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Beyond Solver Verdicts: Generative Reward Models for Autoformalization

Researchers introduce Generative Verification (GenV), a generative reward model achieving 0.961 AUROC in detecting unfaithful autoformalization that preserves solver verdicts.

The paper formalizes Verdict-Preserving-Unfaithfulness (VPU), a failure mode in neurosymbolic autoformalization where an incorrect encoding executes successfully and matches the expected solver verdict, and proves verdict-only verification is bounded to chance-level detection. The proposed Generative Verification (GenV) distills an offline Z3-equivalence oracle into a reference-free, continuous reference-equivalence score within the language model's vocabulary space. The oracle-mined verifier (GenV+HN) achieves 0.961 AUROC, generalizes zero-shot across unseen translators and formal styles, and yields an 11.3-point downstream accuracy gain in agentic test-time compute allocation. Mechanistic analysis with decision-projected logit lenses and sparse autoencoders shows the generative readout extracts precise spatial error coordinates without explicit localization training.

Hugging Face daily papers · 7d agoAI research1

OmniHarness: Harnessing Generalizable Visual Generation via Symbolic Policy Learning

OmniHarness learns symbolic policies for visual generation agents, reaching a 95.0% resolve rate on ComfyBench Creative tasks, 27.5 points above the strongest baseline.

OmniHarness abstracts verified executions into symbolic policies for visual generation task families, which are instantiated, adapted, and composed for new tasks while model parameters remain fixed. Intermediate verification guides refinement and failure recovery during execution, and self-directed inquiry generates practice tasks near capability limits before downstream objectives are specified. Experiments across six benchmarks, three MLLM backbones, and three visual agent frameworks show strong performance; on ComfyBench Creative tasks it achieves a 95.0% resolve rate, exceeding the strongest baseline by 27.5 percentage points. Frozen policy snapshots improve existing visual agent systems through plug-and-play reuse.

Hugging Face daily papers · 4d agoAI research

Agentic Visual Generation: From Generative Models to Agentic Control

Researchers propose an L0-L4 control taxonomy for agentic visual generation, classifying controllers from fixed conditioning to experience-adaptive decision-making.

This paper proposes a taxonomy for agentic visual generation organized by what the controller can directly control in the generation process, rather than by planning depth, tool count, or model size. Levels range from L1 Conditioning Control through L2 Execution Control, L3 Outcome-Adaptive Control, and L4 Experience-Adaptive Control, with L0 Fixed Support denoting systems without a deployed decision-making controller. The framework is applied across image, video, editing, 3D, world, slide, and user-interface generation to map how controller capabilities and mechanisms have evolved across the field.

Hugging Face daily papers · 11d agoAI research

MIT creates method to force AI to comply with safety rules

MIT researchers published HardFlow, a method enforcing hard safety constraints on flow-matching generative models' final outputs without retraining.

MIT researchers led by Zeyang Li and Navid Azizan developed HardFlow, a trajectory-optimization method that enforces strict, non-negotiable constraints on flow-matching generative models by checking rule satisfaction only at the final generation step. Published in IEEE TPAMI, it outperformed six rival projection and guidance methods on four simulated benchmarks including D3IL robotic manipulation, Maze2D, physical process control, and image editing. All results are simulation-only, with no independent reproduction yet reported.

Bridging Control, Inference, Transport, and Thermodynamics: From Theory to Applications in Learning

Review connects control theory, optimal transport, probabilistic inference, thermodynamics, and machine learning via free-energy optimization under constraints.

The review unifies five fields: control theory, optimal transport, probabilistic inference, non-equilibrium thermodynamics, and machine learning. The common conceptual thread is optimization of free-energy-like functionals under dynamical or statistical constraints. Selected applications are presented in reinforcement learning, variational inference, and generative modeling. The tutorial-style text assumes no prior familiarity and begins from physics principles.

arXiv cs.AI / cs.LG / cs.CL · 2d agoAI research

Generative Marketing Mix Modeling: A Causal Inference Framework Linking GEO and GEM to Business Impact

Paper proposes Generative Marketing Mix Modeling to causally estimate Generative Engine Optimization and Marketing effects on business outcomes.

The authors develop GMMM, a causal inference framework for measuring how often users see and notice a firm's name in generated answers, which standard marketing data ignore. For GEO it combines repeated generated answers with question counts, shares of generative-system usage and notice probabilities; for GEM it uses sponsored placement records with notice probabilities. The framework compares expected business responses under alternative treatment sequences, establishes identification conditions, and is evaluated on simulated product-recommendation answers in English and Japanese.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research

Design Docs Are All You Need: An AI-native Machine-Learning Performance Tool

Researchers present SMART, an ML performance-modeling library regenerated by AI coding agents from natural-language design docs instead of code.

The paper describes SMART, a symbolic performance-modeling library whose main branch contains almost no code: the repository is a DAG of self-contained design documents, and coding sub-agents regenerate implementations from only the docs on version updates. Reliability rests on a worked-example doc style used as in-context demonstrations and a minimal operator IR with SymPy cost expressions, offering both fast analytical roll-up and fine-grained modulo-scheduling modes. Regenerated implementations reproduce hand-audited reference models, including DeepSeek-V3 serving on a TPU pod slice, to round-off precision.

arXiv cs.AI / cs.LG / cs.CL · 12d agoAI research1

Reflection-aware Generative Novel View Synthesis

Ref-GeNVS is a training-free method for reflection-consistent generative novel view synthesis that treats mirror images as two complementary views.

An arXiv paper proposes Ref-GeNVS, a training-free approach to generative novel view synthesis in scenes containing mirrors. It estimates the mirror plane, reflects camera poses to create virtual views, and applies mirror-gated attention plus reflection injection within a multi-view diffusion model. On synthetic and real mirror scenes, Ref-GeNVS outperforms recent generative NVS methods while requiring no fine-tuning.

arXiv cs.AI / cs.LG / cs.CL · 12d agoAI research

Φ-Bench: Can Large Language Models Engineer the Infrastructure That Powers Them?

Researchers release Phi-Bench, a benchmark evaluating frontier LLMs on open-ended, long-horizon engineering and optimization of the LLM infrastructure stack.

Phi-Bench evaluates LLMs on open-ended engineering of the LLM infrastructure stack, derived from optimization problems studied in frontier research and grounded in real-world code repositories. Tasks range from localized kernel-level function completion to long-horizon implementation and end-to-end system optimization. Experiments on frontier LLMs reveal current capabilities and limitations on the path toward autonomous optimization of future AI infrastructure.

Hugging Face daily papers · 8d agoAI research1

AgentGrad: Intervention-guided Prompt Optimization for Multi Agent Systems

AgentGrad introduces intervention-guided prompt optimization for LLM multi-agent systems, achieving state-of-the-art results with 2.5x faster optimization.

AgentGrad is a prompt optimization framework for LLM-based multi-agent systems that addresses limitations in textual gradient extraction and aggregation. It uses sequential intervention to identify the agent whose prompt modification resolves a given failure, then applies agent-level supervision and semantic gradient clustering to build generalized gradients. Experiments report state-of-the-art performance across five MAS benchmarks and a 2.5x average reduction in wall-clock optimization time versus the next-fastest baseline.

Hugging Face daily papers · 9d agoAI research

Scaling Automatic Research Agents via World Models

WMRL replaces environment execution with a world model in RL, accelerating research-agent post-training 3-4x and letting 4B/9B agents beat 48B/120B open-weight agents.

The paper identifies that environment execution dominates RL training cost for automatic research agents because each execution occupies an exclusive sandbox while generation batches efficiently. World Model RL (WMRL) substitutes a learned world model for execution, with Online Debiasing and Inverse-Variance Denoising to handle reward bias and noise, and the paper proves both improve convergence guarantees. WMRL accelerates training 3-4x across tasks and outperforms standard RL baselines; post-trained 4B and 9B agents beat 48B and 120B open-weight agents on held-out benchmarks. WMRL also transfers to post-training embodied VLA policies.

Hugging Face daily papers · 19d agoAI research1

Enabling Creative Exploration for Vibe Design Agents

Separating design-direction exploration from code generation via structured specifications broadens UI alternatives without destabilizing output.

The paper proposes an inference architecture for vibe design agents that makes design direction an explicit intermediate decision: a Verbalized Sampling-inspired pre-pass proposes structured design specifications with typicality scores, an external selector samples one, and a downstream generator realizes it under fixed settings. Across 168 prompts with 1,255 paired comparisons per temperature, theme sampling broadens selection coverage and screenshot variation, with LLM-judge preferences varying across interventions and prompt complexity. An online experiment with over 300,000 tasks found the code-export increase statistically uncertain, though negative feedback events decreased alongside modest operational costs.

Hugging Face daily papers · 3d agoAI research

Drift-Constrained Optimization: Only Direction Matters in Fine-Tuning Instruct Models

Drift-Constrained Optimization reformulates fine-tuning as update-direction selection, letting Qwen3 models improve target tasks within a behavioral drift budget.

The paper specifies a behavioral drift budget before optimization and shows that update direction is the remaining degree of freedom, reformulating fine-tuning as a direction-selection problem. In a stringent QA-only setting where instruct models must still generate multi-step reasoning at inference, a coarse layer-selective probe reverses the failure of QA-only fine-tuning. Across Qwen3-8B and Qwen3-14B, these directions substantially improve scientific reasoning and multilingual translation, matching or outperforming dedicated translation systems over 100+ languages and giving stronger initialization for reinforcement learning.

Hugging Face daily papers · 5d agoAI research

Entropy-Regularized Rank-Masked Policy Optimization for Test-Time Reinforcement Learning in Code Generation

Researchers propose ERPO, enabling test-time reinforcement learning for code generation via probe-executed consensus rewards, rank masking, and entropy regularization.

The paper introduces probe-driven test-time reinforcement learning (TTRL) for code generation, where output-free probe inputs are constructed from problem statements and candidate programs are executed on them to compute a Probe Consensus Reward (PCR). Because PCR can be gamed through spurious consensus, the authors propose Entropy-Regularized Rank-Masked Policy Optimization (ERPO), which turns low-PCR outcomes into conservative negative updates via rank masking and constrains policy drift with an entropy ceiling. On coding benchmarks, ERPO substantially improves pass@1 and pass@k in both in-domain adaptation and zero-shot transfer.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research1

Adobe is trying to make its AI generators idiot-proof in Premiere

Adobe adds in-timeline generative media to Premiere, letting editors generate video and audio clips using Firefly, Veo, Runway, Luma, and Kling models.

Adobe's new Generative Media tool lets Premiere editors highlight empty gaps in the timeline and generate context-aware, editable video, sound effects, music, and soundscapes without leaving the project. Editors can choose among underlying models including Adobe Firefly, Google Veo, Runway, Luma, and Kling. Beta AI audio tools can separate overlapping speakers and duck music under speech, and an AI Assistant is coming to After Effects for plain-language project commands.

The Verge · AI · 8d agoAI industry

COBRA-Skills: Contextual Bandit-Guided Evolution for Agent Skill Optimization

COBRA-Skills uses contextual bandits to guide LLM agent skill evolution, cutting optimization cost 55-58% versus SkillOpt while topping six agent benchmarks.

COBRA-Skills formulates LLM agent skill optimization as budgeted sequential optimization over a dynamically evolving candidate space. It couples contextual-bandit-guided prioritization with evidence-grounded skill evolution, selectively spending execution-based evaluations on promising candidates while refining skills from feedback. Across six heterogeneous agent benchmarks and three target models, it achieves the strongest average performance while reducing optimization cost by 55-58% relative to SkillOpt using only 50 unique optimization examples per benchmark. The method remains robust to agent harness changes and works when the target model generates its own skills.

Hugging Face daily papers · 7d agoAI research

Learning 3D Editing without Paired Supervision via Generative Prior Distillation

New framework distills 2D editing and VLM priors into a feed-forward 3D editing model without paired 3D training data.

The method, PriorEdit3D, learns feed-forward instruction-guided 3D editing by distilling knowledge from foundation models instead of using ground-truth 3D pairs. Through a differentiable rendering pipeline it supervises a 2D visual prior from an image editing model at the main view and a Vision-Language Model semantic prior at novel views for instruction fidelity and identity preservation. A 3D-aware Distribution Matching regularization constrains outputs to the manifold of realistic 3D assets defined by a pretrained image-to-3D teacher. Experiments report superior instruction fidelity and cross-view consistency over state-of-the-art baselines, with code released on GitHub.

Hugging Face daily papers · 13d agoAI research

Kaininja: Extending Native 3D Generators to the Part Level

KaiNinja extends TRELLIS.2 native 3D generation to part-level assets via a dual-volume O-Voxel representation, cutting whole-object Chamfer distance by 40%.

KaiNinja extends the TRELLIS.2 native 3D generator to produce part-level assets instead of one fused mesh, enabling downstream editing, rigging, and simulation. A dual-volume form of the O-Voxel representation solves the problem that a single volume cannot represent interfaces where two parts touch. The model needs no segmentation network, is partly trained on LLM-agent-authored part data, lowers whole-object Chamfer distance by 40%, and raises strict part F-score by 16% versus other part-generation pipelines.

Hugging Face daily papers · 3d agoAI research

Import AI 470: No rights for machines; automating environment generation with SPADE; and building better GPU kernels with Hawkeye

METR analysis finds AI accelerating cyber vulnerability discovery, while SPADE self-play environment generation improves Qwen3 reasoning benchmark scores at 30B scale.

Import AI 470 discusses a METR research note reporting differential acceleration from AI: major acceleration in reported cyber vulnerabilities (cURL, OpenSSL, Firefox, Microsoft, NVD, OSV), minor acceleration in mathematics, and no measurable acceleration in AI-research optimization benchmarks. It also covers SPADE, a self-play framework from a multi-university team (University of Washington, Stanford, MIT, CMU, and others) that co-evolves executable training environments and agent capability using Environment Designer and Reasoning Agent roles with hint-based regret rewards. Trained on Qwen3-4B-Instruct-2507, Qwen3-8B, and Qwen3-30B-A3B-Instruct-2507 via GRPO (400 rollouts of 25 environments), SPADE lifted the 30B-A3B game-environment suite average to 58.3, +8.1 over base, and improved tool-use results across backbones. The issue also references Hawkeye for building better GPU kernels.

Import AI · 23d agoAI research1

Generalized Agent Iteration: One Formal Framework for Iterative Policy Improvement and Recursive Self-Improvement

Generalized Agent Iteration formally unifies iterative policy improvement and recursive self-improvement, defining axes that distinguish anchored, goal-drifting, and self-referential agents.

The paper proposes Generalized Agent Iteration (GAI), a formal framework that models learning as a cycle of agent evaluation and agent improvement, defining the agent as a configuration of modifiable components. Two dials—whether the improving mechanism is part of the agent and whether the evaluation standard is grounded outside it—separate generalized policy iteration (GPI) from recursive self-improvement (RSI) and classify systems as anchored, goal drift, or fully self-referential. The framework places existing systems on shared axes and makes defects of recursive self-improvement statable one condition at a time.

Hugging Face daily papers · 6d agoAI research

Local gradient neural operator

Researchers propose LGNO, a lightweight interpretable neural operator using learnable local stencils, matching global-operator accuracy on PDE benchmarks with fewer parameters.

LGNO builds on nonlinear gradient discretization priors and uses multilayer perceptron convolutional layers to learn translation-invariant local kernels resembling discrete stencils. A zero consistent stencil factorization separates coefficient learning from field reconstruction, and network folding shares equivalent components to cut parameter counts for symmetric problems. Evaluations on linear and nonlinear, static and dynamic, and low- and high-dimensional PDE benchmarks show maintained accuracy, parameter efficiency, and rollout stability, with applicability to diffusion, flow, and quantum problems.

arXiv cs.AI / cs.LG / cs.CL · 9d agoAI research1

Diffs vs. Whole Files: An Empirical Comparison of Iterative Edit-Based and Direct Generation for Flutter/Dart Code Models

Empirical study finds direct whole-file generation beats iterative diff-based editing for Flutter/Dart code models on about 1,790 held-out tasks.

Researchers trained Rainbow-Pony-100M from scratch and fine-tuned Qwen2.5-Coder-0.5B in both direct-generation and diff-based regimes, then evaluated four resulting models on roughly 1,790 Flutter/Dart tasks. Direct generation outperformed diff-based generation on compilation pass rate, bits-per-byte, character-level similarity, and blinded LLM-judge ratings. Diff-based editing is competitive only on short, localized edits in refactoring and error-handling tasks, a property the authors call task locality.

Hugging Face daily papers · 12d agoAI research1

[AINews] Fal’s H3 Max Live breaks the infinite videogen barrier

Fal post-trained MiniMax H3 into a 'Max' variant with 35x-faster inference, enabling faster-than-realtime AI video generation and infinite streams.

Fal post-trained MiniMax's H3 model into a 'Max' variant and optimized it for its in-house inference engine, achieving roughly 35x the speed of the official endpoint. The optimization enables faster-than-realtime video generation, demonstrated by an infinite interactive AI-generated stream productized by levels.io. The roundup also notes Meta Muse Code's general availability with an SDK, open DeepSeek-V4-Flash-Vision-Exp weights, GLM-5.3-Flash's strong agentic cost/performance rankings, and Tencent's 770B-parameter Hy4 Preview MoE with 49B active parameters.

Latent Space · 15d agoAI industry

RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting

RelightFormer is a feed-forward generative transformer for photorealistic single- and multi-view object relighting, trained on a 90K-object dataset.

Researchers introduce RelightFormer, a feed-forward generative transformer adapted from a video foundation model that performs direct image relighting without explicit intrinsic property estimation. The architecture injects target environment maps via a latent illumination module with cross-attention and uses permutation-invariant positional encodings for unordered multi-view inputs. Training relies on the newly constructed Laval Objaverse Dataset (LOD) with 90K objects and 39K unique illuminations, and the model shows state-of-the-art quality with strong zero-shot generalization across single-view, multi-view, and novel-view relighting.

Hugging Face daily papers · 10d agoAI research

Learning Multimodal One-step Flow Policy via Value-weighted Optimal Transport

OptiFlow learns one-step multimodal flow policies for offline RL via state-wise entropic optimal transport, avoiding critic overestimation and mode collapse.

The paper introduces OptiFlow, a framework that frames one-step flow policy learning as a structured sample-allocation problem in offline reinforcement learning. It jointly trains a value-aware reference flow policy and a one-step policy, coupling action samples through state-wise entropic optimal transport where critic values set distillation priority and action-distance cost ensures geometrically compatible pairings. By avoiding direct critic maximization, it anchors the policy to high-value dataset-supported modes without out-of-distribution divergence. Code is released on GitHub and the method performs strongly across diverse offline RL benchmarks.

arXiv cs.AI / cs.LG / cs.CL · 2d agoAI research

Programmable World Model

Programmable World Model decouples executable world-state evolution from video generation, reaching 94% Count Accuracy and 98% State Accuracy on new CombatStateBench.

An agent translates natural-language instructions into executable programs specifying entity states and transition rules, executed by a lightweight engine that maintains an explicit, persistent global world state including off-screen entities. State-augmented 3D oriented bounding boxes are deterministically compiled into pixel-aligned spatiotemporal conditioning signals for a pretrained video model acting as the generative renderer. On the new CombatStateBench benchmark it achieves 94% Count Accuracy and 98% State Accuracy, substantially outperforming existing interactive video world models.

Hugging Face daily papers · 8d agoAI research

AuK Technical Report: An Open-Source Foundational Model for Speech Generation and Editing

Open-source speech foundation model AuK unifies generation and editing, trained on 1.95 million hours, with distilled AuK-Flash achieving 4.5x speedup.

AuK is an open-source foundational model that unifies speech generation and editing through natural-language instructions and audio context, trained on approximately 3.03 billion instruction-audio instances and 1.95 million hours of supervision across five task families including generation, content editing, and acoustic editing. It combines a multimodal LLM for semantic conditioning, a VAE jointly trained on speech, general audio, and music, and a hybrid rectified-flow Transformer using dual-stream MMDiT blocks followed by unified single-stream DiT blocks. Post-training applies human-feedback preference optimization for editing and reward-based reinforcement learning for generation, and the distilled AuK-Flash performs 4-step inference without classifier-free guidance at a 4.5x wall-clock speedup. Source code and model weights are released.

Hugging Face daily papers · 9d agoModel release2

AdamX: Cosine similarity meets gradient descent

Researchers propose AdamX, a cosine-similarity-based first-order optimizer with variance rectification that matches Adam-class convergence across benchmark datasets and architectures.

The paper introduces AdamX, a first-order optimizer that uses cosine similarity as an adaptive mechanism for controlling update magnitudes, plus a variance rectification scheme for smoother optimization early in training. The method is described as scalable, model-agnostic, and straightforward to integrate into existing pipelines. Empirically, AdamX shows competitive convergence rates measured by epochs to reach performance thresholds under a fixed hyperparameter budget, with code and experiments released on GitHub.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research

Active Adaptation, Not Static Defense: Temporal Dynamics of Preventative Steering in Adversarial Fine-Tuning

Researchers analyze why Preventative Steering protects LLMs against malicious fine-tuning, finding active adaptation drives protection, and propose Progressive Intensity Scheduling.

The paper studies Preventative Steering, a training-time defense that injects undesirable-trait persona vectors during adversarial fine-tuning and removes them at evaluation time. Temporal analysis shows protection emerges from an early compensatory adaptation phase followed by a steady-state phase, with attention output projections acting as the dominant residual-write route for defensive updates. Intervention Delta Preservation experiments show that preserving or reinjecting weight offsets fails to maintain protection, indicating reliance on active adaptation rather than a static defense. The proposed Progressive Intensity Scheduling improves safety robustness on Qwen2.5 and Gemma-3 while reducing harmful trait expression.

arXiv cs.CR · 7d agoAI safety & security1

RSIAgent: Autonomous Exploration for Recursive Self-improvement in New Environments

RSIAgent, a training-free multi-agent framework, builds reusable environment memory enabling Kimi-K3 and GLM-5.3 to beat GPT-6.

RSIAgent is a training-free framework for recursive self-improvement through autonomous memory construction, coordinating curriculum, actor, and verifier agents. It uses broad-then-deep exploration to capture environment structures, hidden constraints, and causal dependencies, and freezes the resulting memory for direct reuse without parameter updates. On OSWorld-v2 and Agent's Last Exam it substantially improves strong open-source models, enabling Kimi-K3 and GLM-5.3 to outperform frontier closed-source models including GPT-6.

Hugging Face daily papers · 3d agoAI research2