OrganizationsUnitree
AI modelsTANGO
Full article173 words · extracted from arxiv.org · click to collapse

We study the problem of navigating cluttered indoor environments with a humanoid robot. Unlike conventional methods that model navigation as a 2D path planning problem, humanoid traversal in cluttered environments requires continuous geometry-aware whole-body adaptation, including coordinated arm placement, torso adjustment, and gait modulation for collision-free movement through complex 3D spaces. We introduce TANGO, the first whole-body vision-language navigation framework for language-conditioned humanoid traversal in cluttered environments. Given a natural-language instruction and egocentric RGB observations, TANGO directly predicts 29-DoF joint-space actions for downstream whole-body control. We train TANGO entirely in simulation by synthesizing diverse collision-free traversal behaviors via global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. This pipeline provides dynamically feasible action supervision for learning language-conditioned whole-body policies. In extensive simulation experiments, TANGO demonstrates state-of-the-art performance in vision-language navigation, while outperforming strong modular baselines in navigating challenging scenes requiring obstacle negotiation. Lastly, we deploy TANGO zero-shot on a Unitree G1 humanoid robot, and observe robust language-guided traversal in cluttered real-world scenes without training on any real-world navigation data.

Text extracted automatically; images, tables and formatting may be missing. Original: https://arxiv.org/abs/2609.09158