Re: Godot 4.x: heap out-of-bounds read in OptimizedTranslation message lookup
Disputed CVE-2026-110736 covers a Godot 4.x heap out-of-bounds read scored CVSS 3.6.
A follow-up reports that CVE-2026-110736 was assigned for a heap out-of-bounds read in Godot 4.x OptimizedTranslation message lookup. The record is tagged disputed and cites the supplier's position that there are no security issues. MITRE scored it CVSS 3.1 3.6, with local access, high complexity, user interaction, and low confidentiality and availability impact. The reporter asked MITRE's CNA-LR to reconsider that assessment.
- CVE-2026-110736 covers a heap out-of-bounds read in Godot 4.x.
- The bug is in OptimizedTranslation message lookup.
- MITRE scored it CVSS 3.6 and marked the record disputed.
- The reporter requested reconsideration from MITRE's CNA of Last Resort.
- CVEs
- CVE-2026-110736
Vulnerabilities mentioned
All| CVE | Vulnerability | CVSS | EPSS | Signals | Published |
|---|---|---|---|---|---|
| CVE-2026-110736 | Heap out-of-bounds read in Godot Engine translation loader | 3.6 | — |
From the original article
Posted by Tomasz Kaye on Oct 15 Follow-up: a CVE identifier has been assigned for this issue. https://www. cve.
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