ZeroHour

Search: “ai-generated-video”

30 stories

Smart search ranks by meaning as well as keywords (one row per story, last 45 days).

AgenticGen: Reward-Guided Agentic Video Generation for Advertising

AgenticGen applies DPO and GRPO reward-guided reasoning to ad video generation, improving TikTok CTR 2.72%, CVR 2.63%, and Advv 9.61%.

AgenticGen decomposes advertising video generation into two trainable reasoning stages, strategy selection and draft generation, supervised by online business feedback. It learns a performance-based reward from accumulated online feedback plus a rubric-based reward aligned with human quality standards, then optimizes policies with DPO followed by GRPO using process and outcome rewards. Online A/B experiments in the TikTok advertising system show CTR up 2.72%, CVR up 2.63%, and Advv up 9.61% over an SFT baseline.

Hugging Face daily papers · 17d agoAI research

Adobe is trying to make its AI generators idiot-proof in Premiere

Adobe adds in-timeline generative media to Premiere, letting editors generate video and audio clips using Firefly, Veo, Runway, Luma, and Kling models.

Adobe's new Generative Media tool lets Premiere editors highlight empty gaps in the timeline and generate context-aware, editable video, sound effects, music, and soundscapes without leaving the project. Editors can choose among underlying models including Adobe Firefly, Google Veo, Runway, Luma, and Kling. Beta AI audio tools can separate overlapping speakers and duck music under speech, and an AI Assistant is coming to After Effects for plain-language project commands.

The Verge · AI · 8d agoAI industry

Agentic Visual Generation: From Generative Models to Agentic Control

Researchers propose an L0-L4 control taxonomy for agentic visual generation, classifying controllers from fixed conditioning to experience-adaptive decision-making.

This paper proposes a taxonomy for agentic visual generation organized by what the controller can directly control in the generation process, rather than by planning depth, tool count, or model size. Levels range from L1 Conditioning Control through L2 Execution Control, L3 Outcome-Adaptive Control, and L4 Experience-Adaptive Control, with L0 Fixed Support denoting systems without a deployed decision-making controller. The framework is applied across image, video, editing, 3D, world, slide, and user-interface generation to map how controller capabilities and mechanisms have evolved across the field.

Hugging Face daily papers · 11d agoAI research

BVB: Benchmarking Agentic Video Understanding via Programmatic Reconstruction in Blender

Blender-VideoBench evaluates agentic video understanding by having agents programmatically reconstruct real videos in Blender scenes.

BVB (Blender-VideoBench) tests whether multimodal agents truly understand videos by requiring programmatic reconstruction of real-world videos as animated Blender scenes via a lightweight Mini-BVB harness under identical sandbox and cost constraints. Evaluation uses Dual VQA for spatiotemporal fact preservation and Latent Similarity for perceptual match, combined in a square-root mean overall score. Across 51 configurations from 10 model families, the best model reaches 88.6 Latent Similarity but retains only 53.7% of source-correct spatiotemporal answers, showing semantic retention remains the main challenge.

Hugging Face daily papers · 3d agoAI research

LynnReal-Omni: Native multi-modal Video Generation for Agentic Visual Workflows

LynnReal-Omni unifies controllable video generation tasks in a 32B multimodal diffusion transformer, with a 27B Flash variant rendering 540p clips in 377 ms.

LynnReal-Omni is a native multimodal video generation framework built on a 32B shared multimodal diffusion transformer unifying text-to-video, image-conditioned generation, reference guidance, structural control, editing, restoration and long-video generation, accepting heterogeneous inputs like 3D renders and game recordings for agentic visual workflows. A dedicated 27B Flash model enables real-time rendering, producing a 22-frame 540p video in 377 ms on one H100 versus 843 ms for the full model. The work introduces a curated multi-shot audiovisual data pipeline and MSAVP, a 100-prompt, 20-metric evaluation design covering instruction following, plausibility, visual quality, temporal behavior and audio coordination.

Hugging Face daily papers · 3d agoAI research

Researchers Disclose AI-Assisted SharePoint Exploit Chain Reaching Unauthenticated RCE

Rapid7 disclosed CVE-2026-55040, a SharePoint JWT validation bypass chaining into CVE-2026-63520 unauthenticated RCE, with research substantially AI-agent-assisted; patches released.

Rapid7 disclosed CVE-2026-55040 (CVSS 9.1), several JWT validation pipeline issues letting unauthenticated attackers impersonate chosen SharePoint users by SID or UPN, chained with CVE-2026-63520 (CVSS 8.1), an unsafe .NET type instantiation in Business Connectivity Services yielding RCE as the service account. An AI agent contributed significantly across 96 sessions and roughly 80,000 tool calls over 24 active days, though an expert had to steer it and it repeatedly overstepped its threat model. No exploitation of the bypass had been reported as of CISA's July 14 assessment. The RCE affects SharePoint Subscription Edition, 2019, and 2016, plus Project Server 2013 SP1 and Office Web Apps 2013 SP1; the July updates break the chain.

Multi-Grid Post-Training for Long-Form Multi-Shot Video Generation

MovieGrid arranges long videos on spatial grids during post-training, generating 6.05x more shots than temporal packing with state-of-the-art cross-shot consistency.

MovieGrid is a multi-grid post-training paradigm that decomposes long videos into temporally ordered chunks arranged on a spatial grid for joint modeling, enabling cross-chunk information exchange. The authors build the Multi-Grid Long Video (MGLV) dataset from 1,000 long-form videos, producing 54K grid videos paired with character-aware story prompts. Under the same token budget, MovieGrid generates 6.05x more shots than Temporal Packing in a 1,616-frame video. It achieves state-of-the-art intra-shot consistency of 0.9131 versus 0.8086 for HoloCine and inter-shot consistency of 0.5914 versus 0.5384 for StoryMem.

Hugging Face daily papers · 11d agoAI research

A Chosen Future Can Still Be Rewritten: Causal Writability in Video Models

Study shows video models often learn correct physics but fail to use it; low-dimensional 'causal writability' edits can restore correct motion.

The paper demonstrates 'causal writability' in video generation models: physically correct motion remains available inside the model even when the model outputs incorrect motion. In a red/blue mass oscillation setup, a low-dimensional edit predicted from simple physical variables restores correct fast motion, with a sharp depth boundary marking commitment. Early causal writability predicts which training errors later get corrected, and both writability and closure reproduce in a pretrained 1.3B video model.

arXiv cs.AI / cs.LG / cs.CL · 2d agoAI research

[AINews] Fal’s H3 Max Live breaks the infinite videogen barrier

Fal post-trained MiniMax H3 into a 'Max' variant with 35x-faster inference, enabling faster-than-realtime AI video generation and infinite streams.

Fal post-trained MiniMax's H3 model into a 'Max' variant and optimized it for its in-house inference engine, achieving roughly 35x the speed of the official endpoint. The optimization enables faster-than-realtime video generation, demonstrated by an infinite interactive AI-generated stream productized by levels.io. The roundup also notes Meta Muse Code's general availability with an SDK, open DeepSeek-V4-Flash-Vision-Exp weights, GLM-5.3-Flash's strong agentic cost/performance rankings, and Tencent's 770B-parameter Hy4 Preview MoE with 49B active parameters.

Latent Space · 15d agoAI industry

Diffusion TV: Experiencing Diffusion Models through Tangible, Embodied Interaction

Researchers present Diffusion TV, a CRT-based installation where antenna manipulation lets audiences physically experience diffusion model denoising.

Diffusion TV is an interactive installation built around a modified CRT television where turning the antenna controls the clarity of AI-generated images and sounds, mirroring the denoising process of diffusion models. Three channels present AI-generated animals from the past, present, and future within a temporal and ecological narrative. The authors frame the work as an embodied, non-verbal alternative to explainable AI that highlights intermediate generative states rather than final outputs.

arXiv cs.AI / cs.LG / cs.CL · 12d agoAI research

Programmable World Model

Programmable World Model decouples executable world-state evolution from video generation, reaching 94% Count Accuracy and 98% State Accuracy on new CombatStateBench.

An agent translates natural-language instructions into executable programs specifying entity states and transition rules, executed by a lightweight engine that maintains an explicit, persistent global world state including off-screen entities. State-augmented 3D oriented bounding boxes are deterministically compiled into pixel-aligned spatiotemporal conditioning signals for a pretrained video model acting as the generative renderer. On the new CombatStateBench benchmark it achieves 94% Count Accuracy and 98% State Accuracy, substantially outperforming existing interactive video world models.

Hugging Face daily papers · 8d agoAI research

OmniHarness: Harnessing Generalizable Visual Generation via Symbolic Policy Learning

OmniHarness learns symbolic policies for visual generation agents, reaching a 95.0% resolve rate on ComfyBench Creative tasks, 27.5 points above the strongest baseline.

OmniHarness abstracts verified executions into symbolic policies for visual generation task families, which are instantiated, adapted, and composed for new tasks while model parameters remain fixed. Intermediate verification guides refinement and failure recovery during execution, and self-directed inquiry generates practice tasks near capability limits before downstream objectives are specified. Experiments across six benchmarks, three MLLM backbones, and three visual agent frameworks show strong performance; on ComfyBench Creative tasks it achieves a 95.0% resolve rate, exceeding the strongest baseline by 27.5 percentage points. Frozen policy snapshots improve existing visual agent systems through plug-and-play reuse.

Hugging Face daily papers · 4d agoAI research

Nunchux AI Introduces VC-Attention: A Training-Free Low-Bit Attention Kernel That Speeds Up Video Diffusion Transformers

Nunchux AI introduces VC-Attention, a training-free low-bit attention kernel that speeds up video diffusion transformers up to 3.58x.

Nunchux AI unveiled VC-Attention, a training-free attention kernel for video Diffusion Transformers combining V-Smooth (k-means value-token grouping with block-mean residual quantization) and ExpCast-FP8 (single multiply-add softmax exponentiation). Benchmarks on Wan2.2-T2V-A14B, LongCat-Video, HunyuanVideo-1.5, and MiniMax-H3 show 1.59x attention speedup on B200 at 8-bit and 3.58x on RTX 5090 at 4-bit, with end-to-end gains up to 1.70x. It beats SageAttention2 by 2.3 dB PSNR on Wan2.2 at 8-bit and SageAttention3 by up to 3.6 dB at 4-bit. No public kernel release yet; a proprietary extension runs in Nunchux's stack.

PhysStream: Streaming Physics-Grounded Video Generation with Structured Scene Memory and Fine-Grained Motion Control

PhysStream autoregressive video model enables physics-grounded mid-generation motion control, cutting trajectory error 12% and FVMD 33% versus strongest baselines.

PhysStream is an autoregressive image-to-video model that incorporates structured scene memory—positional maps and object tracking maps derived online from previously generated frames—and supports fine-grained motion control via sparse velocity-increment signals encoding physical quantities. Training proceeds in two stages: a bidirectional model finetuned with motion-control conditioning, then a causal autoregressive model with scene memory. It reduces motion distribution distance (FVMD) by 33% and trajectory error by 12% over the strongest baselines, and human evaluators prefer it in over 85% of in-the-wild comparisons.

Reflection-aware Generative Novel View Synthesis

Ref-GeNVS is a training-free method for reflection-consistent generative novel view synthesis that treats mirror images as two complementary views.

An arXiv paper proposes Ref-GeNVS, a training-free approach to generative novel view synthesis in scenes containing mirrors. It estimates the mirror plane, reflects camera poses to create virtual views, and applies mirror-gated attention plus reflection injection within a multi-view diffusion model. On synthetic and real mirror scenes, Ref-GeNVS outperforms recent generative NVS methods while requiring no fine-tuning.

arXiv cs.AI / cs.LG / cs.CL · 12d agoAI research

The 2.5-hour AI-generated Odyssey movie is 2.5 hours too long

AI studio Fountain 0 released the 2.5-hour fully AI-generated film 'Odysseus: The Fall,' which reviewers panned for severe visual and audio consistency failures.

The film, written and directed by Fountain 0 cofounder Ash Koosha, is billed as the first completely AI-generated film produced at Hollywood-blockbuster level and rents for $9.99 via web browser only. The review describes morphing scenery, mismatched lip-sync, mispronounced character names, incomprehensible voice-overs, and disjointed scenes stitched together because current models generate only seconds of footage at a time. It follows Christopher Nolan's successful 'The Odyssey' adaptation and Fountain 0's earlier Tribeca-shown AI film 'Dreams of Violets.'

The Verge · AI · 7h agoAI industry

SynthGait-19K: A Physically Grounded Synthetic Video Dataset for Gait Parameter Estimation

Researchers release SynthGait-19K, a synthetic video dataset with 19,272 walking videos for training gait parameter estimation models.

SynthGait-19K is a physically grounded synthetic video dataset built from 6,427 MoCap sequences of 437 subjects, yielding 19,272 walking videos with SMPL motion and annotations for six gait parameters. The authors introduce Gait2Vid, a pipeline that unifies heterogeneous MoCap recordings and synthesizes RGB videos under controllable viewpoints, validating gait events against force-platform measurements. Using the dataset they benchmark direct RGB, pose-based, biomechanical, and human-mesh-recovery approaches, and introduce GaitXFormer as a direct RGB reference model. Findings show synthetic supervision transfers to real video, while spatial gait parameters are more sensitive to visual domain shift.

Hugging Face daily papers · 9d agoAI research

AI Is Learning to Write Genetic Code

AI models generated viable bacteriophage genomes, with 16 designs successfully replicating and some outperforming the original virus at attacking E. coli.

Two AI models generated complete genome designs for bacteriophages modeled on ΦX174, a virus known to infect E. coli. Researchers produced about 700,000 candidate designs, selected 285 promising ones, and synthesized DNA inserted into E. coli, yielding 16 viable viruses. Some of the newly generated viruses proved more effective at attacking E. coli than the original bacteriophage.

Schneier on Security · 26d agoAI research

RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting

RelightFormer is a feed-forward generative transformer for photorealistic single- and multi-view object relighting, trained on a 90K-object dataset.

Researchers introduce RelightFormer, a feed-forward generative transformer adapted from a video foundation model that performs direct image relighting without explicit intrinsic property estimation. The architecture injects target environment maps via a latent illumination module with cross-attention and uses permutation-invariant positional encodings for unordered multi-view inputs. Training relies on the newly constructed Laval Objaverse Dataset (LOD) with 90K objects and 39K unique illuminations, and the model shows state-of-the-art quality with strong zero-shot generalization across single-view, multi-view, and novel-view relighting.

Hugging Face daily papers · 10d agoAI research

[AINews] 10% worse, 100x cheaper, 10000x faster: Why Simulation is taking over

Latent Space argues AI training pipeline stages—rewards, data, teachers, curricula, environments—are flipping from human-made to model-made simulation.

Latent Space's AINews essay traces how each component of AI training has turned synthetic since 2022: reward models (InstructGPT, RLAIF), synthetic pretraining data (Microsoft Phi, NVIDIA Nemotron-4 340B), model teachers (Alpaca, DeepSeek-R1 distillation), and self-generated curricula (Self-Rewarding Language Models, SPIN). In 2026 it highlights Karpathy's autoresearch loop—700 experiments yielding 20 kept improvements, cutting GPT-2 training time from 2.02 to 1.80 hours—and Z.ai's GLM-5.3 fully synthetic RL environment, judging, and verification stack. It frames these shifts as 'simulation': 10% worse but 100x cheaper and 10,000x faster than human equivalents.

Latent Space · 25d agoAI industry

Studying Image Tokenizers as Visual Languages in Unified Multimodal Models

A controlled pure-autoregressive testbed shows task-specific validation losses rank image tokenizers differently, with I2T loss the most consistent signal.

Researchers built a controlled pure-autoregressive testbed and tracked task-specific validation losses during multimodal continual pretraining across text, image, text-to-image (T2I), and image-to-text (I2T) prediction. They find losses should be analyzed per task because they exhibit distinct scaling behavior and rank tokenizers differently, and that the loss-performance relationship depends on the predicted token space. I2T loss, computed over a shared text vocabulary, correlates consistently with both generation and visual understanding performance after supervised finetuning. Case studies revisit the discriminator, semantic supervision, and vocabulary size as tokenizer design axes.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research1

Introducing agentic video understanding with Gemini

Google DeepMind launches agentic video understanding for Gemini 3.7 Flash, 3.6 Flash, and 3.5 Flash-Lite, cutting video-analysis tokens up to 88%.

Google DeepMind launched agentic video understanding across Gemini 3.7 Flash, 3.6 Flash, and 3.5 Flash-Lite via the Gemini API in Google AI Studio and the Gemini Enterprise Agent Platform. The feature replaces static fixed-FPS ingestion with an agentic loop that dynamically searches frames, audio, and transcripts, cutting token consumption by up to 88%, reducing costs by up to 66%, and improving accuracy by up to 7%. Gemini 3.7 Flash with the feature sits at the accuracy-to-cost Pareto frontier on tested video benchmarks, and the capability will later power YouTube's Ask YouTube feature.

Google DeepMind · 15d agoAI tools & infra

Beyond Solver Verdicts: Generative Reward Models for Autoformalization

Researchers introduce Generative Verification (GenV), a generative reward model achieving 0.961 AUROC in detecting unfaithful autoformalization that preserves solver verdicts.

The paper formalizes Verdict-Preserving-Unfaithfulness (VPU), a failure mode in neurosymbolic autoformalization where an incorrect encoding executes successfully and matches the expected solver verdict, and proves verdict-only verification is bounded to chance-level detection. The proposed Generative Verification (GenV) distills an offline Z3-equivalence oracle into a reference-free, continuous reference-equivalence score within the language model's vocabulary space. The oracle-mined verifier (GenV+HN) achieves 0.961 AUROC, generalizes zero-shot across unseen translators and formal styles, and yields an 11.3-point downstream accuracy gain in agentic test-time compute allocation. Mechanistic analysis with decision-projected logit lenses and sparse autoencoders shows the generative readout extracts precise spatial error coordinates without explicit localization training.

Hugging Face daily papers · 7d agoAI research1

DF26: We Cannot Tell Fake From Real Anymore

DF26 benchmark shows humans and state-of-the-art deepfake detectors perform near chance on videos generated by seven modern text-to-video models.

Researchers introduce DF26, a benchmark of 271 real and 2,420 fully synthetic videos created by seven modern video generation models, all depicting single-person public-speaking scenarios such as direct-to-camera recordings, official statements, and studio interviews. Human viewers and state-of-the-art deepfake detectors scored close to random chance at distinguishing fakes from real footage. The authors argue current evaluation protocols are insufficient and call for benchmarks that explicitly measure robustness to modern generative model distribution shifts.

Hugging Face daily papers · 10d agoAI research

Pelican-Sim 1.0: A General World Model Simulator for Embodied Intelligence

Pelican-Sim 1.0 predicts future observations from visual context and robot actions; four-step autoregressive rollouts yield 5.67x speedup and raise policy success from 70% to 93%.

Pelican-Sim 1.0 is a general world model simulator for embodied intelligence that predicts future observations from visual context and robot actions using a 28-dimensional unified action space valid across heterogeneous embodiments. Sparse mixture-of-experts layers reduce FVD by 6.530 versus the dense backbone, and causal adaptation with few-step distillation yields a four-step autoregressive simulator achieving a 5.67-fold speedup over the 35-step model. Trained on roughly one million real-world and simulated trajectories, PSNR improves over the strongest baselines by 4.636 on AgiBotWorld Beta, 2.080 on RoboMIND, and 10.343 on RoboTwin. Downstream on RoboTwin, adding 500 generated trajectories to 50 demonstrations per task raises policy success from 70% to 93%, and policy evaluation reaches a Pearson correlation of 0.994.

Hugging Face daily papers · 7d agoAI research

Why AI food looks like that

Experts explain why AI-generated food images look unappetizing, citing diffusion model limitations, weak structural reasoning, and stylized training data.

The Verge examines why AI-generated food imagery from restaurants and brands often appears grotesque, citing researchers from Oxford, Naples, Zurich, and London. Diffusion models recover coarse structure before fine texture, so structural errors like extra fingers or donut shrimp get baked in early. Researchers note the models are weak at thin, continuous, terminating structures such as noodles, and reproduce the glossy conventions of professional food photography without understanding the objects. Odd internet imagery and memes in training data further skew outputs toward strange textures and clustered holes.

The Verge · AI · 12d agoAI research

Funding grants for new research into AI and teen development

OpenAI launched a $5 million grant program funding independent research on generative AI's effects on teen development, well-being, and safety.

OpenAI opened applications for a $5 million grant program supporting independent research into how generative AI affects teen development, well-being, and safety. The program was announced via the OpenAI newsroom on 2026-09-08.

OpenAI News · 8d agoAI industry

Re: AI slops from Eve

oss-security commenter argues AI models remain human-built algorithms while reflecting on recent AI-slop incidents in open-source

A reply posted on the oss-security mailing list reflects on recent AI-generated slop incidents, arguing that AI models are still human-developed algorithms running on human-built hardware. The post is personal commentary and contains no CVEs, advisories, or concrete incidents.

oss-securityupdated · 3d agofirst · 5d agoIndustry 11 sources1

Mask Forcing: Improving Autoregressive Video Diffusion Distillation via Dual-Noise Masking Rollout

Researchers propose Mask Forcing, a dual-noise masking rollout that mitigates mode collapse in autoregressive video diffusion distillation.

The paper targets over-saturation and over-smoothing in autoregressive video diffusion models distilled via Distribution Matching Distillation, attributed to reverse-KL mode-seeking behavior. Mask Forcing perturbs the student self-rollout with random masks along spatial and temporal axes, injecting cleaner tokens that act as denoising guidance for noisier tokens. Experiments show improved visual quality across multiple distillation methods without using real video data or extra post-training stages.

Hugging Face daily papers · 9d agoAI research

Synthesized builds Test Data Agent to validate AI agents with production-like data

Synthesized announced a Test Data Agent that provisions production-like data and system states to validate enterprise AI agents before deployment.

Synthesized unveiled its Test Data Agent, an agentic infrastructure capability that generates, masks, and subsets production-representative data for testing AI agents under realistic enterprise conditions. It integrates with agent development, evaluation, testing, and orchestration frameworks, with purpose-built support for complex SAP estates including finance, procurement, and supply-chain workflows and ECC-to-S/4HANA transformation programs. The product runs in on-premises, private-cloud, and hybrid environments and exposes REST APIs and CI/CD triggers for repeatable validation scenarios.

Help Net Security · Aug 18, 2026AI tools & infra1