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Multiplicative Optimism for Constant Regret in Games

arXiv cs.AI / cs.LG / cs.CLby Ashkan Soleymani ()1 min read1
AI summary · grok-4.7Summaries by Vani AI

Multiplicatively Optimistic Regret Matching gives near-constant external regret in general-sum games under self-play.

The paper introduces Multiplicatively Optimistic Regret Matching (MORM), an uncoupled learning rule for finite general-sum games. In simultaneous full-information self-play, each player's external regret is O(sqrt(n) log d) uniformly over all horizons, using only one-step optimism. The proof combines a potential-based regret-matching argument with multiplicative stability and Hellinger control of strategy movement. A learning-rate safeguard yields O(sqrt(T log d)) regret against adversarial utilities.

Key facts
  • MORM is an uncoupled learning rule for finite general-sum games.
  • Self-play external regret is O(sqrt(n) log d) for every horizon.
  • Analysis uses regret matching, multiplicative stability, and Hellinger control.
  • A safeguard restores O(sqrt(T log d)) regret versus adversarial utilities.
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From the original article

1 min read at arxiv.org

We introduce Multiplicatively Optimistic Regret Matching (MORM), an uncoupled learning rule for finite general-sum games. Under simultaneous full-information self-play, every player achieves external regret $O(\sqrt n\log d)$ uniformly over all horizons, using only one-step optimism.

arXiv cs.AI / cs.LG / cs.CL

By Ashkan Soleymani · arxiv.org

Read the full article at arXiv cs.AI / cs.LG / cs.CL

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