Godot 4.x translation lookup heap over-read fix merged
Upstream pull request 124701 checks bucket and string offsets used by message lookup and the translated message list.
Upstream pull request 124701 checks bucket and string offsets used by message lookup and the translated message list.
Pull request 124699 rejects negative or oversized string lengths in the binary resource loader's string readers.
Pull request 124697 rejects bad image sizes and bounds RLE runs; its body cites CVE-2026-110734.
Godot 4.x Radiance HDR loader flaw CVE-2026-110734 is disputed and scored CVSS 2.5.
Disputed CVE-2026-110735 covers a Godot 4.x heap out-of-bounds write scored CVSS 2.5.
Disputed CVE-2026-110736 covers a Godot 4.x heap out-of-bounds read scored CVSS 3.6.
Godot 4.x Radiance HDR loader has an unpatched heap out-of-bounds write on untrusted images.
Godot 4.x binary resource loader has an unpatched heap out-of-bounds write via negative string length.
Unpatched Godot 4.x heap out-of-bounds read affects OptimizedTranslation parsing of untrusted files.
SWE-Game finds coding agents, led by Opus5, still score below 60 building games.
RSIGame recursively improves generated games, letting Qwen3.8-27B beat GPT-5.5 one-shot on GameCraft-Bench.
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