Wizard enables real-time agentic control of game worlds
Wizard uses skeleton and geometry proxies with adaptive masking to allow zero-shot control of characters in novel scenes via an agentic framework.
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Wizard uses skeleton and geometry proxies with adaptive masking to allow zero-shot control of characters in novel scenes via an agentic framework.
Player-1 uses synthetic RL environments to substantially improve game-control agents beyond supervised training.
Claude Opus 5.5 with Claude Code won six of twelve AAArena adversarial game ladders.
Recursive Game Creator uses four agent roles to turn prototypes into more enjoyable games.
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