ZeroHour

Search: “navigation”

2,969 stories

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

Researchers introduce TANGO, a whole-body vision-language-action model enabling zero-shot language-guided humanoid navigation on the Unitree G1 robot.

TANGO addresses humanoid navigation in cluttered indoor environments by predicting 29-DoF joint-space actions directly from natural-language instructions and egocentric RGB, rather than 2D path planning. It is trained entirely in simulation via a pipeline combining global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. In simulation it achieves state-of-the-art vision-language navigation performance and transfers zero-shot to a Unitree G1 humanoid without any real-world navigation data.

Hugging Face daily papers · 9d agoAI research1

ENCP: Episode-Normalized Conformal Prediction for Vision-and-Language Navigation

ENCP calibrates conformal prediction per navigation episode, giving step-level coverage guarantees for vision-language navigation agents despite within-episode dependence.

Episode-Normalized Conformal Prediction (ENCP) rescales a nonconformity score by a VLN policy's residual confidence and calibrates one maximum score per episode, preserving step-level coverage of at least 1−α despite dependence among steps within an episode. Across four VLN policies and three nonconformity scores on R2R and REVERIE, ENCP meets all reported empirical step-coverage targets in seen-to-unseen evaluation. The model-agnostic uncertainty estimates can signal when an agent should defer to a stronger predictor or human assistance.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research

HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness

Researchers introduce HarnessVLN, a zero-shot training-free agent harness that sets new training-free SOTA on vision-language navigation benchmarks including R2R and HM3D.

HarnessVLN is a zero-shot, training-free framework for embodied vision-language navigation that coordinates perception, retrieval, grounding, navigation, recovery, and termination through a unified tool interface. It validates planner proposals against spatial evidence, geometric feasibility, and subgoal consistency, using hierarchical event memory and a persistent Spatiotemporal Graph that stores reusable spatial evidence and failure annotations. It reports success rates of 60.8% on R2R, 53.9% on RxR, 76.0% on HM3D-v2, and 59.3% on HM3D-OVON, surpassing prior training-free state of the art, with real-world humanoid deployment demonstrated.

Hugging Face daily papers · 3d agoAI research

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

Researchers present TANGO, a whole-body vision-language-action model enabling humanoid robots to traverse cluttered spaces from language instructions.

TANGO predicts 29-DoF joint-space actions from egocentric RGB observations and natural-language instructions for whole-body humanoid navigation, going beyond 2D path planning. It is trained entirely in simulation using global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. The model reports state-of-the-art simulation performance and was deployed zero-shot on a Unitree G1 humanoid without any real-world navigation training data.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research1

CVE-2026-77883: Apache Syncope: Information disclosure via one-hop JEXL navigation past the JexlContextBuilder name denylist

Apache Syncope's JEXL template engine permits one-hop navigation past the JexlContextBuilder name denylist, enabling administrator-driven information disclosure.

CVE-2026-77883 is a moderate-severity exposure of sensitive information through data queries in Apache Syncope's syncope-core-provisioning-api module. An administrator can bypass the JexlContextBuilder name denylist using one-hop JEXL navigation to reach sensitive data. Affected versions are 3.0.0-M0 through 3.0.16, 4.0.0-M0 through 4.0.7, and 4.1.0-M0 through 4.1.2.

oss-security · 2d agoVulnerabilityCVE-2026-778831

The /wayfinder Skill: Navigating the “Fog of War” of Planning

Matt Pocock released the /wayfinder skill, an orchestrator layer that manages planning sessions, maps, and tickets for AFK coding agents.

Latent Space interviews Matt Pocock, whose AI Skills for Real Engineers project has 220,000+ GitHub stars, about his new /wayfinder skill. The skill manages agent context during ambiguous planning by splitting work into grilling, prototype, research, and task tickets organized under a shared map, enabling overnight AFK agent runs. It uses deliberate terminology like map, ticket, and session to steer agent behavior, and was tested on projects including a personal website rearchitecture.

Latent Space · 27d agoAI tools & infra

A New Way to Navigate GreyNoise

GreyNoise launched a redesigned Visualizer that consolidates internet-noise analysis workflows into one interface.

GreyNoise introduced a redesigned Visualizer interface for its internet noise and scanning intelligence platform. The redesign groups related workflows in one place to make the platform's capabilities easier to navigate. It is a product usability update with no security impact.

GreyNoise · Aug 17, 2026Tools