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Spatial-Interactor: Learning Spatial Reasoning through Interaction with the Observable Physical World

Hugging Face daily papersby Kaixiang Yao, Xu Wang, Miao Pan ()1 min read1 · 1 read
AI summary · grok-4.7Summaries by Vani AI

Researchers introduce Spatial-Interactor, a three-level curriculum that trains vision-language models to track physical state transitions.

Spatial-Interactor trains vision-language models to track physical-world state transitions using interaction trajectories rather than static spatial questions. The LSI-108K dataset, built from simulated and real trajectories, supports a three-level curriculum covering passive world-state transitions, active self-state transitions, and long-horizon trajectories. Supervised fine-tuning models local transitions, then privileged on-policy distillation teaches the student to integrate consecutive transitions. Experiments across multiple VLMs report consistent gains in local transition modeling and long-horizon spatial integration.

Key facts
  • LSI-108K pairs simulated and real interaction trajectories with level-aligned tasks.
  • Curriculum covers passive transitions, active self-motion, and long-horizon trajectories.
  • SFT trains local transitions; on-policy distillation integrates long trajectories.
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From the original article

1 min read at huggingface.co

Spatial reasoning is essential for vision-language models (VLMs) to understand and act in the physical world. Reasoning in dynamic environments requires VLMs to perceive local state transitions caused by object motion and viewpoint changes and integrate them over long trajectories to maintain an updated spatial state, yet existing VLMs remain limited in both capabilities.

Hugging Face daily papers

By Kaixiang Yao, Xu Wang, Miao Pan · huggingface.co

Read the full article at Hugging Face daily papers

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