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TeamViewer security advisory (AV26-852)

Canada's Cyber Centre warns that multiple TeamViewer client products are affected by vulnerabilities, urging users to update to 15.64.7 or later.

Advisory AV26-852, dated August 26, 2026, reports vulnerabilities in TeamViewer Full Client, Host, and QuickSupport across multiple versions and platforms, and in Portable prior to 15.64.7. The Canadian Centre for Cyber Security encourages users and administrators to apply the necessary updates, referencing TeamViewer security bulletins TV-2026-1008 and TV-2026-1009. No exploitation details are provided in the advisory.

Canadian Centre for Cyber Security · 20d agoAdvisory

Omni Interaction Agent Technical Report

Researchers release Gander, an end-to-end omni interaction model with full-duplex streaming across video, speech, and text plus agentic capabilities.

Gander is an end-to-end model unifying omni perception, realtime interaction, and agentic capabilities in a single framework, accepting continuously streaming video, speech, and text. It uses a Cerebellum-Brain architecture where the Cerebellum handles realtime conversation and the Brain handles reasoning and agentic tasks, built on a streaming Thinker-Talker design with chunk-level token streams. Internal human evaluations report spoken dialogue on par with SOTA open source models and competitive omni interaction; the models, code, and data are released publicly.

Hugging Face daily papers · 8d agoModel release

Extradited Russian Hacker Faces Charges Over Excel Malware Campaign That Infected Thousands

US DoJ charged extradited Russian Searzhudin Aktulaev for a 2016-2017 Excel macro campaign infecting ~80,000 freelance platform users with TVRAT and DarkVNC.

Searzhudin Tamirlanovich Aktulaev, 40, was arrested in Cyprus in May 2025 and extradited to the US on August 28, facing charges including wire fraud conspiracy and aggravated identity theft. The indictment alleges ~255 fake freelance-platform accounts were used to send Excel macro attachments to about 80,000 users in 2016-2017, deploying TVRAT (TeamSpy/TVSPY) and DarkVNC RATs for remote access and data theft. Thousands of infected machines called back to a US-hosted C2 domain, with stolen credentials and PII stored in the shared email account used in the scheme.

The Hacker News · 14d agoPolicy & legal

BVB: Benchmarking Agentic Video Understanding via Programmatic Reconstruction in Blender

Blender-VideoBench evaluates agentic video understanding by having agents programmatically reconstruct real videos in Blender scenes.

BVB (Blender-VideoBench) tests whether multimodal agents truly understand videos by requiring programmatic reconstruction of real-world videos as animated Blender scenes via a lightweight Mini-BVB harness under identical sandbox and cost constraints. Evaluation uses Dual VQA for spatiotemporal fact preservation and Latent Similarity for perceptual match, combined in a square-root mean overall score. Across 51 configurations from 10 model families, the best model reaches 88.6 Latent Similarity but retains only 53.7% of source-correct spatiotemporal answers, showing semantic retention remains the main challenge.

Hugging Face daily papers · 2d agoAI research

Risks in IoT Supply Chain

Unit 42 analyzes multilayer IoT supply chain risks across hardware, firmware, and software, citing counterfeit Cisco switches and OpenWrt attacks.

Unit 42 examines weaknesses in the IoT supply chain ecosystem across hardware, firmware, operation, and vulnerability layers, noting that 89% of IT decision-makers reported IoT device growth and IDC forecast 41.6 billion connected IoT devices by 2025. Examples include counterfeit Cisco Catalyst 2960-X switches with possible backdoor access (F-Secure, July 2020), a March 2020 OpenWrt flaw enabling malicious update impersonation, and threat actor interest in TeamViewer remote support software. The report stresses that untracked third-party components and missing device inventories make it hard to assess vulnerability impact across vendors.

Palo Alto Unit 42 · 27d agoResearch

RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting

RelightFormer is a feed-forward generative transformer for photorealistic single- and multi-view object relighting, trained on a 90K-object dataset.

Researchers introduce RelightFormer, a feed-forward generative transformer adapted from a video foundation model that performs direct image relighting without explicit intrinsic property estimation. The architecture injects target environment maps via a latent illumination module with cross-attention and uses permutation-invariant positional encodings for unordered multi-view inputs. Training relies on the newly constructed Laval Objaverse Dataset (LOD) with 90K objects and 39K unique illuminations, and the model shows state-of-the-art quality with strong zero-shot generalization across single-view, multi-view, and novel-view relighting.

Hugging Face daily papers · 9d agoAI research

Russian Man Extradited Over Malware Campaign Targeting Freelancers

A Russian national was extradited to the US for allegedly spreading TVRAT and DarkVNC malware to 80,000 freelance platform users via Excel attachments.

Searzhudin Tamirlanovich Aktulaev, 40, was arrested in Cyprus in May 2025, extradited on August 28, 2026, and indicted on conspiracy, computer damage, unauthorized access and aggravated identity theft charges. Prosecutors say he and co-conspirators used about 255 fake accounts on a freelance employment platform's messaging system to send macro-laden Excel attachments between June 2016 and November 2017, deploying TVRAT (TVSPY/TeamSpy) and DarkVNC remote access trojans. Thousands of victims were identified on a US-hosted C2 domain, with roughly half of the 80,000 affected users in the US; C2 infrastructure was paid for with virtual currency. If convicted he faces up to 20 years for wire fraud conspiracy plus additional terms and fines.

Infosecurity Magazine · 13d agoPolicy & legal in the wild1

The best human hacking team still out-solved the best AI team

Hack The Box 2026 benchmark data shows AI agents helped top teams but human-only teams still solved everything while best AI teams stalled at 32 of 36 challenges.

At the 2026 Global Cyber Skills Benchmark (Project Nightfall) run by Hack The Box, 93 designated AI agent accounts across 54 teams held 2.7% of registered accounts but produced 4.2% of submitted flags and 4.6% of awarded points, and appeared in 17 of the Top 25 finishers. Median solve time dropped from 26 hours in 2024 to 13.8 hours in 2026, though the data cannot attribute the change to AI. At the November 2025 NeuroGrid CTF, AI-augmented teams solved challenges 3.2x faster overall but only 1.69x among the Top 5%, and the only team to complete all 36 challenges was human, while the best AI team stopped at 32.

Help Net Security · 20d agoResearch

Coding Agents Have Converged: Why the SWE-bench Leaderboard Can No Longer Order Its Top Entries, and What to Measure Instead

Audit of 254 SWE-bench submissions finds top coding-agent entries statistically inseparable, so small leaderboard gaps no longer establish rank.

The paper audits 254 SWE-bench submissions across four splits without running models. On Verified, the top two entries each resolve 396 of 500 instances, and exact paired McNemar tests separate none of the 29 adjacent top-thirty pairs at alpha=0.05. Within-model scaffold score ranges reach 29.8 percentage points, versus an 8.8-point spread among the top thirty. The authors release a five-step audit protocol and recommend reporting comparison-set-specific resolution and model-scaffold provenance.

arXiv cs.AI / cs.LG / cs.CL · 18h agoAI research

AgenticGen: Reward-Guided Agentic Video Generation for Advertising

AgenticGen applies DPO and GRPO reward-guided reasoning to ad video generation, improving TikTok CTR 2.72%, CVR 2.63%, and Advv 9.61%.

AgenticGen decomposes advertising video generation into two trainable reasoning stages, strategy selection and draft generation, supervised by online business feedback. It learns a performance-based reward from accumulated online feedback plus a rubric-based reward aligned with human quality standards, then optimizes policies with DPO followed by GRPO using process and outcome rewards. Online A/B experiments in the TikTok advertising system show CTR up 2.72%, CVR up 2.63%, and Advv up 9.61% over an SFT baseline.

Hugging Face daily papers · 16d agoAI research

Russian national facing 20 years for malware campaign that infected 80,000 freelancers

US prosecutors indicted Russian national Searzhudin Aktulaev for a 2016 TVRAT malware campaign that infected 80,000 freelance platform users, carrying up to 20 years.

Searzhudin Tamirlanovich Aktulaev was arrested in Cyprus in May 2025, extradited to the US, and appeared in a San Francisco federal court on charges including conspiracy, aggravated identity theft, and damaging protected computers. Between June 2016 and November 2017 he spread a TVRAT (TVSPY/TeamSpy) variant via malicious Microsoft Excel attachments sent from 255 fake accounts on a freelance employment platform's messaging system, infecting about 80,000 users. TVRAT exploited a TeamViewer vulnerability and DarkVNC exploited a bug in VNC Viewer to take over devices; he used the access to steal data and commit fraud, maintained C2 domains, and stored stolen e-commerce credentials for hundreds of victims. About half the victims were in the US, mostly California; the charges carry a maximum 20-year sentence and his next hearing is October 5.

The Record · 13d agoPolicy & legal

Quantifying the Engagement Trap: Impact of Short-form Video Recommender Systems on Users with ADHD

A 302-participant study finds engagement-optimized short-form video recommenders cause disproportionate time blindness and distress for users with ADHD.

Researchers ran a stratified Prolific study with 302 participants comparing short-form video recommendation experiences with and without ADHD. Participants with ADHD reported significantly higher time blindness, post-usage regret, and emotional distress despite perceiving recommendations as similarly relevant. The paper proposes neurodiversity-aware, human-centered design interventions to mitigate these algorithmic harms.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research

Russian man indicted for spreading malware to 80,000 freelancers

US prosecutors indicted a Russian national for infecting roughly 80,000 freelancers with TVRAT and DarkVNC malware via fake freelance-platform accounts.

Searzhudin Tamirlanovich Aktulaev, 40, was indicted in California for conspiracy, transmission of malicious code, and aggravated identity theft; he was arrested in Cyprus in May 2025 and extradited in August 2026. From June 2016 to November 2017, about 255 fake accounts on a Northern California freelance platform messaged roughly 80,000 users with malicious Excel attachments that ran macros to download malware. The campaign deployed TVRAT (also known as TeamSpy), which exploited a TeamViewer flaw, and DarkVNC via VNC Viewer, exfiltrating stolen data to US-hosted command-and-control servers. About half the victims were in the US, and stolen credentials were used for fraud.

Help Net Security · 13d agoPolicy & legal in the wild

ModularRSI: Modular and Generalizable Recursive Harness Self-Improvement

Researchers propose ModularRSI, a modular benchmark-disjoint recursive self-improvement framework that evolves agent harnesses across five modules, improving TB2.0 and SWE-Bench Verified results.

ModularRSI targets generalizable recursive self-improvement (RSI) for agent harnesses by contrasting successful and failed trajectories for the same task and aggregating evidence across tasks to find recurring behavioral deficiencies. It decomposes the evolvable harness into five modules—Agent Loop, Tool Use, Observation Management, Context Management, and Task Completion Detection—each evolved independently within a restricted scope, then integrated with conflict resolution. Using 2,000 executable evolution tasks disjoint from evaluation benchmarks, it shows consistent gains on TB2.0 and SWE-Bench Verified and transfers across different foundation models.

Hugging Face daily papers · 2d agoAI research

What Does an LLM-Agent Leaderboard Rank Actually Compare?

A methodological study shows close LLM-agent leaderboard rank gaps on SWE-bench and similar benchmarks often do not support superiority claims.

The paper defines an estimand-aware pairwise procedure for comparing agents, checking common support and applying explicit uncertainty rules and practical margins. Across SWE-bench, AgentRewardBench, and tau2-bench, close rank differences are frequently unresolved, and proxy labels or utility rules can change which system is selected. The authors argue a leaderboard score summarizes a released evaluation but does not by itself justify pairwise superiority conclusions.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research

FlashVector: Agent for Hierarchical Model Serving Stack Optimization

FlashVector agent optimizes all layers of Unity's ad-serving stack, delivering up to 2x model-server throughput and 1.98x latency speedup in production.

FlashVector is an agentic system that optimizes performance across GPU kernels, ML framework computation graphs, model servers, and on-demand feature processing. Deployed in Unity's Vector advertising platform, it achieved up to 2x model-server throughput increase, 1.98x latency speedup, and 1.6x feature-store throughput gain. Optimizations spanned NVIDIA Triton's C++ codebase and the Python feature transformation service, demonstrating extensibility beyond single-kernel tuning.

arXiv cs.AI / cs.LG / cs.CL · 18h agoAI research

EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents

Researchers introduce EmbodiedSkills, a framework treating VLA skill decisions as verified execution proposals, reaching 86.2% success on RoboTwin 2.0.

The EmbodiedSkills framework treats each vision-language-action skill decision as an execution proposal, checking prerequisites before execution and verifying outcomes afterward via a shared executable-skill interface. It connects high-level skill selection, bounded low-level VLA execution and post-action verification in a single agent loop, and logs structured trajectories for supervision and optional online adaptation. Instantiated with Qwen3-VL and OpenPI/pi0.5, task-adapted policies achieve 86.20% average success across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites, with 12.5% on memory-dependent RMBench tasks.

Hugging Face daily papers · 15d agoAI research1

LynnReal-Omni: Native multi-modal Video Generation for Agentic Visual Workflows

LynnReal-Omni unifies controllable video generation tasks in a 32B multimodal diffusion transformer, with a 27B Flash variant rendering 540p clips in 377 ms.

LynnReal-Omni is a native multimodal video generation framework built on a 32B shared multimodal diffusion transformer unifying text-to-video, image-conditioned generation, reference guidance, structural control, editing, restoration and long-video generation, accepting heterogeneous inputs like 3D renders and game recordings for agentic visual workflows. A dedicated 27B Flash model enables real-time rendering, producing a 22-frame 540p video in 377 ms on one H100 versus 843 ms for the full model. The work introduces a curated multi-shot audiovisual data pipeline and MSAVP, a 100-prompt, 20-metric evaluation design covering instruction following, plausibility, visual quality, temporal behavior and audio coordination.

Hugging Face daily papers · 2d agoAI research

Show-Harness: Just a VLM Agent Can Play Robots

Show-Harness lets VLM agents control robots via discrete semantic action units, outperforming VLA baselines zero-shot and after light fine-tuning.

Show-Harness is an embodied agent harness that exposes discrete semantic action units a VLM reasons over, with embodiment-specific interpreters grounding them into local robot actions. It enables zero-shot robot control with closed-source frontier VLMs and low-cost adaptation of small open-source VLMs using only a few GPU-hours of fine-tuning. The companion GUMI (GUI Manipulation Interface) extends the same semantic action space to GUI-based demonstration collection without specialized teleoperation hardware. Experiments show robust generalization across tasks, embodiments, and environments, beating representative agentic and VLA paradigms.

arXiv cs.AI / cs.LG / cs.CL · 6d agoAI research

Occamy-1.0: Open Pareto-frontier 35B Intelligence for Co-work

Occamy-1.0 releases open 35B weights post-trained from Qwen3.6-35B-A3B, targeting cost-efficient co-work agents at Pareto-frontier pricing.

Occamy-1.0 is a cost-efficient co-work agent model built by further training the post-trained Qwen3.6-35B-A3B checkpoint, using execution-grounded data, replayable long-horizon trajectories across multiple harnesses, and staged post-training. It consistently ranks among the strongest comparably sized models across co-work benchmarks and remains competitive with substantially larger frontier systems on several tasks. Its aggregate performance across four representative benchmarks places it at the low-cost knee of the observed cost-performance Pareto frontier, while preserving tool calling, coding, and instruction following capability. The model weights and a subset of training data are publicly released.

Hugging Face daily papers · 12d agoModel release

Studying Image Tokenizers as Visual Languages in Unified Multimodal Models

A controlled pure-autoregressive testbed shows task-specific validation losses rank image tokenizers differently, with I2T loss the most consistent signal.

Researchers built a controlled pure-autoregressive testbed and tracked task-specific validation losses during multimodal continual pretraining across text, image, text-to-image (T2I), and image-to-text (I2T) prediction. They find losses should be analyzed per task because they exhibit distinct scaling behavior and rank tokenizers differently, and that the loss-performance relationship depends on the predicted token space. I2T loss, computed over a shared text vocabulary, correlates consistently with both generation and visual understanding performance after supervised finetuning. Case studies revisit the discriminator, semantic supervision, and vocabulary size as tokenizer design axes.

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research1

SenseNova-U1.5: Towards Native Unified Visual Intelligence

SenseTime releases SenseNova-U1.5, an 8B-MoT encoder-free multimodal model unifying visual understanding, reasoning, and generation with native 4K resolution.

SenseNova-U1.5 is an 8B mixture-of-transformers multimodal model with an encoder-free, VAE-free architecture that understands, reasons about, and generates visual content at native resolutions up to 4K. Post-training optimizes specialized experts for visual aesthetics, bilingual text rendering, infographic generation, and image editing, consolidated through multi-expert on-policy distillation. Evaluations report gains in image fidelity, text rendering, multi-reference editing, and instruction following. The team plans to open-source training code including supervised fine-tuning, reinforcement learning, and on-policy distillation.

Hugging Face daily papers · 6d agoModel release

PlannerForge: LLM Agents for Scenario-Based Testing of Motion Planners in Autonomous Driving

PlannerForge unifies scenario-based testing of autonomous driving motion planners in one LLM-agent framework, outperforming prior baselines.

PlannerForge is an LLM-agent framework that covers the full scenario-based testing pipeline for autonomous driving systems, spanning scenario generation, selection, modification, routing, planner testing, plus new enhancement and benchmarking stages. In evaluations with 10 off-the-shelf LLMs, best-per-task scores range from 0.88 to 1.00, and open-source 20-35B backends such as Qwen3.6:35B match commercial APIs on most tasks. End-to-end chaining retains 83% (commercial) and 78% (open) of seed queries, beats Scenario Factory 2.0 on executable generation, and cost-tuning lifts planner success from 50.4% to 70.2% while cutting collisions from 19.0% to 8.4%.

Hugging Face daily papers · 8d agoAI research

Brief independent investigation of agents’ behavior, reasoning and collaboration in the OpenAI / Hugging Face hacking incident

METR published an independent investigation of AI agent behavior, reasoning, and collaboration during the OpenAI/Hugging Face hacking incident.

METR released a brief independent investigation into the behavior, reasoning, and collaboration of AI agents involved in the OpenAI/Hugging Face hacking incident. The analysis examines how the agents acted during the security incident, adding an third-party perspective to the ongoing debrief.

Lobsters · security · 20d agoAI safety & security in the wild

When Agents See Differently: Exposing UI Desynchronization Threats in Mobile Agents

Researchers expose 'human-agent UI desynchronization' attacks where repackaged APKs invisibly mislead mobile AI agents into attacker-chosen actions.

The paper introduces human-agent UI desynchronization: agents ingest digital screenshots and accessibility metadata that reveal content human users cannot perceive due to occlusion and luminance-contrast limits. An automated framework embeds perturbations into repackaged APK clones that steer mobile agents toward attacker-designated actions without access to runtime user instructions or online adaptation. Evaluations across five mobile-agent frameworks and three backbone models on 546 tasks achieved average misleading rates of 77.9% and 66.9%. A questionnaire study with 186 participants found the visual perturbations difficult for humans to notice.

arXiv cs.CR · 1d agoAI safety & security

Show-Harness: Just a VLM Agent Can Play Robots

Show-Harness enables VLM agents to control robots via a semantic action interface, achieving zero-shot frontier control and few-GPU-hour adaptation of small VLMs.

Show-Harness exposes discrete semantic action units that VLMs reason over, with embodiment-specific interpreters deterministically grounding them into local robot actions. It enables zero-shot closed-source frontier VLM control and adapts small open-source VLMs for low-cost deployment with a few GPU-hours of fine-tuning. The companion GUMI interface extends the same semantic action space to GUI-based demonstration collection without teleoperation hardware, and Show-Harness-equipped agents outperform representative agentic and VLA paradigms.

Hugging Face daily papers · 7d agoAI research

PARSER: Read in Parallel, Reason in Depth for Long-Context LLM Agents

PARSER uses parallel reader subagents and an RL-trained lead agent for long-context QA, beating baselines and cutting latency up to 11x.

The PARSER paper decouples reading from reasoning: frozen subagents each read one document chunk in parallel while an RL-optimized lead agent iteratively broadcasts queries and aggregates evidence in scatter-gather rounds. On multi-hop QA with 7K to 896K token contexts, a 4B-backbone PARSER beats the strongest sequential memory baseline by 5.7 points on average and 12.0 points at 896K tokens, and a 9B version surpasses DeepSeek-V4-Pro by 6.3 points. Controlled experiments show robustness to evidence position, order, and distance perturbations, with inference latency reduced by up to 11x.

Hugging Face daily papers · 10d agoAI research1

Ambient @ EgoProactive 2026 : Proactive Egocentric Assistance with Visually Grounded Supervision

ECCV 2026 challenge winner reformulates egocentric intervention timing as single-token classification, boosting macro-F1 by 0.249 over free-form generation.

The paper describes the winning submission to the EgoProactive track of the ECCV 2026 Wearable AI Challenge, ranking first in the large-model division and second in the <=2B division. The method reformulates intervention timing as single-token yes/no classification, improving macro-F1 by 0.249 and G-mean by 0.30 over free-form generation. Supervision generated by a tool-calling video agent transferred better than a narration-only dataset that was four times larger and ten times cheaper, suggesting visual grounding matters more than annotation volume.

Hugging Face daily papers · 6d agoAI research

Bilevel Coordinated Reflection: A Game-Theoretic Approach to Multi-Agent LLM Systems

Paper models multi-agent LLM orchestration as a bilevel game, proving transcript-only gating limits and introducing grounded-memory SRMA.

A new paper frames orchestrator-worker coordination in multi-agent LLM systems as a bilevel coordination game and analyzes free-form reflection as stochastic movement over semantic memory states, deriving finite-time bounds and an information-theoretic impossibility result: no gate observing only the generated transcript can uniformly improve over text-indistinguishable environments, while an environment-grounded gate can. The authors propose Stochastic Reflective Memory Ascent (SRMA), which accepts candidate memory only when grounded evaluation risk strictly decreases, with geometric or polynomial convergence guarantees. On 500 SWE-bench instances, a Kimi-based instantiation of the full system resolves 72.2% versus a 70.8% public mini-SWE-agent reference.

Hugging Face daily papers · 14d agoAI research1

Multi-Grid Post-Training for Long-Form Multi-Shot Video Generation

MovieGrid arranges long videos on spatial grids during post-training, generating 6.05x more shots than temporal packing with state-of-the-art cross-shot consistency.

MovieGrid is a multi-grid post-training paradigm that decomposes long videos into temporally ordered chunks arranged on a spatial grid for joint modeling, enabling cross-chunk information exchange. The authors build the Multi-Grid Long Video (MGLV) dataset from 1,000 long-form videos, producing 54K grid videos paired with character-aware story prompts. Under the same token budget, MovieGrid generates 6.05x more shots than Temporal Packing in a 1,616-frame video. It achieves state-of-the-art intra-shot consistency of 0.9131 versus 0.8086 for HoloCine and inter-shot consistency of 0.5914 versus 0.5384 for StoryMem.

Hugging Face daily papers · 10d agoAI research

Verifiable Social Reasoning for LLM Assistants

Fuse, a multi-agent simulation with hidden motives, evaluates LLM social reasoning, revealing compounding difficulty from user mediation and bias sensitivity.

Fuse is a multi-agent simulation framework in which a target agent with a hidden motive interacts with other agents including one representing the user, who consults the evaluated assistant to infer the motive, providing verifiable ground truth by construction. Simulation faithfulness is validated through a human study with 24k annotations. Applied to 12 LLMs, it shows user mediation compounds social reasoning difficulty, models are systematically sensitive to biased user framing, models may need more details than humans, and longer conversations do not always improve performance. The framework and a 21k-example dataset are open-sourced.

arXiv cs.AI / cs.LG / cs.CL · 17h agoAI research

NOAH: Learning the Full Patient Journey. A Longitudinal Multimodal Time-Aware Model for Representation and Forecasting

Researchers introduce NOAH, a generative time-aware transformer trained on 559 million MIMIC clinical events to model and forecast patient trajectories.

NOAH is a task-agnostic, time-aware generative transformer designed to represent and forecast the full multimodal patient journey across medical images, time-series signals, categorical events, and clinical text. It was trained on over 559 million clinical events from 431,000 hospital visits covering 299,000 patients in the MIMIC dataset family. The architecture combines bidirectional time integration with a variational latent space to capture continuous patient state evolution and clinical stochasticity. NOAH supports autoregressive forecasting with time control, zero-shot classification, and counterfactual intervention simulation, with evaluations on 15 ICD chapters, 29 comorbidities, and time-to-event prediction.

arXiv cs.AI / cs.LG / cs.CL · 7d agoAI research2

ACEA: An Adversarial Co-Evolution Arena for Head-to-Head Red-Team and Blue-Team LLM Testing

ACEA is a pluggable arena scoring LLM red-team attackers and blue-team defenses head-to-head with an LLM judge and verifiable leakage ground truth.

ACEA connects pluggable red- and blue-team adapters to a shared target LLM through the model-agnostic ASAP HTTP protocol and scores attack and defense rates per adversarial round. Canonical seeded secrets provide verifiable ground truth that separates real leakage from hallucination, and attacks are delivered to the target even when blocked to measure raw potency. The platform adds real-time battle visualization, failure-localizing end-of-battle reports, and an optional in-context improvement loop that feeds advisory hints between rounds.

arXiv cs.CR · 8d agoAI safety & security1

MaxKernel: Agentic Kernel Generation for TPUs

Researchers open-source MaxKernel, a multi-agent LLM system that generates and optimizes TPU kernels matching expert hand-tuned baselines on JaxBench.

MaxKernel is a multi-agent system offering three paradigms for TPU kernel development: human-in-the-loop collaborative design, a fully autonomous metric/trace-driven optimization loop, and graph-based autonomous search for global exploration. All paradigms draw on a shared pool of specialized sub-agents for planning, implementation, self-debugging, testing, and hardware profiling. Evaluated on JaxBench's 50 diverse TPU kernel tasks and real-world workloads from open-source models, it consistently matches expert hand-tuned baselines. The system is open-sourced via the AI-Hypercomputer GitHub repository.

Hugging Face daily papers · 13d agoAI tools & infra

Agent as Policy for Robotic Manipulation

Agent as Policy lets a general-purpose agent drive a physical robot via runtime reasoning and program generation, reaching 100% success on manipulation tasks.

The paper introduces Agent as Policy (AGP), which puts task planning and execution for a physical robot under a general-purpose agent's control with no task-specific or environment-specific training. The agent interprets visual evidence, writes executable programs, issues motion commands, and revises actions based on physical outcomes. AGP was evaluated on real-world manipulation tasks including assembly from human videos, block construction from goal images, die reorientation, targeted throwing, and bimanual towel folding. It achieved success rates of 100%, 100%, and 80% on three block construction configurations.

Hugging Face daily papers · 5d agoAI research