Re: Godot 4.x: heap out-of-bounds write in Radiance HDR image loader
Godot 4.x Radiance HDR loader flaw CVE-2026-110734 is disputed and scored CVSS 2.5.
A follow-up on the oss-security list says CVE-2026-110734 was assigned for a heap out-of-bounds write in the Godot 4.x Radiance HDR image loader. MITRE tagged the record disputed and included the supplier's position that there are no security issues. The published CVSS 3.1 score is 2.5 (AV:L/AC:H/PR:N/UI:R/S:U/C:N/I:L/A:N). The reporter filed a reconsideration request with MITRE's CVE Numbering Authority of Last Resort. No exploitation is reported.
- CVE-2026-110734 covers a heap out-of-bounds write in Godot 4.x's Radiance HDR loader.
- MITRE marked the record disputed and quoted the supplier saying there are no security issues.
- Published CVSS 3.1 is 2.5: local, high complexity, user interaction, low integrity only.
- The reporter asked MITRE's CNA of last resort to reconsider the record.
- CVEs
- CVE-2026-110734
- Products
- Godot
Vulnerabilities mentioned
All| CVE | Vulnerability | CVSS | EPSS | Signals | Published |
|---|---|---|---|---|---|
| CVE-2026-110734 | Heap out-of-bounds write in Godot Engine HDR loader | 2.5 | — |
From the original article
Posted by Tomasz Kaye on Oct 15 Follow-up: a CVE identifier has been assigned for this issue. https://www. cve.
seclists.org
A short excerpt; the article and its images belong to the publisher. Summary, key facts and assessment above are AI-written from the article and can be wrong.