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Social Humanoid enables coordinated human-humanoid interactions

Original title: Social Humanoid: Socially Responsive Human-Humanoid Interaction

arXiv cs.AI / cs.LG / cs.CLby Vongani H. Maluleke ()1 min read1 · 1 read
AI summary · x-ai/grok-4.7Summaries by Vani AI

Social Humanoid generates socially responsive whole-body motion for Unitree G1 humanoid robot across 260 hours of interactions.

Social Humanoid is a hierarchical system that generates and executes socially responsive whole-body motion on a 29-DoF Unitree G1 robot conditioned on human partner motion. Its high-level policy performs flexible sequence modeling of human and humanoid motion through shared tokenized representation. A two-phase adaptive retargeting procedure trains on five motion-capture datasets to produce a new Human-Humanoid Interaction benchmark.

Key facts
  • 29-DoF Unitree G1 robot
  • 260 hours of Human-Humanoid Interaction benchmark
  • Two-phase adaptive retargeting procedure
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From the original article

1 min read at arxiv.org

Humanoid robots are typically trained as solitary agents, leaving them unable to coordinate physically with human partners who naturally anticipate and adjust to one another. To bridge this gap, we present Social Humanoid, a hierarchical system that generates and executes socially responsive whole-body motion on a 29-DoF Unitree G1 conditioned on a human partner's motion.

arXiv cs.AI / cs.LG / cs.CL

By Vongani H. Maluleke · arxiv.org

Read the full article at arXiv cs.AI / cs.LG / cs.CL

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