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AdaptVPR: Route-Aware Hard Positive Generation for Robust Visual Place Recognition

AdaptVPR generates route-aware synthetic hard positives for visual place recognition, releasing the 160K-image AdaptCities dataset with R@1 gains up to 9.2% under domain shift.

AdaptVPR is a generative augmentation framework that creates same-place hard positives under illumination, weather, seasonal, and dynamic-occlusion shifts for robust visual place recognition training. A vision-language model parses scene attributes and estimates editability, while a rule-based scheduler routes generation through global appearance, local occlusion, or dual perturbation routes with geometric-consistency verification. The resulting AdaptCities dataset contains 160K verified synthetic hard positives, and experiments show R@1 gains up to 9.2% across VPR baselines and backbones. Code and data are publicly released on GitHub.

Hugging Face daily papers · 13d agoAI research

EVOHARNESSBENCH: Can Your Agents Keep Pace with an Evolving Harness?

Researchers introduce EVOHARNESSBENCH, a benchmark showing that evolving agent harnesses (tools, skills, agents) cause forgetting and inconsistent adaptation across 802 tasks.

The paper introduces EVOHARNESSBENCH, a benchmark that places non-stationarity in the externally supplied agent harness rather than in the task stream, evaluating agents across tools, skills, and specialist agents. It comprises 17 multi-stage harness streams built deterministically from verifier-based benchmarks, totaling 802 tasks, 520 tools, 42 skills, and 62 agents. Evaluation covers deployment (retention of previously accessible competence) and self-evolving adaptation settings. Results show harness expansion alone degrades previously solved tasks (harness-induced forgetting), adaptation gains are inconsistent, and retention and adaptation can pull in opposite directions.

Hugging Face daily papers · 13d agoAI research

Continue, Adapt, or Yield: In-Turn Adaptation to Overlapping Speech in Full-Duplex Agents

Duplex Cue evaluation shows PersonaPlex full-duplex agents adapt in-turn to listener contributions in only 34.8% of collaborative cases versus 68.2% for humans.

The paper introduces Duplex Cue, an evaluation of in-turn adaptation in full-duplex voice agents that separates listener intent (backchannel, collaboration, interruption) from speaker behavior (continue, adapt, yield). Using 208 scorable pairs from 300 human-confirmed cues in unscripted English conversations, it compares recorded human responses with PersonaPlex continuations generated while replaying listener audio. Humans adapt within the turn in 68.2% of collaborative pairs versus 34.8% for PersonaPlex, which otherwise continues unchanged (42.4%) or yields (22.7%).

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

Enhancing Accessibility of Medical Texts through Large Language Model-Driven Plain Language Adaptation

Study shows LLMs with Mixture-of-Agents and QLoRA finetuning effectively simplify medical texts into plain language while preserving content.

The paper evaluates Plain Language Adaptation (PLA) using GPT-4o-mini, Gemini-1.5-pro, and LLaMA in zero-shot and few-shot settings. It compares prompting strategies, QLoRA finetuning across models, and integrates Mixture-of-Agents (MoA) techniques for robustness. Results demonstrate LLM-driven PLA makes healthcare texts more comprehensible while retaining essential content.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research

Real-World Knowledge-Guided Change Data Synthesis for Remote Sensing

Researchers introduce KnowChange, a framework that uses pretrained vision-language models to synthesize realistic change-detection training data for remote sensing.

KnowChange is a knowledge-guided change data synthesis framework that leverages pretrained vision-language models to reason about plausible change locations and class transitions from pre-change scenes and desired change types. It addresses the limited class-transition coverage and inflexibility of handcrafted rule-based synthesis methods, enabling diverse change types in a unified pipeline. Experiments show KnowChange-generated data outperforms existing synthetic datasets in both synthetic-to-real transfer and synthetic data augmentation, despite compact generation scale.

Hugging Face daily papers · 22d agoAI research

Rosetta at AlexandriaX-2026: LoRA-Adapted NileChat for Context-Aware Dialectal Arabic Dialogue Translation

Rosetta ranks 4th and 5th in AlexandriaX-2026 dialectal Arabic dialogue translation using a LoRA adapter on NileChat-3B, finding limited pretraining benefit.

The Rosetta system for the AlexandriaX-2026 shared task fine-tunes a LoRA adapter on NileChat-3B for context-aware English-to-dialectal Arabic dialogue translation. The adapter was additionally pretrained on MADAR and PADIC dialect corpora for the unconstrained track. It achieved spBLEU 26.10 (4th, constrained) and 25.09 (5th, unconstrained). External dialect pretraining improved only two of thirteen dialects while slightly degrading overall performance, indicating negative transfer.

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research1

Transfer Learning for Evolving Domains

TrED formalizes transfer learning for domains whose data availability evolves over time, arguing classical settings are regimes along one trajectory, and remains unsolved.

The paper introduces Transfer Learning for Evolving Domains (TrED), formalizing transfer learning as a trajectory problem where target data and labels are progressively collected. TrED is specified by a data availability process fixed by the environment, a freely chosen learning protocol, and an evaluation criterion scoring the whole trajectory of models. Classical settings like domain generalization, domain adaptation, and multi-domain learning are recovered as regimes within this framework. The authors survey the literature and find most methods are tailored to a single regime, leaving TrED a well-posed open problem.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

Enabling Creative Exploration for Vibe Design Agents

Separating design-direction exploration from code generation via structured specifications broadens UI alternatives without destabilizing output.

The paper proposes an inference architecture for vibe design agents that makes design direction an explicit intermediate decision: a Verbalized Sampling-inspired pre-pass proposes structured design specifications with typicality scores, an external selector samples one, and a downstream generator realizes it under fixed settings. Across 168 prompts with 1,255 paired comparisons per temperature, theme sampling broadens selection coverage and screenshot variation, with LLM-judge preferences varying across interventions and prompt complexity. An online experiment with over 300,000 tasks found the code-export increase statistically uncertain, though negative feedback events decreased alongside modest operational costs.

Hugging Face daily papers · 2d agoAI research

ActReview: Rebuttal-Guided Training Data and Rubric Rewards for Actionable Peer Review Generation

ActReview post-trains Qwen3-8B-Base on OpenReview rebuttals to generate actionable peer-review feedback with grounded revision suggestions, benchmarked on 1,000 curated instances.

The paper defines Actionable Peer-review Generation as diagnostic claim generation plus revision suggestion generation and introduces ActReview, a rebuttal-guided post-training framework. From OpenReview review-rebuttal threads the authors build ActReview-40K, aligning reviewer weaknesses with author responses grounded in localized paper evidence, and post-train Qwen3-8B-Base with multi-task SFT followed by GRPO using weakness-specific rubric rewards. They also release ActReview-Bench, a human-curated 1,000-instance benchmark, on which ActReview outperforms prior specialized review-generation models on actionability and grounding while remaining competitive with strong prompt-based LLMs. Human evaluation confirms improved revision usefulness but identifies a remaining gap in technical accuracy.

Hugging Face daily papers · 8d agoAI research

Generative Marketing Mix Modeling: A Causal Inference Framework Linking GEO and GEM to Business Impact

Paper proposes Generative Marketing Mix Modeling to causally estimate Generative Engine Optimization and Marketing effects on business outcomes.

The authors develop GMMM, a causal inference framework for measuring how often users see and notice a firm's name in generated answers, which standard marketing data ignore. For GEO it combines repeated generated answers with question counts, shares of generative-system usage and notice probabilities; for GEM it uses sponsored placement records with notice probabilities. The framework compares expected business responses under alternative treatment sequences, establishes identification conditions, and is evaluated on simulated product-recommendation answers in English and Japanese.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research

Explainability Assistant: A Conversational XAI Interface for Interpreting Energy Consumption Models

Researchers release Explainability Assistant, an open-source conversational XAI tool using LLM function calling, lifting intent-parsing accuracy from 76.8% to 94%.

The paper introduces the Explainability Assistant, an open-source conversational XAI system for interpreting energy consumption forecasting models such as genetic-programming symbolic regressors. It uses LLM function calling instead of rigid custom grammars, achieving 94% intent-parsing accuracy versus 76.8% for prior work TalkToModel, and adapts to different ML problem types without task-specific fine-tuning. Comparative evaluation with energy domain specialists against a traditional XAI dashboard showed improved usability, with all experts preferring the conversational interface.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research1

Environments as Scaffold: Enriching Feedback to Bootstrap Self-Evolving Agents in Long-Horizon Tasks

Researchers propose Feedback-Enriched Environments (FEEs) that reduce reward sparsity and improve RL training of Qwen3-based agents on SciWorld and BFCL.

The paper proposes shifting from agent-side warmup (SFT) to environment-side adaptation via Feedback-Enriched Environments to address severe reward sparsity in RL training of long-horizon LLM agents. A pilot study defines a feedback strategy that transitions from action guidance to observation enrichment in later training stages. Large-scale experiments on SciWorld and BFCL across Qwen3 model scales and GRPO, GSPO, and DAPO show consistent gains, plus stabilized training dynamics and proactive exploration.

Hugging Face daily papers · 8d agoAI research

Large Language Models Develop Novel Social Biases Through Adaptive Exploration

An OpenReview paper reports that large language models can develop novel social biases through adaptive exploration behavior.

The paper, hosted on OpenReview, examines how adaptive exploration during language model learning or interaction can give rise to social biases that were not explicitly present in training data. It surfaced on Hacker News with 25 points and 4 comments, indicating limited community discussion. The findings are relevant to fairness auditing and behavioral evaluation of deployed LLMs.

Reflection-aware Generative Novel View Synthesis

Ref-GeNVS is a training-free method for reflection-consistent generative novel view synthesis that treats mirror images as two complementary views.

An arXiv paper proposes Ref-GeNVS, a training-free approach to generative novel view synthesis in scenes containing mirrors. It estimates the mirror plane, reflects camera poses to create virtual views, and applies mirror-gated attention plus reflection injection within a multi-view diffusion model. On synthetic and real mirror scenes, Ref-GeNVS outperforms recent generative NVS methods while requiring no fine-tuning.

arXiv cs.AI / cs.LG / cs.CL · 12d agoAI research

Not All Prompts Are Equal: Exploration-Guided Prompt Scaffolding for Multimodal Reinforcement Post-Training

Exploration-guided prompt scaffolding rewrites training prompts by Exploration Potential Score, boosting multimodal RL post-training accuracy up to 11.5%.

The paper proposes dynamically adapting the training prompt distribution during online RL post-training of multimodal LLMs using the Exploration Potential Score (EPS), a lightweight rollout-based proxy for prompt utility computed from on-policy statistics with no additional overhead. Rather than discarding low-utility prompts, a teacher model generates scaffolded rewrites that preserve task intent while making training more informative. Integrated with GRPO on Geo3K and MMK12, the method achieves up to 9.7% relative in-domain improvement plus 11.5% on MathVision and 11.1% on MMMU-Pro.

Hugging Face daily papers · 2d agoAI research

PhysBrain 1.5: From Vision-Language Models to Physical Foundation Models

PhysBrain 1.5, an 8B physical foundation model, sets open-source state of the art across 28 embodied understanding benchmarks.

The paper presents PhysBrain 1.5, a unified 8B model for understanding physical environments, generating actions, and predicting future states, built from a vision-language model with joint autoregressive next-token prediction over language, end-effector motion, and dense visual targets. Pre-training uses embodied supervision from human interaction videos, followed by supervised fine-tuning on human demonstrations, robot trajectories, and simulated experience. The model averages 72.5 across 28 embodied benchmarks, setting a new open-source state of the art and performing on par with proprietary GPT-6-Astra and Gemini 3.6 Flash, with best open-source results on 14 benchmarks.

Hugging Face daily papers · 2d agoAI research1

A Chosen Future Can Still Be Rewritten: Causal Writability in Video Models

Study shows video models often learn correct physics but fail to use it; low-dimensional 'causal writability' edits can restore correct motion.

The paper demonstrates 'causal writability' in video generation models: physically correct motion remains available inside the model even when the model outputs incorrect motion. In a red/blue mass oscillation setup, a low-dimensional edit predicted from simple physical variables restores correct fast motion, with a sharp depth boundary marking commitment. Early causal writability predicts which training errors later get corrected, and both writability and closure reproduce in a pretrained 1.3B video model.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research

Learning to Coach for Experiential Learning

Learning to Coach trains a dedicated LLM coach to extract transferable experiential knowledge from a frozen actor's trajectories, beating self-refinement.

Learning to Coach (L2C) trains an LLM-as-a-Coach to extract actionable experiential knowledge from a frozen actor model's previous solution trajectories, optimizing rewards based on the actor's guided response correctness. It studies same-instance and cross-instance rewards, where cross-instance elicits knowledge that transfers to other problems. Across mathematical reasoning and interactive text-games, L2C outperforms self-refinement and untrained coaches, scales better with extra inference iterations than larger decoding budgets, and transfers to out-of-distribution tasks.

arXiv cs.AI / cs.LG / cs.CL · 2d agoAI research1

What Else Needs Fixing? Exploring Cost-Effective Test-Time Compute for Revision Propagation in Artifacts Generated Through Conversation

A new benchmark shows LLMs reach 68.3-93% accuracy propagating local revisions across conversationally generated artifacts, with parallel-sample selection most cost-effective.

The paper introduces a benchmark for revision propagation: when users request a local change, LLMs must identify dependencies and update all affected parts of an artifact generated through conversation, where context lives in the chat history. Nine revision methods, including sequential reflection and parallel sampling variants, were evaluated on gpt-oss-20b/120b, gpt-5.4-mini, and qwen3.5-9b/27b/122b. Baselines scored 68.3-93% accuracy, and selecting among three parallel samples via LLM-based or medoid selection improved accuracy by 2.2-9.7% as the most cost-effective test-time compute strategy. Code and dataset are released.

Hugging Face daily papers · 13d agoAI research

RetroThinker: Enabling Retrospective Thinking in Speech LLMs

RetroThinker is a post-training framework letting the Moshi speech LLM self-correct reasoning mid-stream, adding 11% GSM8K accuracy at similar latency.

Researchers introduce RetroThinker, a multi-stage post-training framework that equips the Moshi speech LLM to verify and forward-correct chain-of-thought steps during streaming inference. It combines supervised fine-tuning on curated retrospective thinking data with length-based direct preference optimization (DPO). On GSM8K it achieves an 11% absolute accuracy gain over non-retrospective baselines at comparable latency.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research1

Diffusion TV: Experiencing Diffusion Models through Tangible, Embodied Interaction

Researchers present Diffusion TV, a CRT-based installation where antenna manipulation lets audiences physically experience diffusion model denoising.

Diffusion TV is an interactive installation built around a modified CRT television where turning the antenna controls the clarity of AI-generated images and sounds, mirroring the denoising process of diffusion models. Three channels present AI-generated animals from the past, present, and future within a temporal and ecological narrative. The authors frame the work as an embodied, non-verbal alternative to explainable AI that highlights intermediate generative states rather than final outputs.

arXiv cs.AI / cs.LG / cs.CL · 11d agoAI research

ReactHuman: A Physics-Grounded Benchmark for Human-Like Reactive Decision-Making in Embodied Multimodal LLMs

ReactHuman benchmark tests whether multimodal LLMs react safely to sudden household hazards; seven evaluated models mishandle roughly one hazard in three.

ReactHuman is the first physics-grounded benchmark for human-like reactive decision-making, placing a multimodal LLM as the brain of a simulated humanoid facing 17 event families of sudden household hazards across over 1,000 bit-for-bit reproducible scenes with annotation-free ground truth from 240 Hz rigid-body simulation, including adversarial objects whose appearance contradicts their physics. A five-metric suite scores each reaction along reasonable, safe, and physically grounded axes, and every committed plan is physically executed. Seven representative MLLMs mishandle roughly one hazard in three, act from fixed dispositions rather than the observed scene, trust appearance over motion, and miss interception points at meter scale; none of these failures shrink with model scale.

Hugging Face daily papers · 7d agoAI research

From Reweighting to Rewriting: Unlocking the Intervention Effects of Influential Samples in Training Data Attribution

Study shows rewriting responses of influence-selected training examples shifts LLM behavior more strongly than reweighting the same samples.

The paper examines training data attribution, arguing that influence functions identify high-leverage examples whose value goes unrealized under conventional weight-based reweighting interventions. It introduces influence-guided response rewriting, which replaces the responses of influence-selected examples with behavior-aligned or behavior-opposed supervision while keeping instructions fixed, tested across four open-weight LLMs using epistemic abstention as the primary testbed. Rewriting produces stronger, more persistent, and bidirectional behavioral shifts, including on safety refusal, while reweighting the same examples yields weak, inconsistent effects. The results motivate intervention-aware evaluation of TDA methods.

Hugging Face daily papers · 14d agoAI research

ScienceBuddy: Recursive-in-Recursive Self-Improvement for Interactive Scientific Agents

ScienceBuddy couples harness evolution with model reinforcement learning so scientific agents continually self-improve from researcher feedback in an interactive workspace.

The authors release ScienceBuddy, an interactive scientific research workspace that transforms researcher requests, feedback, and execution evidence into tasks and evaluation rubrics for continual learning. Its recursive-in-recursive self-improvement paradigm couples harness evolution (inner recursion, model fixed) with model reinforcement learning under the improved harness (outer recursion). Case studies span four scientific task families, and the system is released to the scientific community as a research product.

ActReview: Rebuttal-Guided Training Data and Rubric Rewards for Actionable Peer Review Generation

ActReview post-trains Qwen3-8B-Base on 40K rebuttal-derived instances with rubric rewards to generate actionable, grounded peer-review feedback, plus a 1,000-instance benchmark.

The framework builds ActReview-40K from real OpenReview review-rebuttal threads, aligning reviewer weaknesses with author responses and grounding feedback in localized paper evidence. Qwen3-8B-Base is post-trained with multi-task supervised fine-tuning followed by GRPO using candidate-aware, weakness-specific rubric rewards. Experiments show improved actionability and grounding over prior specialized review-generation models, supported by ActReview-Bench, a human-curated 1,000-instance evaluation set. Human evaluation confirms better revision usefulness while noting a remaining gap in technical accuracy.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research

Online Learning with LLM Experts from Limited Feedback

Paper proposes bandit algorithms for adaptively routing prompts to LLM experts, minimizing regret under limited feedback budgets.

The paper formulates adaptive prompt routing to K LLM experts as a contextual bandit problem with d prompt features over T rounds. Proposed algorithms strategically select actions and observe rewards, achieving O(dT/m) regret in the full-information setting and O(dTK/m) in the bandit setting, where m is the feedback budget. Experiments demonstrate efficient learning of high-quality routing strategies across diverse LLMs from limited feedback.

Hugging Face daily papers · 11d agoAI research

Diffs vs. Whole Files: An Empirical Comparison of Iterative Edit-Based and Direct Generation for Flutter/Dart Code Models

Empirical study finds direct whole-file generation beats iterative diff-based editing for Flutter/Dart code models on about 1,790 held-out tasks.

Researchers trained Rainbow-Pony-100M from scratch and fine-tuned Qwen2.5-Coder-0.5B in both direct-generation and diff-based regimes, then evaluated four resulting models on roughly 1,790 Flutter/Dart tasks. Direct generation outperformed diff-based generation on compilation pass rate, bits-per-byte, character-level similarity, and blinded LLM-judge ratings. Diff-based editing is competitive only on short, localized edits in refactoring and error-handling tasks, a property the authors call task locality.

Hugging Face daily papers · 11d agoAI research1

Climate-ModernBERT: Revisiting Corpus Composition for Domain-Adaptive Continued Pretraining

Climate-ModernBERT domain-adapted encoders reach 76.3 average F1 across nine climate benchmarks, 2.8 points above vanilla ModernBERT-Base.

The authors continue pretraining ModernBERT-Base on three climate corpora - academic text, climate-filtered web data, and synthetic documents - and compare joint mixtures against parameter-space merging of specialized checkpoints. The best model achieves 76.3 average F1 across nine climate NLP benchmarks, a 2.8-point improvement over the vanilla baseline. Academic climate corpora provide the strongest adaptation signal, and parameter-space merging outperforms joint multi-source training while preserving complementary corpus information; all variants are released.

arXiv cs.AI / cs.LG / cs.CL · 9d agoAI research

SynthGait-19K: A Physically Grounded Synthetic Video Dataset for Gait Parameter Estimation

Researchers release SynthGait-19K, a synthetic video dataset with 19,272 walking videos for training gait parameter estimation models.

SynthGait-19K is a physically grounded synthetic video dataset built from 6,427 MoCap sequences of 437 subjects, yielding 19,272 walking videos with SMPL motion and annotations for six gait parameters. The authors introduce Gait2Vid, a pipeline that unifies heterogeneous MoCap recordings and synthesizes RGB videos under controllable viewpoints, validating gait events against force-platform measurements. Using the dataset they benchmark direct RGB, pose-based, biomechanical, and human-mesh-recovery approaches, and introduce GaitXFormer as a direct RGB reference model. Findings show synthetic supervision transfers to real video, while spatial gait parameters are more sensitive to visual domain shift.

Hugging Face daily papers · 8d agoAI research

Guiding Worker Self-Selection in Crowdsourcing Contests: An LLM-Augmented Algorithmic Approach

Researchers introduce GRAF, a greedy framework for crowdsourcing contest self-selection, and LLMScore, an LLM-driven method that auto-designs its scoring algorithm.

The paper studies self-selection in Tullock contests (SSTC), where workers choose contests and then compete within them. GRAF is a greedy polynomial-time framework that orders workers by a score vector with zero worker regret and platform optimality guarantees in special cases. LLMScore is an LLM-driven evolutionary framework that produces human-readable, inspectable scoring code, jointly optimizing platform utility and worker satisfaction. Across 1,000 synthetic instances in four settings, GRAF with LLMScore achieves high-quality, often near-optimal outcomes with low worker regret, transferring from small training instances to larger, structurally different settings.

arXiv cs.AI / cs.LG / cs.CL · 9d agoAI research1