Splunk announces platform updates to address the complexities of multi-cloud and hybrid environments
NVIDIA Brings Real-Time AI to Broadcast, Sports and Global Streaming at IBC
NVIDIA expanded its AI for Media suite at IBC 2026, adding NIM microservices for synthetic video detection, body pose, frame generation, upscaling and HDR.
At IBC 2026 in Amsterdam, NVIDIA announced a major expansion of NVIDIA AI for Media, a collection of GPU-accelerated SDKs, NIM microservices and blueprints for broadcast and streaming workflows. The Synthetic Video Detector (SVD) NIM microservice reaches 99.3% accuracy on text-to-video and 97.7% on image-to-video content, while Video Frame Generation boosts frame rates 2x-4x and Video Super Resolution adds 10-bit support; TrueHDR converts SDR to HDR at up to roughly 2,000 nits. Partners including Dalet, TwelveLabs, Wowza, Vizrt and Ross Video are integrating the new services into verification, compliance and live-production workflows.
Agent as Policy for Robotic Manipulation
Agent as Policy lets a general-purpose agent drive a physical robot via runtime reasoning and program generation, reaching 100% success on manipulation tasks.
The paper introduces Agent as Policy (AGP), which puts task planning and execution for a physical robot under a general-purpose agent's control with no task-specific or environment-specific training. The agent interprets visual evidence, writes executable programs, issues motion commands, and revises actions based on physical outcomes. AGP was evaluated on real-world manipulation tasks including assembly from human videos, block construction from goal images, die reorientation, targeted throwing, and bimanual towel folding. It achieved success rates of 100%, 100%, and 80% on three block construction configurations.
Puppeteer: Object-Grounded Posture-Aware Co-Speech Gesture Generation
Researchers present Puppeteer, a posture-aware, object-grounded diffusion model generating physically consistent co-speech gestures with temporal control.
Puppeteer decomposes long gestures into structured primitives encoded by a causal variational autoencoder into temporally ordered latent tokens. Conditional diffusion in the causal latent space conditions on speech signals, motion history, an initial posture reference, and object geometry to synthesize physically consistent gestures. The authors also introduce new evaluation metrics and release SceneGes, the first curated synthetic 3D dataset of embodied co-speech gestures with corresponding 3D objects.
AlayaVista: Streaming World Modeling from Panoramic States to Perspective Video
AlayaVista is a camera-controllable streaming video world model that decouples panoramic scene evolution from perspective synthesis, trained on a 1,318-hour 4K dataset.
AlayaVista builds a 360-degree scene prior from a single perspective image, evolves it as a camera-conditioned panoramic latent state, and maps it to perspective video via a latent viewport renderer plus a perspective refiner. Chunk-autoregressive generation and few-step distillation enable efficient streaming. The authors introduce MUGEN, a real-world panoramic video dataset with 1,318 hours of at-least-4K video and rich semantic and geometric annotations.
Viggle/Viggle-Animate — new model trending #28 on Hugging Face
Viggle released Viggle-Animate, a 33.1B MiniMax-H3 finetune replacing video characters from one repainted frame, rendering 124 frames in 26 seconds on one GPU.
Viggle-Animate replaces the character in a video using only a driving video and one of its own repainted frames, with no pose estimator, segmentation mask, face tracker, or text encoder. It is a 33.1B full finetune of MiniMax-H3's ref2va transformer, jointly distilled with DMD across two teachers split by noise level, so rendering takes three forward passes per clip. On a B200 GPU it renders 124 frames in 26 seconds, 6.1x faster per clip than Wan2.2-Animate-14B in matched comparisons. The method assumes no person-specific representation, so it generalizes beyond humans; a demo, research write-up, and ComfyUI nodes are available.
TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model
Researchers present TANGO, a whole-body vision-language-action model enabling humanoid robots to traverse cluttered spaces from language instructions.
TANGO predicts 29-DoF joint-space actions from egocentric RGB observations and natural-language instructions for whole-body humanoid navigation, going beyond 2D path planning. It is trained entirely in simulation using global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. The model reports state-of-the-art simulation performance and was deployed zero-shot on a Unitree G1 humanoid without any real-world navigation training data.
TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model
Researchers introduce TANGO, a whole-body vision-language-action model enabling zero-shot language-guided humanoid navigation on the Unitree G1 robot.
TANGO addresses humanoid navigation in cluttered indoor environments by predicting 29-DoF joint-space actions directly from natural-language instructions and egocentric RGB, rather than 2D path planning. It is trained entirely in simulation via a pipeline combining global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. In simulation it achieves state-of-the-art vision-language navigation performance and transfers zero-shot to a Unitree G1 humanoid without any real-world navigation data.
Semigroup-JEPA: Latent Dynamics Consistency for Zero-Shot Physics Generalization
SG-JEPA world model conditions latent prediction on physical parameters, halving open-loop prediction error versus DINO-WM and boosting robotic control success.
SG-JEPA extends the LeWorldModel JEPA framework by supplying the governing physics parameter to the temporal model via action-conditioning and jointly training an encoder and predictor through autoregressive latent rollout. On out-of-distribution gravitational-field tasks it reduces open-loop prediction error by up to 2x versus DINO-WM on 2D datasets and increases 3D robotic control success rate up to 2.5x using independently trained diffusion policies. A linear feature analysis attributes most of the gain to the encoder learning features that the predictor can carry forward through rollout.