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Re: Godot 4.x: heap out-of-bounds write in Radiance HDR image loader

1 source · 3 articlesFirst reported Updated ()1 · 1 read
Merged summary · from the lead articleSummaries by Vani AI

Godot 4.x Radiance HDR loader flaw CVE-2026-110734 is disputed and scored CVSS 2.5.

A follow-up on the oss-security list says CVE-2026-110734 was assigned for a heap out-of-bounds write in the Godot 4.x Radiance HDR image loader. MITRE tagged the record disputed and included the supplier's position that there are no security issues. The published CVSS 3.1 score is 2.5 (AV:L/AC:H/PR:N/UI:R/S:U/C:N/I:L/A:N). The reporter filed a reconsideration request with MITRE's CVE Numbering Authority of Last Resort. No exploitation is reported.

Key facts
  • CVE-2026-110734 covers a heap out-of-bounds write in Godot 4.x's Radiance HDR loader.
  • MITRE marked the record disputed and quoted the supplier saying there are no security issues.
  • Published CVSS 3.1 is 2.5: local, high complexity, user interaction, low integrity only.
  • The reporter asked MITRE's CNA of last resort to reconsider the record.
Analyze CVE-2026-110734 with Vani AIImpact, affected versions, exploitation, mitigations and detection

Coverage

oldest first · one row per article · UTC
  1. · 10d ago oss-securityFirst report

    Re: Godot 4.x: heap out-of-bounds read in OptimizedTranslation message lookup

    Disputed CVE-2026-110736 covers a Godot 4.x heap out-of-bounds read scored CVSS 3.6.

  2. · 10d ago oss-security

    Re: Godot 4.x: heap out-of-bounds write via negative string length in binary resource loader

    Disputed CVE-2026-110735 covers a Godot 4.x heap out-of-bounds write scored CVSS 2.5.

  3. · 10d ago oss-security

    Re: Godot 4.x: heap out-of-bounds write in Radiance HDR image loader

    Godot 4.x Radiance HDR loader flaw CVE-2026-110734 is disputed and scored CVSS 2.5.

Vulnerabilities in this story

All
CVEVulnerabilityCVSSEPSSSignalsPublished
CVE-2026-110734
+1 related CVE
Heap out-of-bounds write in Godot Engine HDR loader
2.5—
CVE-2026-110736
Heap out-of-bounds read in Godot Engine translation loader
3.6—