NVIDIA presents GR00T 2 at CoRL with disputed success rates
First merged summary.
NVIDIA unveiled GR00T 2 at CoRL, but the two reports disagree on success rates and training-data volume.
At CoRL in Austin, NVIDIA introduced GR00T 2, a Cosmos-based world-action model that, according to The Decoder, predicts the next movement and a short future camera view rather than mapping images and language directly to motors as GR00T 1 did. NVIDIA reports 71 percent average success across 50 tasks with one demonstration and 95 percent with five. The Decoder reports rates from 10 to 80 percent, a rise from 40 to 95 percent after under three minutes of training, and at least 97 percent on toy assembly with a planner. Hours of human video also differ: NVIDIA cites 100,000 hours of open egocentric data, while The Decoder cites about 400,000 hours and more than a thousand GB300 chips. NVIDIA also highlighted Isaac Lab 3.0, EgoHand, and partners Siemens and Foxconn.
- GR00T 2 completed 40 of 50 tasks at least once without task-specific demonstrations.
- NVIDIA ranks GR00T 2 top three on RoboCasa365, RoboLab, RoboDojo, and MolmoSpaces.
- Isaac Lab 3.0 with Newton reached up to 2.5x Isaac Lab 2.3 with PhysX throughput.
- EgoHand had over 40,000 Hugging Face downloads in two weeks after launch.
- Without a language model, toy-car assembly succeeded in 23 of 100 attempts.
- GRAIL and RoboTTT are two of six CoRL Best Paper Award finalists.
What each outlet adds
beyond the shared facts- NVIDIA BlogCoRL rankings, Isaac Lab speedup, EgoHand downloads, and paper finalists.
- The DecoderGR00T 1 contrast, GB300 training, touch limits, and Jetson Thor wipe rate.
Coverage
oldest first · one row per article · UTCNVIDIA introduces GR00T 2 robot world action model at CoRL
NVIDIA says GR00T 2 hit 71% average success across 50 tasks with one demonstration and 95% with five.
Nvidia's GR00T 2 turns human video into robot actions
Lab success rates ranged from 10 to 80 percent; with a planner, toy assembly reached at least 97 percent of trials.