EVAThink trains video models to reason when frame evidence is sparse
Using 6.7K curated samples, it improves the base model under both 32- and 64-frame budgets.
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Using 6.7K curated samples, it improves the base model under both 32- and 64-frame budgets.
SleuthVLM reaches 75.0% accuracy on omni benchmarks via transcription and agentic reasoning.
The strongest model scores only 52.18% Ask-F1 across 438 videos labeled for wait, ask, and answer.
Latent tokens reconstructed from the input video let models revisit local frames without large context growth.
Under a matched recent-frame setup, ViSS improves OVO-Bench and helps hallucination detection most, while staying comparable on StreamingBench.
On GroundingSuite, SAMTok overall gIoU rises from 57.5% to 68.2%; video tIoU on Charades reaches 51.9% versus 45.6% for Qwen3-VL.
The 1.92B model takes text, images, and video, reasons step by step, and uses the LFM Open License v1.0.
MaLoW stores streaming video history as LoRA weights, beating prior memory methods on OVO-Bench.
DeltaStreamer combines change-aware memory and targeted replay for streaming video question answering.
FastBench shows streaming VLMs miss fast events; Gemini-3.5-Flash scores only 50.7%.
DataVista finds Gemini-3.1-Pro best of 19 MLLMs at 70% on data-video understanding.
OneSearch-VL-8B beats tool-using Qwen3-VL-8B by up to 20.2 points on new visual research benchmarks.
VepAgent uses tool-augmented reinforcement learning to predict video events by modeling unobserved causal transitions.
LoHi pairs dense low-resolution video with sparse high-resolution frames, raising long-video accuracy and cutting decode latency.
FORESIGHT lets frozen Qwen3-VL-8B plan future perception in streaming video without retraining.
Temporal Activation Injection restores fading mid-layer timing signals in VideoLLMs without training.
CoEvoWhen jointly evolves VLM policies and media tools for ultra-long video temporal grounding without updating parameters.
Video-RSI lets video agents rewrite their own harnesses, improving accuracy while inspecting fewer frames.
Qwen 3.x models act as general asynchronous agents for video, games, and monitoring without task-specific training.
TRACE benchmarks streaming video models on timing, triggers, workload, and reliability, not accuracy alone.
TrackEverything tracks all visible 3D points in videos beyond 1,000 frames within 40 GB by de-duplicating scene geometry.
SportSAGE uses a semantic action graph schema to ground agent-generated sports highlights and let viewers query, navigate, and verify narratives.
Blender-VideoBench evaluates agentic video understanding by having agents programmatically reconstruct real videos in Blender scenes.

Google DeepMind launches agentic video understanding for Gemini 3.7 Flash, 3.6 Flash, and 3.5 Flash-Lite, cutting video-analysis tokens up to 88%.
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