Computer-Use Agents Function as Embodied Generalists
Computer-use agents win multiple ECCV competitions by treating embodied tasks as software interactions.
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Computer-use agents win multiple ECCV competitions by treating embodied tasks as software interactions.
VTR matches full-resolution performance on OSWorld and CUA-World using 2.5-5.8x fewer visual tokens, reducing inference cost by up to 3.3x.
CUA-Master-27B scores 80.2 on OSWorld Verified and 36.9 on OSWorld 2.0 in GUI-only and hybrid benchmarks.
With Qwen3.8-27B it scores 21.3% on OSWorld V2, 3.8 times the same model with fixed interfaces.
ReTrace reveals that current agents fail to exploit latent recovery capabilities despite goal-oriented action replay.
The open-source pipeline made 341 long-horizon tasks; GPT-6-Astra solved 60%, and two trained Qwen models improved on eight benchmarks.
It yields 341 tasks that can exceed 100 steps; GPT-6-Astra solves 60%, and Qwen models trained only there improve on eight benchmarks.
Nine backbones ran 3,330 times; top satisfaction after full persona completion was 62.7% versus 84.1% on original requests.
OS-Helix-27B-RL reaches 66.44% on OSWorld-Verified, a further 42.9% relative gain after RL.
LEASH escalates computer-use agents by latent uncertainty, matching Claude Opus 5 at 19% lower cost.
Player-1 uses synthetic RL environments to substantially improve game-control agents beyond supervised training.
Work2Skill turns human GUI demos into reusable skills that raise computer-use agent scores.
SoftwareGym's 182 synthetic apps lift a computer-use agent to 56.97% OSWorld Pass@3.
CUAWright, a minimal bash-and-filesystem harness, outperforms GUI computer-use agents on several benchmarks.
DeskForge supplies 1.2 million annotated desktop scenes that improve GUI grounding and long-horizon computer-use agents.
cua-speedrun standardizes virtual-machine infrastructure to measure computer-use agent speed, cost, and efficiency.
ComputerSD turns real-time GUI feedback into online self-distillation signals for computer-use agents.
OSWorld-Science benchmarks 12 VLMs on 146 scientific software tasks with artifact-based scoring.
CUA-SWE tests agents that repair software using code changes and visual GUI feedback.
CaptchaArena releases 50K verified interactive CAPTCHA trajectories and a 9B agent reaching 71.7 Pass@1.
OSWorld-Pro adds process-level subgoals so computer-use agent failures can be diagnosed beyond final outcomes.
OSWorld-Pro scores computer-use agents on over 300 tasks; Claude Opus 5 reaches 75.7%.
Cua open-sources CUA-S1, a fast 'System One' model for driving computer-use agents, launched on GitHub via Show HN.
RecreationWorld benchmarks hybrid computer-use agents that rediscover and reimplement apps across five platforms.
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