The OpenClaw 2.0 release moves your sessions into SQLite
OpenClaw 2.0 migrates AI agent sessions to SQLite, adds guided credential setup, and flags shared-session controls as not a security boundary.
OpenClaw 2.0, described as the largest update in the project's history, migrates sessions and transcripts into SQLite and adds guided setup that detects existing AI credentials from Codex, ChatGPT, Claude CLI sign-ins, API keys, and local Ollama or LM Studio models. The release expands multiplayer sharing while explicitly stating its permission controls are not tenant isolation or a security boundary, and that revoked access can briefly remain usable. Startup JavaScript requests fell from 140 to 45 and startup time from about 1.6 seconds to 575 milliseconds in simulated tests against a mocked Gateway. Automation wrappers must now inspect reported health because requesting --json does not waive risk acknowledgement.
A Vinyl Bar in Shibuya is a startup from a former Spotify leader for making music apps
Former Spotify innovation head raises $5.5M pre-seed for A Vinyl Bar in Shibuya, a startup building playful music-creation apps with selective generative AI features.
A Vinyl Bar in Shibuya, founded by former Spotify head of innovation Máuhan M Zonoozy, raised a $5.5M pre-seed round from Mantis VC, SV Angel, Boxgroup, Quiet Capital and others. The startup ships small music-play apps including Speed Surfer, Usersound, Stacks, Drops, Sampler, and the iOS mixer app bop, plus a new prompt-based sound creation feature. Zonoozy says the company deliberately avoids infusing AI into every product, arguing human taste and participation become more valuable as AI-generated content grows abundant.
VU#728712: Konami's Metal Gear Online 3 contains a heap-based buffer overflow
CERT/CC details CVE-2026-19874, a heap overflow in Metal Gear Online 3 letting match hosts execute code on lobby members' machines.
VU#728712 describes a heap-based buffer overflow in Konami's Metal Gear Online 3, tracked as CVE-2026-19874, affecting version 1.1.2.8 (Steam AppID 287700). The input-validation flaw lies in processing Steam lobby metadata tied to the player-removal feature, letting a match host trigger remote code execution on lobby members' machines via specially crafted data. The game is an 8v8 competitive shooter using Steam Matchmaking for lobbies.