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TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

arXiv cs.AI / cs.LG / cs.CLby Anqi Li ()1 min read3 · 2 reads
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Researchers present TANGO, a whole-body vision-language-action model enabling humanoid robots to traverse cluttered spaces from language instructions.

TANGO predicts 29-DoF joint-space actions from egocentric RGB observations and natural-language instructions for whole-body humanoid navigation, going beyond 2D path planning. It is trained entirely in simulation using global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. The model reports state-of-the-art simulation performance and was deployed zero-shot on a Unitree G1 humanoid without any real-world navigation training data.

Key facts
  • First whole-body vision-language navigation framework for language-conditioned humanoid traversal in cluttered environments.
  • Predicts 29-DoF joint-space actions from egocentric RGB and natural-language instructions.
  • Trained entirely in simulation using path planning, motion generation, and RL-based tracking.
  • Deploys zero-shot on a Unitree G1 without any real-world navigation training data.
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From the original article

1 min read at arxiv.org

We study the problem of navigating cluttered indoor environments with a humanoid robot. Unlike conventional methods that model navigation as a 2D path planning problem, humanoid traversal in cluttered environments requires continuous geometry-aware whole-body adaptation, including coordinated arm placement, torso adjustment, and gait modulation for collision-free movement through complex 3D spaces.

arXiv cs.AI / cs.LG / cs.CL

By Anqi Li · arxiv.org

Read the full article at arXiv cs.AI / cs.LG / cs.CL

A short excerpt; the article and its images belong to the publisher. Summary, key facts and assessment above are AI-written from the article and can be wrong.