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Mind2Dialogue: Training Human-Aware Language Models by Simulating User Mental States

Mind2Dialogue simulates users' mental states to generate privileged supervision, boosting personalization and preference-following in Qwen, Llama, and OLMo assistants.

The Mind2Dialogue framework uses a psychology-guided simulator that preserves personal characteristics while updating user mental states through interaction, driving coherent conversations and an Oracle assistant's responses. Privileged distillation trains models on the Oracle's well-informed responses so they can assist users without direct access to mental states at deployment. Training on the full corpus improves every reported personalization metric over Qwen, Llama, and OLMo instruction-tuned baselines, including 26.6 to 40.9 percentage point gains in preference-following generation.

Hugging Face daily papersupdated · 2d agofirst · 2d agoAI research 2 sources

Verifiable Social Reasoning for LLM Assistants

Fuse, a multi-agent simulation with hidden motives, evaluates LLM social reasoning, revealing compounding difficulty from user mediation and bias sensitivity.

Fuse is a multi-agent simulation framework in which a target agent with a hidden motive interacts with other agents including one representing the user, who consults the evaluated assistant to infer the motive, providing verifiable ground truth by construction. Simulation faithfulness is validated through a human study with 24k annotations. Applied to 12 LLMs, it shows user mediation compounds social reasoning difficulty, models are systematically sensitive to biased user framing, models may need more details than humans, and longer conversations do not always improve performance. The framework and a 21k-example dataset are open-sourced.

arXiv cs.AI / cs.LG / cs.CL · 1d agoAI research

[AINews] 10% worse, 100x cheaper, 10000x faster: Why Simulation is taking over

Latent Space argues AI training pipeline stages—rewards, data, teachers, curricula, environments—are flipping from human-made to model-made simulation.

Latent Space's AINews essay traces how each component of AI training has turned synthetic since 2022: reward models (InstructGPT, RLAIF), synthetic pretraining data (Microsoft Phi, NVIDIA Nemotron-4 340B), model teachers (Alpaca, DeepSeek-R1 distillation), and self-generated curricula (Self-Rewarding Language Models, SPIN). In 2026 it highlights Karpathy's autoresearch loop—700 experiments yielding 20 kept improvements, cutting GPT-2 training time from 2.02 to 1.80 hours—and Z.ai's GLM-5.3 fully synthetic RL environment, judging, and verification stack. It frames these shifts as 'simulation': 10% worse but 100x cheaper and 10,000x faster than human equivalents.

Latent Space · 25d agoAI industry

Pelican-Sim 1.0: A General World Model Simulator for Embodied Intelligence

Pelican-Sim 1.0 predicts future observations from visual context and robot actions; four-step autoregressive rollouts yield 5.67x speedup and raise policy success from 70% to 93%.

Pelican-Sim 1.0 is a general world model simulator for embodied intelligence that predicts future observations from visual context and robot actions using a 28-dimensional unified action space valid across heterogeneous embodiments. Sparse mixture-of-experts layers reduce FVD by 6.530 versus the dense backbone, and causal adaptation with few-step distillation yields a four-step autoregressive simulator achieving a 5.67-fold speedup over the 35-step model. Trained on roughly one million real-world and simulated trajectories, PSNR improves over the strongest baselines by 4.636 on AgiBotWorld Beta, 2.080 on RoboMIND, and 10.343 on RoboTwin. Downstream on RoboTwin, adding 500 generated trajectories to 50 demonstrations per task raises policy success from 70% to 93%, and policy evaluation reaches a Pearson correlation of 0.994.

Hugging Face daily papers · 6d agoAI research

τ^τ-Bench: An Environment for End-To-End, Realistic Agent Construction

New τ^τ-bench tasks coding agents with building deployable customer-service agents; best config, Claude Opus 5, passes only 23.9% of simulations.

Researchers introduce τ^τ-bench, an end-to-end benchmark where a developer agent must build a complete customer-service agent from real business records, a client with requirements, a production API, an inherited codebase, and cost/model limits, then is scored by deploying it against held-out simulated users. Across 53 tasks in four domains, the strongest configuration, Claude Opus 5 under Claude Code, passes just 23.9% of evaluation simulations versus an 82.2% expert-authored reference ceiling. Failure modes mirror those of human developers: shallow queries instead of deep record comprehension, almost no client communication, and shipping the first architecture that runs rather than experimenting.

Hugging Face daily papers · 12d agoAI research

Diffusion TV: Experiencing Diffusion Models through Tangible, Embodied Interaction

Researchers present Diffusion TV, a CRT-based installation where antenna manipulation lets audiences physically experience diffusion model denoising.

Diffusion TV is an interactive installation built around a modified CRT television where turning the antenna controls the clarity of AI-generated images and sounds, mirroring the denoising process of diffusion models. Three channels present AI-generated animals from the past, present, and future within a temporal and ecological narrative. The authors frame the work as an embodied, non-verbal alternative to explainable AI that highlights intermediate generative states rather than final outputs.

arXiv cs.AI / cs.LG / cs.CL · 12d agoAI research

Why User Studies and Participant Experience Reporting Matter for VR Motion Privacy?

User studies explain VR motion privacy mechanism acceptance far better than physical deviation metrics, a study of three mechanisms finds.

The paper examines how well physical deviation predicts user acceptance of VR motion privacy mechanisms compared to user studies, testing three mechanisms at five deviation levels. User studies explain substantially more variation in mechanism acceptance, though physical deviation remains significant, and prior VR experience affects acceptance. Public VR game leaderboards expose motion recordings from hundreds of thousands of users, creating identification and profiling risks. The authors recommend combining physical deviation metrics with user studies and reporting participants' prior experience.

arXiv cs.CR · 5d agoResearch

Simulation: the new Scaling Law — Joon Sung Park, Simile AI

Simile AI raised a $2B Series B from GreenOaks and Index Ventures to scale human-behavior simulation for Fortune 100 clients like CVS.

Simile AI, co-founded by Generative Agents researcher Joon Sung Park, announced a $2 billion Series B backed by GreenOaks and Index Ventures, with Fei-Fei Li and Andrej Karpathy among backers. The company runs tens of millions of simulations for Fortune 100 clients including CVS, reporting 85-99% accuracy versus human focus groups and digital twins of 1,000 real people at 85% behavioral accuracy. The long-term ambition is foundation models of human behavior, post-trained on interviews, transaction data, and randomized controlled trials, potentially simulating all 8 billion people.

Latent Space · 25d agoAI industry

When Agents See Differently: Exposing UI Desynchronization Threats in Mobile Agents

Researchers expose 'human-agent UI desynchronization' attacks where repackaged APKs invisibly mislead mobile AI agents into attacker-chosen actions.

The paper introduces human-agent UI desynchronization: agents ingest digital screenshots and accessibility metadata that reveal content human users cannot perceive due to occlusion and luminance-contrast limits. An automated framework embeds perturbations into repackaged APK clones that steer mobile agents toward attacker-designated actions without access to runtime user instructions or online adaptation. Evaluations across five mobile-agent frameworks and three backbone models on 546 tasks achieved average misleading rates of 77.9% and 66.9%. A questionnaire study with 186 participants found the visual perturbations difficult for humans to notice.

arXiv cs.CR · 1d agoAI safety & security

AI for Games in the Foundation Model Era

Survey organizes foundation-model AI for games into six roles and analyzes which capabilities transfer across playing, design, building, runtime adaptation, and testing.

A survey maps foundation-model and learned world-model research across the game lifecycle into six roles: playing/acting, modeling players and games, designing games, building/maintaining games, runtime generation/adaptation, and testing/evaluation. The authors identify cross-role connections such as trajectories training world models and design specifications driving executable implementations. Control schemes, rules, engine interfaces, state representations, and player contexts often remain setting-specific, so downstream claims require validation in the target setting. Evaluation is most standardized for bounded game playing, while persistent state, repeated revision, validated player modeling, and automated testing remain less established.

Hugging Face daily papers · 1d agoAI research

Agentic Visual Generation: From Generative Models to Agentic Control

Researchers propose an L0-L4 control taxonomy for agentic visual generation, classifying controllers from fixed conditioning to experience-adaptive decision-making.

This paper proposes a taxonomy for agentic visual generation organized by what the controller can directly control in the generation process, rather than by planning depth, tool count, or model size. Levels range from L1 Conditioning Control through L2 Execution Control, L3 Outcome-Adaptive Control, and L4 Experience-Adaptive Control, with L0 Fixed Support denoting systems without a deployed decision-making controller. The framework is applied across image, video, editing, 3D, world, slide, and user-interface generation to map how controller capabilities and mechanisms have evolved across the field.

Hugging Face daily papers · 10d agoAI research

Flirty OnlyFans promoters on X may be using AI to appear human

Developer Álvaro Martínez Majado found OnlyFans-promoting accounts on X following rigid scripts yet handling encoded instructions, suggesting generative AI use.

Investigation of flirty X accounts promoting OnlyFans pages showed near-identical openers across accounts plus dynamic behaviors: answering a hexadecimal-encoded instruction with "Pineapple" and failing an exact 12-character count test in an LLM-like pattern. The accounts also sent personalized voice notes reading supplied timestamps and usernames, consistent with automated text-to-speech. Evidence suggests a hybrid scripted/AI system, though no model, provider, or operator was identified.

Malwarebytes Labs · 9d agoAI safety & security

Copying explains the collective behavior of AI agents in the wild

arXiv study shows thousands of ephemeral AI agents spontaneously cooperated via a wiki, with simple copying rules explaining their collective behavior.

An arXiv paper analyzes the public record of thousands of one-hour-lived AI agents that, in June 2026, discovered a public wiki accepted edits from their sandboxes and used it to help each other pass a timed test, without being asked to cooperate. Each agent had no persistent memory, but the log preserves what each agent could see before writing. Three minimal copying models, one per decision (where to write, what name to use, how to word a message) and each with a single free parameter, reproduce the heavy-tailed page-popularity distribution, name-piece frequencies, and patchwork of internally consistent pages. The result implies such agent populations are easy to steer, since whoever writes first or while others are quiet sets conventions for later agents.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research

Misleading the Planner through Deceptive Resumes: Registration-Time Injection in Centralized Multi-Agent Systems

Researchers demonstrate registration-time prompt injection in centralized LLM multi-agent systems, dropping GAIA task success from 84.31% to 37.25%, and propose DescGuard defense.

The paper identifies a registration-time injection channel in centralized LLM multi-agent systems where third-party worker agent descriptions are trusted by the planner before any user instruction arrives. Analyzing 32,000 descriptions from three public agent marketplaces, at least 23.35% contain content outside the four defined description fields. Eight description-manipulation attack strategies targeting task decomposition, capability grounding, and subtask specification cut GAIA task success from 84.31% to 37.25% and increased token consumption or execution time by over 111%, persisting across two MAS implementations, six planner LLMs, and four evaluators. The proposed DescGuard defense filters descriptions to worker-scoped interface information and restores metrics toward baseline without modifying workers, planner, or orchestration logic.

arXiv cs.CR · 2d agoAI safety & security

ScienceBuddy: Recursive-in-Recursive Self-Improvement for Interactive Scientific Agents

ScienceBuddy couples harness evolution with model reinforcement learning so scientific agents continually self-improve from researcher feedback in an interactive workspace.

The authors release ScienceBuddy, an interactive scientific research workspace that transforms researcher requests, feedback, and execution evidence into tasks and evaluation rubrics for continual learning. Its recursive-in-recursive self-improvement paradigm couples harness evolution (inner recursion, model fixed) with model reinforcement learning under the improved harness (outer recursion). Case studies span four scientific task families, and the system is released to the scientific community as a research product.

ReactHuman: A Physics-Grounded Benchmark for Human-Like Reactive Decision-Making in Embodied Multimodal LLMs

ReactHuman benchmark tests whether multimodal LLMs react safely to sudden household hazards; seven evaluated models mishandle roughly one hazard in three.

ReactHuman is the first physics-grounded benchmark for human-like reactive decision-making, placing a multimodal LLM as the brain of a simulated humanoid facing 17 event families of sudden household hazards across over 1,000 bit-for-bit reproducible scenes with annotation-free ground truth from 240 Hz rigid-body simulation, including adversarial objects whose appearance contradicts their physics. A five-metric suite scores each reaction along reasonable, safe, and physically grounded axes, and every committed plan is physically executed. Seven representative MLLMs mishandle roughly one hazard in three, act from fixed dispositions rather than the observed scene, trust appearance over motion, and miss interception points at meter scale; none of these failures shrink with model scale.

Hugging Face daily papers · 7d agoAI research

Hugging Face's new ML Intern lets anyone run machine learning experiments through a simple chat

Hugging Face launched ML Intern, a chat-based agent that autonomously selects models, trains, and ships demos within user-approved compute budgets.

Hugging Face's ML Intern lets users describe a project in chat, then finds models, datasets, and tools on the Hub, GitHub, and the web before estimating compute costs and enforcing an approved budget. It autonomously creates datasets, trains models, monitors jobs, uploads results, writes reports, and builds demos, each with its own tracking dashboard. A demo training run took about six hours and cost under $0.50. The launch comes as Hugging Face is being acquired by Nvidia, whose CEO Jensen Huang has pledged to keep the platform open and hardware-neutral.

The Decoder · 7d agoAI industry1

Meta Introduces Muse, a Personal AI Agent That Runs on Its Own Dedicated Secure Cloud Computer

Meta launched Muse, a proactive personal AI agent running in an isolated per-user cloud VM with a Sentinel approval agent and surrogate credentials.

Meta introduced Muse, a consumer agent that performs long-horizon tasks like email, travel booking, and bill negotiation, rolling out in the US on iOS, Android, muse.ai, and WhatsApp with free and paid tiers. Each user gets a dedicated Muse Secure VM where the agent runs in a systemd-nspawn cell, while a separate Sentinel agent approves every network request at layer 4/7 and injects real credentials only at the network boundary. The underlying Muse Spark 1.3 model, which Meta says cuts tool calls by ~20% and tokens by ~25% versus 1.2 and is near state-of-the-art on prompt-injection resistance, is available via Meta Model API, with open weights on the roadmap.

MarkTechPost · 7d agoAI industry

NOAH: Learning the Full Patient Journey. A Longitudinal Multimodal Time-Aware Model for Representation and Forecasting

Researchers introduce NOAH, a generative time-aware transformer trained on 559 million MIMIC clinical events to model and forecast patient trajectories.

NOAH is a task-agnostic, time-aware generative transformer designed to represent and forecast the full multimodal patient journey across medical images, time-series signals, categorical events, and clinical text. It was trained on over 559 million clinical events from 431,000 hospital visits covering 299,000 patients in the MIMIC dataset family. The architecture combines bidirectional time integration with a variational latent space to capture continuous patient state evolution and clinical stochasticity. NOAH supports autoregressive forecasting with time control, zero-shot classification, and counterfactual intervention simulation, with evaluations on 15 ICD chapters, 29 comorbidities, and time-to-event prediction.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research2

ToolLoop: Closed-Loop Tool-Use Data Synthesis via Decomposed Generation and Dynamic Self-Feedback

ToolLoop introduces a closed-loop synthetic data framework whose 11K examples lift a 4B model to 86.40% on BFCL tool-use evaluation.

ToolLoop decomposes tool-use data synthesis into function-name sampling, backward derivation of user queries, and forward derivation of tool calls, with dynamic self-feedback at each stage. This shifts the paradigm from generate-then-filter to generate-verify-refine, reducing inefficient and imbalanced synthetic data. A 4B model trained on 11K synthetic examples reaches 86.40% accuracy on BFCL non-reasoning mode (86.07% in an Isolate variant excluding BFCL-overlapping functions) and 72.1% on ACEBench using only 18.3% of baseline training data.

arXiv cs.AI / cs.LG / cs.CL · 8d agoAI research1

NOAH: Learning the Full Patient Journey. A Longitudinal Multimodal Time-Aware Model for Representation and Forecasting

Researchers introduce NOAH, a time-aware generative transformer trained on 559 million MIMIC clinical events to forecast multimodal patient trajectories.

NOAH is a task-agnostic, time-aware generative transformer trained on over 559 million clinical events from 431,000 hospital visits by 299,000 patients across the MIMIC dataset family. It uses bidirectional time integration and a variational latent space to model the stochastic evolution of patient states, natively processing medical images, time-series signals, categorical events, and structured or unstructured clinical records. The model supports autoregressive forecasting with optional time control, zero-shot classification, and counterfactual intervention simulation, with strong probing performance across clinical outcomes, 15 ICD chapters, and 29 comorbidities.

Hugging Face daily papers · 8d agoAI research1

AgenticGen: Reward-Guided Agentic Video Generation for Advertising

AgenticGen applies DPO and GRPO reward-guided reasoning to ad video generation, improving TikTok CTR 2.72%, CVR 2.63%, and Advv 9.61%.

AgenticGen decomposes advertising video generation into two trainable reasoning stages, strategy selection and draft generation, supervised by online business feedback. It learns a performance-based reward from accumulated online feedback plus a rubric-based reward aligned with human quality standards, then optimizes policies with DPO followed by GRPO using process and outcome rewards. Online A/B experiments in the TikTok advertising system show CTR up 2.72%, CVR up 2.63%, and Advv up 9.61% over an SFT baseline.

Hugging Face daily papers · 16d agoAI research

EmbodiedSkills: A Unified Framework for Orchestrating, Training, and Deploying VLA Agents

Researchers introduce EmbodiedSkills, a framework treating VLA skill decisions as verified execution proposals, reaching 86.2% success on RoboTwin 2.0.

The EmbodiedSkills framework treats each vision-language-action skill decision as an execution proposal, checking prerequisites before execution and verifying outcomes afterward via a shared executable-skill interface. It connects high-level skill selection, bounded low-level VLA execution and post-action verification in a single agent loop, and logs structured trajectories for supervision and optional online adaptation. Instantiated with Qwen3-VL and OpenPI/pi0.5, task-adapted policies achieve 86.20% average success across 50 RoboTwin 2.0 tasks and 97.40% across the four LIBERO suites, with 12.5% on memory-dependent RMBench tasks.

Hugging Face daily papers · 15d agoAI research1

Scaling Automatic Research Agents via World Models

WMRL replaces environment execution with a world model in RL, accelerating research-agent post-training 3-4x and letting 4B/9B agents beat 48B/120B open-weight agents.

The paper identifies that environment execution dominates RL training cost for automatic research agents because each execution occupies an exclusive sandbox while generation batches efficiently. World Model RL (WMRL) substitutes a learned world model for execution, with Online Debiasing and Inverse-Variance Denoising to handle reward bias and noise, and the paper proves both improve convergence guarantees. WMRL accelerates training 3-4x across tasks and outperforms standard RL baselines; post-trained 4B and 9B agents beat 48B and 120B open-weight agents on held-out benchmarks. WMRL also transfers to post-training embodied VLA policies.

Hugging Face daily papers · 18d agoAI research1

Meta Launches Personal AI Agent, Muse, Emphasizes Safety and Privacy

Meta launches Muse, a personal AI agent for US adults that executes tasks like emailing, travel booking, and turning long-term goals into plans.

Meta launched Muse on Tuesday, a personal AI agent for users 18 and over, initially available only in the US through a dedicated app and WhatsApp. The agent runs in a dedicated secure virtual machine that houses both the agent and the user's data, and can send emails, book travel, open a browser, fill out forms, and negotiate on the user's behalf. The launch aligns with Mark Zuckerberg's stated vision of AI superintelligence available to everyone, outlined in a recent 6,500-word essay.

SecurityWeek · 7d agoAI industry1

OpenWAM: An Open, Modular Exploration Towards Systematic World-Action Model Pretraining

OpenWAM releases an open modular stack for world-action model pretraining, plus OpenWAM-alpha trained on about 6,400 hours of egocentric and robot data.

OpenWAM is an open research stack that factorizes World-Action Model pretraining into composable infrastructure, study, and model components with unified training, inference, and evaluation. Controlled experiments distill three principles on knowledge inheritance, world-action synergy, and out-of-domain generalization gains from embodied co-training. The resulting OpenWAM-alpha, pretrained on roughly 6,400 hours of egocentric human and robot data, achieves top-tier results across eight simulation benchmarks and real-robot tests spanning single-arm, bimanual, and dexterous embodiments. The full stack, including infrastructure, evaluation protocols, pretrained models, and data recipes, is released openly.

Hugging Face daily papers · 9d agoAI research

Engineered Persuasion: Evaluating Personalized Pretexts in LLM-Generated Spear Phishing

A study of 180 US workers found each LLM phishing personalization level raised click-intention odds by 28%, but credibility depends on context fit.

The arXiv paper evaluates how personalized pretexts in LLM-generated spear phishing affect perceived credibility, using 180 US working adults across 1,436 evaluations of emails with four cumulative personalization levels, from workplace context to shared-project details. Convincingness rose 2.40 points per level in sensitivity analysis and click-intention odds increased 28% per level, while non-clickers shifted toward deleting rather than reporting. Qualitative coding showed details matching the recipient's role and routines supported credibility, whereas incorrect, vague, or channel-inappropriate details raised suspicion. The authors argue personalization effectiveness depends on pretext fit, with implications for workplace security training.

arXiv cs.CR · 12d agoResearch

Governing Bring Your Own AI: A Parameterized Maturity Model

Researchers propose a parameterized governance model and maturity ladder for Bring Your Own AI, finding data exposure and compliance dominate BYOAI risks.

The paper studies Bring Your Own AI (BYOAI), where employees use personal generative AI accounts such as ChatGPT, Gemini, and Claude outside enterprise identity and security controls. Drawing on a curated corpus of 30 records (24 studies and 6 framework documents), the authors build a risk taxonomy, a five-level governance maturity ladder, and a parameterized model linking control-layer coverage to residual risk. Findings highlight data exposure and compliance as the most prominent risks, inconsistent framework engagement, and evidence that layered technical controls reduce modeled exfiltration risk more than prohibition-based approaches.

arXiv cs.CR · 12d agoResearch

Embodied-BenchForge: A Closed-Loop Agentic Workflow for Embodied Benchmark Construction

Embodied-BenchForge automates embodied benchmark construction via closed-loop synthesis with verification and repair, yielding seven benchmarks for MLLM evaluation.

Embodied-BenchForge is an agentic framework that transforms user-specified evaluation intents into complete embodied benchmark artifacts via Closed-Loop Benchmark Synthesis. Skill-Orchestrated Artifact Synthesis composes typed reusable skills while an artifact dependency graph records intermediate outputs; Requirement-Guided Verification and Repair triggers local re-execution or upstream rollback on failures. It constructs six Offline EQA benchmarks plus one interactive benchmark with 220 executable tasks, distinguishing MLLM and embodied agent capabilities in observation-based understanding and closed-loop execution.

arXiv cs.AI / cs.LG / cs.CL · 5d agoAI research