
E-means claims much faster k-means at equal or better loss
Authors report beating Lloyd loss in 1.2 to 3 epochs and 10–45× GPU speedups versus Flash-KMeans.
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Authors report beating Lloyd loss in 1.2 to 3 epochs and 10–45× GPU speedups versus Flash-KMeans.
DW-FedADMM uses dynamic client-side weighting in federated optimization, achieving up to 97.64% accuracy on Drebin dataset with partial participation.
Large constant step sizes in adversarial training preserve implicit bias gap with standard training and exhibit two-stage sharpness dynamics.
GraphMuon achieves 1.32x-2.42x speedups over AdamW on large OGB benchmarks.
Feasibility-Preserving Transactional Refinement maintains validated solutions while refining beam and resource allocations before deadlines.
Adaptive accelerated optimistic dual averaging provides line-search-free preconditioning for convex optimization.
Adam maximizes weighted l2 margin for constant schedules on homogeneous models.
The paper matches a new lower bound of Omega(n + n^{5/7} eps^{-2/7}) using a Taylor-corrected lazy Newton method with Monteiro-Svaiter acceleration.
PB-AMD uses adjoint gradients and entropic updates so noise schedules stay positive and spend the certified zCDP budget.
On 128 billion-token MoE pretraining, AIR lowers terminal training loss by about 0.01 versus cosine at matched cumulative learning rate.
The mean-subtracted update matches a reward-weighted displacement for any finite population when rewards are nonnegative.
Alternating majorize-minimize updates cover convex and difference-of-convex losses while down-weighting anomalous points.
The framework enforces linear and nonlinear constraints via projection and releases code plus engineering benchmarks.
Regret bounds show smoothness can offset generate-then-optimize's extra dimensions, while nonnegative-weight methods face a smoothness limit.
The path-following algorithm reached 10^{-5} precision on all 5600 random games, from 2-player 128-action to 128-player 2-action.
On the new SoftOR benchmark, the authors report the best aggregate accuracy among compared LLM methods.
A tutorial shows how to use Meta's Rebalancer solver to optimize datacenter task placement.
The two-loop model beats the fast loop at about half the medium loop's computation, including under unseen corruptions.
PISO tracks unknown gradient residuals with zeroth-order probes for partially observed stochastic optimization.
Clipped decentralized SGD reaches order-optimal rates under heavy-tailed noise with linear agent speed-up.

Meta open-sourced Rebalancer, a C++ assignment solver handling about 40 million placement problems a day.
Proves explicit privacy bounds for finite gradient-descent iterates on perturbed objectives, removing ambient-dimension factors for generalized linear models.
ZFO fine-tunes language models by pairing a first-order direction with cheap zeroth-order step search.
SoftServe scales positive-definite quasi-Newton updates to large networks and beats Adam, Muon, and SOAP on ill-conditioned tasks.
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