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Knowing What Not to Answer: Selective Non-Compliance in Vision-Language Models

Researchers introduce KoNA, a benchmark exposing vision-language models' failures at selective non-compliance, plus fine-tuning that improves refusal and abstention accuracy.

KoNA is a benchmark for evaluating selective non-compliance in vision-language models across five categories: False Premise, Visual Inaccessibility, Universal Unknown, Task Feasibility and Safety. It tests both query-level and component-level non-compliance using paired single and compound queries, and evaluations across diverse VLMs show models often fail to refuse, correct or abstain appropriately, with failures worsening on compound queries. Fine-tuning VLMs on KoNA examples substantially improves non-compliance accuracy while largely maintaining performance on fully answerable tasks.

Hugging Face daily papers · 13d agoAI research1

Can Edge-Deployable Vision-Language Models Identify Species?

Evaluation of 2-8B VLMs (Qwen3-VL, Gemma3) against BioCLIP on camera-trap species ID shows all models degrade sharply on field imagery.

The study tests whether edge-deployable 2-8B vision-language models carry genuine taxonomic knowledge, comparing Qwen3-VL 2B/4B/8B and Gemma3 4B against the 300M specialist BioCLIP on a 96-species task across clean iNaturalist photos and six LILA.science camera-trap collections. All models degrade 9.6-26.6 percentage points on field imagery, and BioCLIP outperforms every VLM by 33.2-59.2 points on an expanded 200-image sample, suggesting specialized data rather than scale drives the gap. Under open-set prompting, 5.9-9.6% of responses are syntactically valid but taxonomically nonexistent species names, with fabrication rankings replicating across evaluation sets.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research1

Don't Send What You Don't Need: Question-Guided Token Pruning as a Privacy Defense for Vision-Language Models

QPriv-VL prunes privacy-sensitive visual tokens in federated/split VQA, cutting membership-inference success on VQA-RAD from 0.99 to 0.76-0.79 using ~40% of tokens.

The paper proposes QPriv-VL, a question-guided token-pruning framework for federated, split, and U-shaped split learning that suppresses privacy-sensitive visual patches before transmission. Its Dynamic Threshold Predictor combines cross-modal question relevance with frozen DINOv2-derived sensitivity to compute a per-sample pruning ratio and retention mask in one forward pass, without sensitivity labels. Evaluated on GQA, OK-VQA, VQAv2, SLAKE, VQA-RAD, and PathVQA against FSHA, FORA, iDLG, and attribute-inference membership inference attacks, it matches or beats fixed-ratio pruning. On VQA-RAD it reduces membership-inference success from 0.99 to 0.76-0.79 while preserving competitive accuracy with about 40% of the original token budget.

arXiv cs.CR · 2d agoResearch

PhysBrain 1.5: From Vision-Language Models to Physical Foundation Models

PhysBrain 1.5, an 8B physical foundation model, sets open-source state of the art across 28 embodied understanding benchmarks.

The paper presents PhysBrain 1.5, a unified 8B model for understanding physical environments, generating actions, and predicting future states, built from a vision-language model with joint autoregressive next-token prediction over language, end-effector motion, and dense visual targets. Pre-training uses embodied supervision from human interaction videos, followed by supervised fine-tuning on human demonstrations, robot trajectories, and simulated experience. The model averages 72.5 across 28 embodied benchmarks, setting a new open-source state of the art and performing on par with proprietary GPT-6-Astra and Gemini 3.6 Flash, with best open-source results on 14 benchmarks.

Hugging Face daily papers · 3d agoAI research1

Qwen-Drive 1.0 tells you why it brakes, just don't expect the explanation to match the maneuver

Alibaba's Qwen-Drive 1.0 adds 3D perception and planning modules to Qwen3.5-4B for driving tasks, though explanations often mismatch maneuvers.

Qwen-Drive 1.0, built on Qwen3.5-4B, combines spatial perception, traffic question answering, and route planning in one vision-language model, adding a bird's-eye-view perception module and a Planning Expert trained via staged fine-tuning and reinforcement learning. The paper finds text-image models do not inherently grasp 3D space; spatial accuracy only improved when the base vision-language model itself was trained on spatial tasks, while avoiding catastrophic forgetting of general knowledge. The cut reinforcement learning-trained version halved road-departure rate in simulation from 24% to 12%, and the model beats specialized driving models in most of Qwen's benchmarks, but its explanations sometimes conflate causes like distant red lights and crossing children, and results partly rest on self-designed tests. The work follows prior findings from PaLM-E and a UC Santa Cruz adversarial sign attack on DriveLM showing VLM driving models' reasoning and spatial gaps.

The Decoder · 9d agoAI research

SpatialBlock: Enhancing Spatial Intelligence in LVLMs via Synthetic Block-Stacking Problem

Researchers release SpatialBlock-15k, a synthetic block-stacking dataset that improves 3D spatial reasoning in large vision-language models without dense geometric annotations.

The paper addresses limited spatial intelligence in LVLMs by training on structured block-manipulation tasks instead of costly real-scene annotated datasets. SpatialBlock-15k contains 15,000 synthetic problems covering 3D-to-2D projection, viewpoint transformation, and structural combination, with color modulation as visual cues. LVLMs trained on it via direct answering or reasoning-based prediction outperform baselines and generalize to real-world spatial tasks. Code and data are released on GitHub.

Hugging Face daily papers · 10d agoAI research

Ambient @ EgoLongQA 2026: Distilling Long-Video perception into a Sub-2B Model

Ambient team wins EgoLongQA 2026 sub-2B division by distilling an agentic long-video perception pipeline into a 2B vision-language model.

Ambient's entry to the EgoLongQA track of the Wearable-AI Challenge at ECCV 2026 placed first in the <=2B parameter division with 0.8279 on the held-out test set. The system distills the junior perception module of a tool-using agentic pipeline into a 2B student, reaching 89% of the pipeline's accuracy with 1.1% of its parameters and lifting a 27.1% base model to 81.4%. To meet the division limit, the multilingual embedding table is pruned from 248,320 to 143,469 rows, reaching 1.9985B parameters with provably identical logits on retained rows.

Hugging Face daily papers · 7d agoAI research

Real-World Knowledge-Guided Change Data Synthesis for Remote Sensing

Researchers introduce KnowChange, a framework that uses pretrained vision-language models to synthesize realistic change-detection training data for remote sensing.

KnowChange is a knowledge-guided change data synthesis framework that leverages pretrained vision-language models to reason about plausible change locations and class transitions from pre-change scenes and desired change types. It addresses the limited class-transition coverage and inflexibility of handcrafted rule-based synthesis methods, enabling diverse change types in a unified pipeline. Experiments show KnowChange-generated data outperforms existing synthetic datasets in both synthetic-to-real transfer and synthetic data augmentation, despite compact generation scale.

Hugging Face daily papers · 23d agoAI research

CARDEA: Auditable Reasoning Grounded in Spatial Evidence for End-to-End Coronary Angiography Interpretation

CARDEA, a vision-language model trained only on public data, matches cardiologists on coronary angiography complexity assessment while exposing auditable bounding-box evidence.

CARDEA is a unified large vision-language model serving as the inference core of an end-to-end coronary angiography pipeline from multi-view videos to study-level diagnosis. It was trained on public datasets through visual alignment, self-distilled Chain-of-Box cold start, and reinforcement learning with verifiable rewards encouraging bounding-box reasoning. It reached 0.91 accuracy on dominance classification under domain shift and 0.90 on complexity assessment, comparable to two interventional cardiologists. RLVR raised zero-shot report generation vessel-severity macro-F1 from 0.513 to 0.686, while supervised imitation alone did not.

Hugging Face daily papers · 10d agoAI research

Same Trajectory, Contradictory Rewards (ROBORMBENCH): Paraphrase Fragility in Vision Language Reward Models

New ROBORMBENCH benchmark shows vision-language reward models can flip robot success/failure judgments when goal instructions are paraphrased.

The authors show that paraphrasing the instruction alone can substantially change progress scores from VLM reward models, even flipping identical robot trajectories between failure and success. ROBORMBENCH comprises 2,390 real-robot trajectories with ground-truth progress labels and 21,673 verified paraphrases covering lexical, syntactic, and action-goal rewrites. Instability is widespread across proprietary and open-source VLMs, grows with more divergent rewrites, and is not reliably reduced by scale or explicit reasoning, while trajectory-grounded dedicated reward models are markedly more stable.

arXiv cs.AI / cs.LG / cs.CL · 12d agoAI research1

nvidia/Qwen3.8-Flash-Next-NVFP4 — new model trending #28 on Hugging Face

NVIDIA released an NVFP4 4-bit quantized build of Alibaba's Qwen3.8-Flash-Next, a 125B-parameter MoE vision-language model, via Model Optimizer.

The checkpoint quantizes Qwen3.8-Flash-Next — a hybrid-attention (Gated DeltaNet and Qwen Sparse Attention) Mixture-of-Experts model with 125B total and 6B activated parameters, plus 51B n-gram embeddings and 4B MTP — using NVIDIA Model Optimizer v0.46.0. NVFP4 benchmarks stay close to FP8: GPQA Diamond 91.5 vs 92.0, MMMU Pro 78.3 vs 77.1, Terminal-Bench 2.1 82.9 vs 83.3. It targets Blackwell B200/B300 GPUs, runs on vLLM, supports 262K context extendable to 1M tokens, and is licensed under the NVIDIA Open Model License with Qwen Community License 1.0.

Hugging Face trending models · 14d agoModel release

Foundation Models for Generalizable Semantic and Goal-Oriented Communication

FMSGOC uses vision-language foundation model priors plus diffusion reconstruction to enable generalizable semantic communication at 0.039 bits per pixel for 6G.

FMSGOC targets generalization failures in semantic and goal-oriented communication for 6G by leveraging broad visual-linguistic foundation model priors. A vision-language model selects sparse, goal-aligned semantic anchors while a fine-tuned diffusion model performs masked completion to reconstruct images at the receiver, decoupling what to send from how to reconstruct. On CIFAR-10 it reaches 0.039 bits per pixel with cosine similarity 0.87-0.90 and 0.83-0.86 on unseen ImageNet inputs, outperforming end-to-end baselines at lower bit rates.

arXiv cs.AI / cs.LG / cs.CL · 9d agoAI research

H Company Releases NeoMME: A Family of 260M and 800M Single-Tower Multimodal Encoders That Drop the Vision Tower and Causal Decoder

H Company released NeoMME, 260M/800M single-tower multimodal encoders matching 3.75B ColQwen2.5 on ViDoRe v3 while being 14.4x smaller, under Apache 2.0.

H Company released NeoMME, a family of 262,937,906- and 793,715,032-parameter bidirectional encoders that process text and raw 32x32 image patches in a single tower, pretrained via masked diffusion and released under Apache 2.0 with day-zero Hugging Face Transformers support. NeoMME-Retriever-260M reaches 0.523 nDCG@10 on ViDoRe v3, matching 3.75B-parameter ColQwen2.5 while being 14.4x smaller; the 800M model scores 0.556. Hierarchical token pooling with int8 and binary quantization shrinks late-interaction indexes from roughly 1.5 MB to 6 kB per page while retaining 95.19% of nDCG@10; text-only BEIR retrieval remains a weak spot.

MarkTechPost · 10d agoAI research

Learning 3D Editing without Paired Supervision via Generative Prior Distillation

New framework distills 2D editing and VLM priors into a feed-forward 3D editing model without paired 3D training data.

The method, PriorEdit3D, learns feed-forward instruction-guided 3D editing by distilling knowledge from foundation models instead of using ground-truth 3D pairs. Through a differentiable rendering pipeline it supervises a 2D visual prior from an image editing model at the main view and a Vision-Language Model semantic prior at novel views for instruction fidelity and identity preservation. A 3D-aware Distribution Matching regularization constrains outputs to the manifold of realistic 3D assets defined by a pretrained image-to-3D teacher. Experiments report superior instruction fidelity and cross-view consistency over state-of-the-art baselines, with code released on GitHub.

Hugging Face daily papers · 13d agoAI research

Can Foundation Models Moderate Online Content? Evaluating Instruction- vs. Example-Driven Policy Operationalization

ModerationBench shows foundation models can nearly triple Bluesky's moderation F1 (0.60 vs 0.22), with instruction- and example-driven guidance performing comparably.

Researchers built ModerationBench, a new benchmark of 4,000 manually annotated in-the-wild posts from Bluesky, to test whether foundation models can reliably operationalize content moderation policies. They systematically compare instruction-driven guidance (reasoning from policy precepts) with example-driven guidance (generalizing from precedents) for Vision-Language Models. Both paradigms achieve comparable peak effectiveness, and foundation models nearly triple the F1 of Bluesky's deployed moderation system on Random Posts (0.60 vs 0.22).

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research1

Reason Through the Latent! Making Latent Visual Reasoning Necessary

Researchers introduce CVRR, forcing multimodal models to rely on recurrent latent computation rather than accessible image tokens, validated via causal interventions and benchmarks.

The paper presents Causal Visual Recurrent Reasoning (CVRR), which makes recurrent hidden-state computation the required image-conditioned path for prediction in vision-language models. Before decoding, visual states and the original multimodal KV cache are removed so only the final recurrent state carries image information to the answer. CVRR retains strong performance on V*, MMVP, BLINK, and MME-RealWorld-Lite while comparable latent reasoners fail under the same constraint. Causal interventions show predictions remain sensitive to recurrent content and that persistent visual evidence causally revises the recurrent trajectory.

Hugging Face daily papers · 11d agoAI research

Heart of the Matter: How a Major Children’s Hospital Uses Open Source NVIDIA AI for Cardiac Care

Children's Hospital of Philadelphia uses NVIDIA open-source MONAI, Warp and Newton to build pediatric heart models in seconds for surgical planning.

CHOP's cardiac modeling service uses MONAI, Auto3DSeg and SlicerHeart to turn CT, MRI and 3D ultrasound images into anatomically precise heart models in seconds instead of four hours of manual work. More than 20 US children's hospitals run similar programs, with Boston Children's supporting roughly 500 cardiac surgery cases a year. NVIDIA's Newton physics engine, built on the Warp Python framework, aims to reduce device simulations from hours to near real time in clinical workflows.

NVIDIA Blog · 1d agoAI industry

ModaLens: Measuring Image Sensitivity in Report-Conditioned Medical VLMs

ModaLens image-swap audit shows report availability cuts MedGemma-27B image sensitivity on MIMIC-CXR from 20.94% to 4.26% answer changes.

ModaLens is a paired image-swap audit measuring how report availability affects image sensitivity in report-conditioned medical VLMs. On MedGemma-27B across 3,199 paired MIMIC-CXR cases from 293 patients (14 questions per case), generated answers changed on 4.26% of image-swap trials with the report versus 20.94% without it, a 16.7-point paired difference (95% CI 15.6-17.7). The original prompt with a lowercase first-token readout gave 4.70% versus 17.07%, and the direction replicated in two further model lineages. Labels derived from reports limit conclusions about visual correctness; code, prompts, and run records are publicly released.

Hugging Face daily papers · 3d agoAI research

E2A-Bench: Benchmarking Evidence-to-Action Reliability in Financial Chart Reasoning

E2A-Bench, a 969-query financial chart reasoning benchmark, finds VLMs fail evidence-to-action consistency, with fine-tuning amplifying BUY:SELL bias 4-6x.

E2A-Bench is a 969-query benchmark built from 323 HS300 constituents across three input modalities with deterministic OHLCV-derived evidence anchors, evaluating grounding, reasoning-action consistency, evidence-confidence calibration, and directional coverage via UCR, RCI, ECI, and NDR metrics. Testing 20 VLMs showed the lowest-hallucination model ranked near the bottom on coverage with only 6.4% directional coverage, and oracle-aided verification reduced unsupported claims but could collapse coverage. Financial fine-tuning amplified the BUY:SELL ratio by factors of 4.21 to 4.68 across base-fine-tuned pairs.

Hugging Face daily papers · 4d agoAI research

Show-Harness: Just a VLM Agent Can Play Robots

Show-Harness lets VLM agents control robots via discrete semantic action units, outperforming VLA baselines zero-shot and after light fine-tuning.

Show-Harness is an embodied agent harness that exposes discrete semantic action units a VLM reasons over, with embodiment-specific interpreters grounding them into local robot actions. It enables zero-shot robot control with closed-source frontier VLMs and low-cost adaptation of small open-source VLMs using only a few GPU-hours of fine-tuning. The companion GUMI (GUI Manipulation Interface) extends the same semantic action space to GUI-based demonstration collection without specialized teleoperation hardware. Experiments show robust generalization across tasks, embodiments, and environments, beating representative agentic and VLA paradigms.

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research

Think Before You Link: Rarity, Reasoning, and Retrieval in Multilingual Entity Linking

Training-free reasoning-plus-retrieval framework lifts multilingual multimodal entity linking accuracy by 6.9% overall and up to 23.3% on rare entities.

The paper broadens rarity measurement in multimodal entity linking using knowledge-graph structural metrics beyond popularity-based pageview metrics, identifying many rare entities that popularity metrics miss. Across these rare-entity slices, state-of-the-art accuracy drops by 15.4-39.9%, exposing distinct failure modes under different rarity definitions. The proposed training-free framework iteratively searches and reasons over Wikipedia with a reasoning-capable vision-language model; experiments show reasoning and retrieval are complementary. On the MERLIN benchmark covering Hindi, Indonesian, Japanese, Tamil, and Vietnamese, the system improves overall accuracy by 6.9% and up to 23.3% on rare entities, with MERLIN-Rare test slices released.

Hugging Face daily papers · 8d agoAI research

Show-Harness: Just a VLM Agent Can Play Robots

Show-Harness enables VLM agents to control robots via a semantic action interface, achieving zero-shot frontier control and few-GPU-hour adaptation of small VLMs.

Show-Harness exposes discrete semantic action units that VLMs reason over, with embodiment-specific interpreters deterministically grounding them into local robot actions. It enables zero-shot closed-source frontier VLM control and adapts small open-source VLMs for low-cost deployment with a few GPU-hours of fine-tuning. The companion GUMI interface extends the same semantic action space to GUI-based demonstration collection without teleoperation hardware, and Show-Harness-equipped agents outperform representative agentic and VLA paradigms.

Hugging Face daily papers · 8d agoAI research

Canonical Color as a Lens into Concept Decodability in Vision Encoders and VLMs

Probing study shows vision encoders make canonical color linearly decodable from grayscale images and tie it to object identity.

Researchers use canonical color as a controlled testbed for measuring conceptual (not just visible) information in vision encoder representations. A dataset of objects with canonical colors was built, and probes on both color and grayscale images show canonical color remains decodable even when color is removed from the input, linked to predicted object identity. Extending to full VLMs, they find post-training has a surprisingly large effect on color decodability in the vision encoder.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research1

GoDeep: Annotation-Free Open-Vocabulary 3D Scene Understanding via Language-Space Lifting

GoDeep achieves annotation-free open-vocabulary 3D segmentation by grounding structured image descriptions in language-only embeddings, outperforming CLIP-based lifting on out-of-vocabulary objects.

GoDeep uses a vision-language model purely as a translator, producing structured entity-level image descriptions that are grounded, projected, and aggregated in a general-purpose language-only embedding space, with no 3D training corpus or dedicated 3D encoder required. On ScanNet++ the pipeline is competitive with strong annotation-free baselines, and on a cultural-heritage benchmark a systematic vocabulary correction reverses initial CLIP-based rankings. Language-space embeddings separate genuinely out-of-vocabulary objects more sharply, localize them within scenes, and keep all predictions explainable as discrete text.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research

VoT: Vision-of-Thought for Unified Multimodal Representation Alignment

Researchers propose Vision-of-Thought (VoT), a discrete visual-planning token layer between VLMs and diffusion transformers improving text-to-image semantic alignment.

VoT introduces a discrete visual-thinking layer between vision-language models and diffusion transformers, letting the VLM act as a multimodal planner that emits tokens describing objects and layouts before pixel generation. A specialized VoT tokenizer is trained with VLM alignment, feature reconstruction, and vector-quantization losses. Experiments show improved semantic alignment and a structured, interpretable interface for controllable generation.

arXiv cs.AI / cs.LG / cs.CL · 9d agoAI research

SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution

SceneMosaic combines image-based 3D priors with VLM agent refinement to generate diverse, simulation-ready indoor scenes 24x faster than agentic baselines.

SceneMosaic is a hybrid framework that takes an initial candidate from a learned image-to-3D prior and evolves it with VLM agents for efficiency and physical validity. It decomposes scenes into independent local units, evolves each separately, and composes the global scene via Cartesian product. On SceneEval-100 it matches the strongest agentic baseline in semantic layout quality with a 24x speedup, substantially reduces physical violations, and receives the highest human ratings. Code is publicly available.

Hugging Face daily papers · 13d agoAI research

Unfold The World: Factorize 4D Properties in Reinforcing Spatial Reasoning

FactoSR factorizes 4D spatial reasoning into XY, Z, and T reinforcement-learning sub-objectives, boosting VLM performance on VSI-Bench by 5.9% and All-Angles-Bench by 4.5%.

Researchers present FactoSR, a factorized reinforcement learning framework that decomposes world-consistent reasoning into planar correspondence, depth consistency, and temporal reversibility sub-objectives. Optimizing these verifiable constraints turns the ill-posed projection recovery problem into tangible reasoning steps. Evaluations show gains of 5.9% on VSI-Bench and 4.5% on All-Angles-Bench for 3D and 4D reasoning, arguing VLMs' spatial bottleneck stems from training on 2D projections versus latent 3D geometry and temporal continuity.

Hugging Face daily papers · 14d agoAI research

[AINews] NVIDIA buys HuggingFace for $13B, as OpenAI publishes their HF incident retro

Z.ai released open-weight GLM-5.3-Flash (320B/18B active, 1M context, MIT) while Nvidia confirmed buying Hugging Face for $13B.

Z.ai formally launched GLM-5.3-Flash, the model previously previewed as Ox Alpha: 320B total parameters with 18B active, a 1M-token context window, natively multimodal, MIT-licensed, and claimed on par with Claude Opus 4.8 on coding. Artificial Analysis scored it 57 on its Intelligence Index at $0.09 per task, roughly 7.5x cheaper than GLM-5.3, and it scored 84.3% on Terminal-Bench 2.1. Nvidia's $13B acquisition of Hugging Face (~80x its $150M ARR) was confirmed, nearly double its initial $7B January offer. The roundup also notes Qwen shipping an impressive Flash model on Chinese chips as part of a broader open-model narrative.

Latent Space · 20d agoModel release1

SAFIRE: Safety-Critical Benchmark for Fine-grained Fire and Smoke Understanding in Multimodal LLMs

SAFIRE, an 83K-image fire and smoke benchmark, shows open-source multimodal LLMs average only 61.9% accuracy on safety-critical fire reasoning.

SAFIRE is a large-scale benchmark for fire-smoke understanding in multimodal LLMs with 83K captioned images across 20 scenarios and 193K multiple-choice VQA questions spanning 10 evaluation dimensions from perception to higher-order reasoning. Annotations were built via a GPT-5.4-assisted multi-stage pipeline with MLLM majority voting. Ten open-source MLLMs (8B-38B) average 61.9% accuracy, exposing major gaps in safety-critical reasoning. Adapting vision encoders on 7% of the domain data raises fire-scene classification from 20.1% to 64.5%.

arXiv cs.AI / cs.LG / cs.CL · 9d agoAI research

ENCP: Episode-Normalized Conformal Prediction for Vision-and-Language Navigation

ENCP calibrates conformal prediction per navigation episode, giving step-level coverage guarantees for vision-language navigation agents despite within-episode dependence.

Episode-Normalized Conformal Prediction (ENCP) rescales a nonconformity score by a VLN policy's residual confidence and calibrates one maximum score per episode, preserving step-level coverage of at least 1−α despite dependence among steps within an episode. Across four VLN policies and three nonconformity scores on R2R and REVERIE, ENCP meets all reported empirical step-coverage targets in seen-to-unseen evaluation. The model-agnostic uncertainty estimates can signal when an agent should defer to a stronger predictor or human assistance.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research

LLaDA-UI: Bringing Block-wise Diffusion to Vision-Language GUI Agents

LLaDA-UI, a 16.7B block-wise diffusion vision-language GUI agent, outperforms Qwen2.5-VL-7B and beats Qwen3-VL-8B on four of six GUI benchmarks.

LLaDA-UI is a 16.7B-parameter MoE-based, block-wise diffusion vision-language GUI agent built on the LLaDA2.0-mini-base diffusion language backbone with a native-resolution vision encoder. It uses a two-stage pipeline: general multimodal pre-training followed by GUI-agent supervised fine-tuning on mobile, desktop, web, and grounding data. It substantially outperforms Qwen2.5-VL-7B and surpasses Qwen3-VL-8B on four of six reported GUI benchmarks, establishing block-wise diffusion as a practical paradigm for latency-sensitive multimodal agents.

Hugging Face daily papers · 8d agoAI research

HarnessVLN: Unifying Training-Free Embodied Navigation through an Agent Harness

Researchers introduce HarnessVLN, a zero-shot training-free agent harness that sets new training-free SOTA on vision-language navigation benchmarks including R2R and HM3D.

HarnessVLN is a zero-shot, training-free framework for embodied vision-language navigation that coordinates perception, retrieval, grounding, navigation, recovery, and termination through a unified tool interface. It validates planner proposals against spatial evidence, geometric feasibility, and subgoal consistency, using hierarchical event memory and a persistent Spatiotemporal Graph that stores reusable spatial evidence and failure annotations. It reports success rates of 60.8% on R2R, 53.9% on RxR, 76.0% on HM3D-v2, and 59.3% on HM3D-OVON, surpassing prior training-free state of the art, with real-world humanoid deployment demonstrated.

Hugging Face daily papers · 3d agoAI research

VDiff-Bench: A Challenging Benchmark for Fine-Grained Image Difference Identification

VDiff-Bench, a 1,756-question benchmark, shows multimodal LLMs struggle with fine-grained image-difference identification, scoring as low as 8.7% on low-level changes.

VDiff-Bench is a multiple-choice benchmark of 1,756 four-way questions over image pairs covering 10 change categories including position, motion, color, texture, OCR/text and illumination, with curated hard negatives. Evaluation of 11 state-of-the-art open- and closed-source MLLMs shows fine-grained visual comparison remains brittle: 7-8B-scale open-source models score 52.5-70.6% on semantic changes but only 8.7-33.3% on low-level changes like noise and texture. Notably, Grok 4.3 shows a sharp performance drop on noise and texture differences, falling behind large open-source models like Kimi K2.5 and K3.

Hugging Face daily papers · 12d agoAI research

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

Researchers present TANGO, a whole-body vision-language-action model enabling humanoid robots to traverse cluttered spaces from language instructions.

TANGO predicts 29-DoF joint-space actions from egocentric RGB observations and natural-language instructions for whole-body humanoid navigation, going beyond 2D path planning. It is trained entirely in simulation using global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. The model reports state-of-the-art simulation performance and was deployed zero-shot on a Unitree G1 humanoid without any real-world navigation training data.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research1

TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model

Researchers introduce TANGO, a whole-body vision-language-action model enabling zero-shot language-guided humanoid navigation on the Unitree G1 robot.

TANGO addresses humanoid navigation in cluttered indoor environments by predicting 29-DoF joint-space actions directly from natural-language instructions and egocentric RGB, rather than 2D path planning. It is trained entirely in simulation via a pipeline combining global path planning, kinematic whole-body motion generation, obstacle-aware motion editing, and RL-based tracking. In simulation it achieves state-of-the-art vision-language navigation performance and transfers zero-shot to a Unitree G1 humanoid without any real-world navigation data.

Hugging Face daily papers · 9d agoAI research1

Recursive Code World Models: Building Complex Worlds through Recursive Scene Programs

RCWM reconstructs complex 3D worlds as executable code from a single image using recursive scene programs with global-local-global solver recursion.

The paper introduces Recursive Code World Models, coupling a Recursive Scene Program representation with a recursive construction solver for image-to-3D-world reconstruction. Each solver call establishes the whole scene, recursively reconstructs unresolved parts, and revisits the whole to refine composition, while a vision-language coding agent compares reference images with scene renders to guide refinement. RCWM outperforms prior code-based image-to-scene reconstruction methods, and ablations show deeper recursive calls improve fine-scale reconstruction.

Hugging Face daily papers · 7d agoAI research1